Zeno Clash 2

Ghat's story is far from over: Zeno Clash 2 picks up where the deliciously brazen first game left off. After 4 years of waiting, the sequel to the surreal first-person brawler brings more variety in combat and levels, and even more bizarre storytelling into the beguiling world of Zenozoik.

Zeno Clash 2 is a action, indie and surreal game developed by ACE Team and published by SEGA.
Released on April 30th 2013 is available only on Windows in 6 languages: English, French, German, Italian, Russian and Spanish - Spain.

It has received 1,351 reviews of which 1,053 were positive and 298 were negative resulting in a rating of 7.5 out of 10. 😊

The game is currently priced at 14.99€ on Steam.


The Steam community has classified Zeno Clash 2 into these genres:

Media & Screenshots

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Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows XP, Vista, 7
  • Processor: Intel Core 2 Duo 2.4 GHz or AMD Athlon X2 4800+
  • Memory: 2GB RAM
  • Hard Disk Space: 4 GB free hard drive space
  • Video Card: ATI 3850HD 512 MB or NVIDIA GeForce 8800 GT 512MB
  • DirectX®: 9.0c

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2025
Even bigger than the first and with more refined combat (though there is still input-queuing for melee, which might take getting used to), Zeno 2 picks up right where the other left off, with a Halstedom under the stifling guidance of the Golem. Despite the stats and level-up totems, it's not quite an open-world RPG like Morrowind , having more in common with the classic Zelda adventure structure than anything. Basically, it's a roving first-person beat 'em up with astounding visual design and great world building -- I was drawn by the uniqueness of the first, but this is the one that nailed me down as a fan of the series. Getting to explore the palaces of the other Golems -- who guard the world of Zenozoik on four sides, like the witches of Oz (almost certainly not a coincidence) -- felt epically adventuresome indeed. You'll get to do a lot, see all the varied sights of this Dreamland Prehistoria, kill tons of Bosch-esque creatures, gather neat items . . . viciously beat down the birth parents of your adoptive siblings. The new Golem artifacts Ghat finds not only serve to open barriers to progression in ye olde metroidvania fashion, but add cool new dynamics to the combat too -- especially the linking gauntlet, which allows you to chain enemies to each other or even things sometimes, so that you can inflict damage indirectly. Weapons are more disposable now, and guns are useless once their ammo is exhausted, but you can carry them from one edge of the world to another if you want. There's a bit of jank in this, but nothing close to broken. And didn't you know that a little jank is the true price of soul ? This is a world that you'll want to explore to the secret bottom, and after all the time I spent, the adventure was still over far too soon. Beyond my attraction to Ace Team's general visual weirdness, I was really taken by the whole theme of connectedness and family , which the Zeno series was exploring in its oneiric way long before the excellent Death Stranding came along. Yes, even if your mother is your father . . . and he's not even that, but a lonely bird-beast who kidnapped you and your siblings from all over the place . . . the time you spent together and the things you felt were real and you shouldn't throw it all away. And sometimes, trying to force a connection, just because it seems like it should be there, isn't healthy either. (The Zeno series embodies the fantasy sensibility I like best: having all this beautiful, grotesque chaos on the surface, but actually having the narrative underwiring to hold it together with character and lore. I always get so annoyed when someone with a flare for cool imagery phones in the other stuff!)
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Dec. 2024
For as wicked and weird these two games may be, I love them immensely. Punchies combined with so much stuff that takes me out of my comfort zone. I want to be horrified, but I'm too busy being a pugilism machine.
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Dec. 2024
A more in-depth sequel to a rather unique game setup. First person melee combat is the specialty. NOTE: Setting smoothed framerate above 90fps seems to break combos and certain moves. Seriously this shit took me nearly an hour to set up right in the tutorial
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Dec. 2024
A beautifully crafted masterpiece of unbridled quirkiness. Zeno Clash 2 takes place directly after the first game, continuing on the story with all the characters from the original, and in my opinion giving us one of the most outrageously weird and utterly awesome stories out there. Combat is satisfying and fun, with a few more moves than the original game, allowing for extra brutal and wacky fights. The artstyle and world designs are of course as good as they have ever been, with loads of awesome and crazy characters, beautifully bizarre maps and areas, and set pieces that'll have you staring in disbelief. The game has traded in its predecessors more linear design, to be more open world in its approach, which in my opinion was a truly great decision. Being more open world truly adds to the immersion and feel of the game, allowing for actual exploration which in many places is rewarded with loot, and occasionally even a side quest. Pretty much all the different weapons from the original game make a reappearance, along with a slew of fresh ones. The game adds a few new mechanics, one of which is the ability to recruit a companion who can be called in to aid you in certain fights. Unlike the first game which was solely combat focused, Zeno Clash 2 adds a little bit of diversity with the addition of simple puzzles, solvable with the use of two new abilities you gain throughout the story, none of which distracts too much from the combat, which is of course still the main focus. The introduction of multiplayer is absolutely outstanding, allowing two friends to play through the campaign together, truly elevating the game even more. I will admit my multiplayer experience had a decent amount of issues, but none that made the game unplayable by any means. I'm hesitant to liken this game to any other as it is somewhat within a niche of its own, but if I were to compare it to something, I would have to say it reminds me personally more of Borderlands than anything else. More to to do with map layout and the way the story is presented than combat, but I would say that describing Zeno Clash 2 as a melee focused Borderlands, could be somewhat understandable, if a very crude description. Honestly a fantastic game, and an outstanding sequel, improving on the original in pretty much every way. I highly recommend you check this game out as it is in my opinion absolutely insane and a real fun time.
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June 2024
There is no other game out there like this, game is literally a piece of abstract/surreal art!
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 19 November 2024 05:11
SteamSpy data 20 January 2025 22:36
Steam price 23 January 2025 12:45
Steam reviews 23 January 2025 03:50
Zeno Clash 2
7.5
1,053
298
Online players
0
Developer
ACE Team
Publisher
SEGA
Release 30 Apr 2013
Platforms