Zombie Cure Lab on Steam - User reviews, Price & Information

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Construct a laboratory base full of machinery to cure zombies. Assign workers to gather and process resources, building up your economy. Defend against zombie attacks and convert them into your workforce. Research technologies to develop the final antidote and restore humanity.

Zombie Cure Lab is a early access, colony sim and base-building game developed by Thera Bytes GmbH and published by Aerosoft GmbH.
Released on December 07th 2022 is available only on Windows in 9 languages: English, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian and Simplified Chinese.

It has received 382 reviews of which 272 were positive and 110 were negative resulting in a rating of 6.8 out of 10. 😐

The game is currently priced at 24.99€ on Steam, but you can find it for 10.76€ on Instant Gaming.


The Steam community has classified Zombie Cure Lab into these genres:

Media & Screenshots

Get an in-depth look at Zombie Cure Lab through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Intel i5-6600k // AMD Ryzen 5 1600
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 970 (4GB) // AMD Radeon RX 480 (8GB)
  • DirectX: Version 11
  • Storage: 4 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Feb. 2025
I'm writing this after 2 years! I really liked this game. The concept is simple and nice. You have some scientists/workers who you can use to grow your base. But you can also capture zombies and convert them to workers. This way you grow your base very fast. After that, you go on and convert the worker zombies to higher levels which increase their abilities. In the late-game you can make almost 99% of your base Automated without needing any workers. I hope that the developers someday make the Zombie Cure Lab 2, or a new concept like this one.
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Jan. 2025
good game for what it is, devs seems to have given up but fun over all.
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Jan. 2025
As this is an incomplete game in Early Access. This review for me is how it stands in its current form. (11/1/25) If you like resource management with a twist this is the game for you. You start small and slowly increase production and use more space for resources and to manage your humans and cured levelled zombies to eventually find a cure for the zombie outbreak but in doing some gives you a higher risk of nightly attacks from zombies which you freeze to cure to become workers It has promise to be a good game but needs some polish and refinement to be a great game In my play through a game breaking bug that after Day 42 (in game) every worker just stops working and moving done multiple times Occasionally I suffer random low FPS shutters
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Oct. 2024
Neat and original idea, which appeals to me. Also, it's fitting for Halloween. However, the tutorial is not very good. Clearly the game has been updated and improved since the tutorial was implemented, because there are several areas in the tutorial that don't use the correct menu names when telling you what to do. This can be confusing. Also, possibly tutorial related, but shortly in to the tutorial, all my people decided to just stand around and do nothing. I had assigned some to the two buildings as initially instructed, but then the next steps direct you to build sleeping quarters and a kitchen (this is where I encountered the "look in menu X" for items that are in menu Y). I got the layout down, but everyone just stood around doing nothing. They weren't asleep, and I couldn't figure out how to tell the people to do anything. So far, while I realize I'm *extremely* new to the game, I do find it counter-intuitive and frustrating that I can't *TELL* people where to go and what to do. Instead, I have to go where I want them to be, such as a building, and tell the building to use the people. This... is weird. It's just weird. Anyway, I'll probably update this after I get a few hours in, but for now, my patience is exhausted stuck in the tutorial game and unable to get these slackers to actually build the things.
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July 2024
Its a good game but I would wait to buy it as there are still major bugs. Humbies get stuck and not just in tricky areas but in spaces that have been blocked off for ages, like how even did they get in there to get stuck. Buildings especially containment, cure, and guard posts need to be moved or rebuilt often because they just stop working. There needs to be a way to see how much power is being used when everything is in use because I can go from 3k power remaining to -700 in a blink. Threat levels need some work, as you build one building and it jacks up, also apperantly a cooler is a lab. Also once you have a 100+ people the lag is terrible. This game has so much potential, and its nice to see a game where you save zombies instead of just murder but yeah wait. When fixes are installed Totally buy this game.
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Data sources

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Last Updates
Steam data 14 April 2025 20:13
SteamSpy data 13 April 2025 11:53
Steam price 17 April 2025 04:32
Steam reviews 15 April 2025 14:02

If you'd like to dive deeper into the details about Zombie Cure Lab, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Zombie Cure Lab
  • SteamCharts - Analysis of Zombie Cure Lab concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Zombie Cure Lab compatibility
Zombie Cure Lab
6.8
272
110
Online players
8
Developer
Thera Bytes GmbH
Publisher
Aerosoft GmbH
Release 07 Dec 2022
Platforms
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