Zoria: Age of Shattering

A squad-based tactical RPG with fluid turn-based combat, outpost, and followers management, set in the expansive fantasy world of Zoria. Lead a team of four heroes with their unique skills and perks. Every team member contributes to undertaken battles.

Zoria: Age of Shattering is a exploration, tactical rpg and turn-based combat game developed by Tiny Trinket Games and published by Anshar Publishing and Surefire.Games.
Released on March 07th 2024 is available on Windows and Linux in 2 languages: English and Simplified Chinese.

It has received 453 reviews of which 357 were positive and 96 were negative resulting in a rating of 7.4 out of 10. 😊

The game is currently priced at 14.70€ on Steam and has a 40% discount.


The Steam community has classified Zoria: Age of Shattering into these genres:

Media & Screenshots

Get an in-depth look at Zoria: Age of Shattering through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7/8/8.1/10 (64 bit)
  • Processor: Intel Core i5 / AMD Ryzen 3 or better
  • Memory: 8 GB RAM
  • Graphics: Nvidia GTX 1050 / AMD RX 560 (4GB+ of VRAM)
  • DirectX: Version 11
  • Storage: 30 GB available space
  • Additional Notes: SSD strongly recommended
Linux
  • OS: Ubuntu 64 bit or other Debian based distributions
  • Processor: Intel Core i5 / AMD Ryzen 3 or better
  • Memory: 8 GB RAM
  • Graphics: Nvidia GTX 1050 / AMD RX 560 (4GB+ of VRAM)
  • Storage: 30 GB available space
  • Additional Notes: SSD strongly recommended

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2024
This isn't a glowing review. This isn't a great game. This isn't a bad game. It's fun, but not amazing. Some parts are impressive, but nothing is unique. At no point did I regret buying or playing the game. It's the kind of game that, in 15-20 years, someone will do a remake (or just re-release) for and hundreds of people will be like 'Oh yeah, I used to love that game.' Then, someone who never heard of it will see the positive reviews from nostalgia bias and leave it in their library, unplayed, after the first hour. Play this now, before that is you.
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Aug. 2024
A well put together tactical RPG game. It sits right on the edge of what you would expect from an indie game and a more polished AAA-title. You also feel like it is a AAA-title in so many aspects of the game, but then you hit something that snaps you back and you are reminded that this was all done with a tiny dev team of 3. Every short coming I've found so far all revolve around what had to be budget constraints: voice acting, no custom weapons/armor sets, spelling errors, corrupt save games, etc. It seriously punches well above what I expected and delivers a truly interesting and entertaining game. Just go in realizing that it is an indie game and be amazed at what they did with so little.
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Aug. 2024
Just finished the game, 155 hours. First I love that I can save anywhere, put down the game and continue. A game on a short list of games that I have finished. Fantastic game, I loved every minute of it. I dont recall any bugs, smooth game play, and well designed. The design choices might be different, but done well.
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Aug. 2024
Excellent party-based CRPG. Amazing to have been made by such a small team, I was continually surprised at how much more game there was to play. Voice acting is only for core story points, but for the most part the narration is excellent, and the voice acting ranges from great to mediocre. I estimate I completed about 85-90% of the available game during my single playthrough, with only a few quests not completed. There are a few balance issues (intelligence is a hilariously powerful stat for casters since it also scales critical hit chance, by halfway through the game my main healer priest was the highest single-target damage dealer in my entire party) and high-quality crafting materials being available throughout the entire game means if you focus on crafting the best possible items for your core crew of adventurers by 2/3 of the way through the game you'll no longer need to use healing. But none of those balance issues impacted my enjoyment of the game. This is much closer to Pillars of Eternity 2 with a splash of Wartales than it is BG3, and that's not a bad thing. No romancing, no complicated plot choices, just lots of enjoyable combat with lots of different class combinations to play around with.
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March 2024
8/10 Purchased game today and played for 9.8 hours. Clearly that says I like it. Is it a AAA title? No. Then again, is it $69.99? No. What you read in the other reviews is pretty much all true. You just have to decide if these things are important. -Partial voice acting. Not a big deal for me. The overall quality of the acting is good. My only criticism would be with different actors pronouncing names differently or the one time I heard the "Great Fiends War" called the "Great Friends War" ... but then again, blockbuster movies have things slip through editing all the time. -Too much loot. I've played several games where crafting/cooking/alchemy are an optional activity. If I'm not into, say, cooking in a game, I either sell all the ingredients or don't pick them up. I won't begrudge other players who are enjoying it. -Bugs. I had ONE so far. Combat ended, but didn't. Killed the last enemy, but couldn't move my party because they were stuck in combat still. No big deal. It autosaves before combat starts ... reloaded, re-killed, exited combat just fine. Not sure I could name a game I've played where I've encountered NO bugs at all. EDIT: Fixed in patch 1.0.1 -Rebinding keys. It seems the key rebinding is limited to what keys are allowed. I like camera rotation on Q/E ... but it won't let me. But I CAN rebind it to something on the number pad. Devs are aware and working on it. Even so, not a show-stopper. EDIT: Also fixed in patch 1.0.1 -Frequent combat encounters. Yes. But there should be. It's Tactical RPG / CRPG. That means killing everything you can to maximize XP and loot. The alternative is to wander around an empty map. I could go on, but only three people have probably read this far. Measure it by any yardstick you like ... the game is good. It runs well on my dated I5, 8GB Ram, GTX970 desktop @ 1080p. Loading time for the very first launch of the game took a good amount of time, but then again I don't have the "strongly recommended" SSD. Subsequent launches of the game have been fine. Combat is fluid and fun. I think the 2 action point system is elegant. You can move, move+ability, ability+ability, or do a powerful ability. It's simple and straight-forward compared something like 8-12 AP and this costs 3, that costs 5, etc... Overall I'm really enjoying it and hope the game is a big success (because, quite selfishly, I want to see more games like it)!
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The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

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Last Updates

Steam data 21 December 2024 00:39
SteamSpy data 17 December 2024 17:10
Steam price 23 December 2024 12:51
Steam reviews 23 December 2024 18:05
Zoria: Age of Shattering
7.4
357
96
Online players
10
Developer
Tiny Trinket Games
Publisher
Anshar Publishing, Surefire.Games
Release 07 Mar 2024
Platforms