Zanki Zero: Last Beginning

Explore the ruins, dungeons, and islands in this post-apocalyptic world through the POV of eight protagonists as they fight for survival and search for meaning in their never-ending cycles of life and death.

Zanki Zero: Last Beginning is a rpg, dungeon crawler and anime game developed and published by Spike Chunsoft Co. and Ltd..
Released on April 09th 2019 is available only on Windows in 3 languages: English, Japanese and Traditional Chinese.

It has received 629 reviews of which 489 were positive and 140 were negative resulting in a rating of 7.4 out of 10. 😊

The game is currently priced at 5.99€ on Steam and has a 90% discount.


The Steam community has classified Zanki Zero: Last Beginning into these genres:

Media & Screenshots

Get an in-depth look at Zanki Zero: Last Beginning through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 8.1 64-bit
  • Processor: Intel Core i3-4170 @ 3.70GHz
  • Memory: 4 GB RAM
  • Graphics: NVIDIA@ GeForce@ GTX 460 or better
  • DirectX: Version 11
  • Storage: 26 GB available space
  • Sound Card: DirectX compatible soundcard or onboard chipset

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2025
This game is great that I had to buy it on PC too. The PS4 demo had me playing for about 3 hours or less, I don't remember since then and while I was playing for that long it had me invested in the story. The game feels like one of those Japanese game you buy at the end of the console's life span that you know you will never have anything like it again. Even if you look for another game like it, it won't be the same. Coming back to this game feels like a breath of fresh air after be bombarded with games RPG maker based indie games that are all fantasy themes and boring combat with dungeon crawling through samey textures. As a streamer I wanted to show my audience other games that weren't roblox and RPG maker that you can be a more creative with making or playing and have something deep, dark and orginal.
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Aug. 2024
Zanki Zero is a very interesting mix of concepts and mechanics. As a Spike Chunsoft game, it has the expected visual novel style of storytelling, with a deep and mysterious plot. Eight people have awakened in a deserted island in a post-apocalyptic world, A recurring TV program tells them they are the last remains of humanity. As they explore this new and unknown world of ruins, they also come to realize they are human clones now, who can come back from the death retaining their memories, be reborn as their child selves, only to age back into adulthood and seniority within a few days, only to die and restart the cycle again. The game's chapters revolve around uncovering parts of the past of the group members, as they slowly come to learn more about what happened to the world. The gameplay is where this game changes the most from what most are used in a Spike Chunsoft published title. The game controls in a grid-based map system, as an RPG styled game where resource and inventory management are key. Your party moves in first person across the maps, facing up against enemies who can mainly be hit at close distance, management of your space as you move is key into mastering the combat and exploration system. I will say, it took me a good amount of time to get fully adapted to it, the default controls are weird at first glance using a keyboard and mouse, you can plug in a controller but the game felt clunky with it, I picked KB&M to continue going. Once you do get the hang of the combat, it feels very rewarding. Dying is actually a main mechanic in the game, there are countless ways to die, from different attacks of different enemies, while being affected by conditions, and so on. Depending on the way a character dies, after being "Extended", they will earn passive bonuses named "Shigabane", that will make them stronger in the future. You do drop your inventory on death, which is annoying at times, but it can be picked back up on the place you died at. As you explore the many dungeons in the game, each has an unique way to present it's map, as well as puzzles along the way you must conquer and solve to progress, some are very clever, others confusing at times, overall most were good but there's a lack of explanation in a few instances, I had to look up guides to proceed. I should add that this version of the game has a "Difficulty 1" setting, which pretty much removes every enemy besides bosses, though the former are defeated in 1 hit. I struggled a bit to get the full hang of the combat but I would encourage to play at the recommended Difficulty 3 setting. As you progress they allow you to amp it to 4 or 5 for more drops on items. I felt 3 was perfect for a decent challenge while playing the main story, I tend to 100% games, but this time around I cut it short. In order to get all achievements, all possible Shigabane must be acquired, that is over 140 different ways of dying as all 8 characters. Completionists may want to rethink twice if they want to do everything in this game, as that process can be incredibly grindy, I chose not to do it for my sanity. However the game is filled with many side pieces of information that add to the world building on the long-gone world. The map gets filled as you progress through it, so empty spots on the grid that aren't surrounded by walls are clues for you to check a possible missed detail, I did enjoy going for these and discovering all the secrets. Overall this game was an incredibly unique experience, I had no expectation or knowledge of it prior, besides the basic description, and after playing it I found an interesting and unique story, charming characters, and a very unique battle system to go along with the exploration. This game seems to be a bit on the unknown side but I can say it can almost stand to the side of some of the other popular titles published by Spike Chunsoft, if you are a fan of their games, I recommend you try this one out.
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June 2024
Came back to this after leaving it 5 years ago due to certain... events that unfold within the game. Coming back to it, forgetting much of the extraneous stuff, I found myself remembering the core story and gameplay, it had made an impression I suppose, but I often found the gameplay while fun, was held back by the story at times and likewise when I wanted to just focus on the story the game would get in the way because I had to get better gear or make more food etc. Thankfully if your like me and you ran out of patience for this game long ago they have a "story difficulty" which makes no random spawns and the enemies that do spawn for story reasons are one shot-able. Theres no making the puzzles easier but google will help you with those. Ultimately the game on its own is pretty enjoyable and the story has a wonderful series of twists and turns and you could lose yourself for hours in either, I recommend it but do have to say it's like 2 game in one that I'd almost wish to separate...
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April 2024
Reason why plenty people dislike systems e.g. the fighting system is that they punched WAAAAY TOO MUCH unique sh!t in the game. Toilet? Okay, go for a piss. Hunger? Yeah.. makes sense. Humans can become hungry. [...] Inventory/storage management is hell in this game, since there is another aspect you have to take care of: Everyone has a different amount of weight they can carry, depending on the character and the age they're going through. Fk, everyone even has different stats. Add this to that and even more: Result is a completely confusing system which kills the fun. Especially the annoying riddles which are even difficult to solve with guides (I'm looking at you, last stage). I admit, that I didn't even bother playing any difficulty than the lowest after the third stage. Taking care of SO MUCH stuff ruined the gameplay for me, so I tried to focus on the story. The plot is great. It is really unique and creative. I usually dislike open endings , but that one was okay. There are a lot of people discussing what happened in the end, since it's a niche-game and there aren't that many active players who theorize about it. It was really sad to see, that characters died day by day, depending when they reached the age, where they're certainly dead. . The game stated already once that it requires a minimum of 1,000 people alive to repopulate. But I'm pretty sure I read a note, which said, that Sachika could reproduce (even their kids with each other), since they gain resistance to inbreeding depression. So they possibility that they're actually able to repopulate the world in the end.. requirement would be that.. well. Everyone is in the same family circle. They probably left that open for a sequel. I don't think we'll see one in any near future.
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Feb. 2024
game's great and I know it's highly unlikely but I hope we get a Zanki Zero 2 in the future also, kind of random but as I was replaying Danganronpa V3 the other day I found a cute Zanki Zero easter egg
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Last Updates

Steam data 18 November 2024 00:16
SteamSpy data 19 January 2025 07:22
Steam price 23 January 2025 04:41
Steam reviews 22 January 2025 08:06
Zanki Zero: Last Beginning
7.4
489
140
Online players
25
Developer
Spike Chunsoft Co., Ltd.
Publisher
Spike Chunsoft Co., Ltd.
Release 09 Apr 2019
Platforms