Ys VI: The Ark of Napishtim is the first attempt in the series to create narrative ties between the previous games but thatâs not the only reason why itâs best fit for fans of the franchise Ys VI: The Ark of Napishtim , originally released in 2003, is the sixth game in the series to play if youâre following the [url=https://www.digitalemelas.com/index_ys.php#order]DigitalEmelas story path and the first Ys game to introduce the subsequently named âNapishtimâ combat style that went on to serve as the basis for later titles like [url=https://steamcommunity.com/id/dreamylotus/recommended/207350/]Ys Origin and [url=https://steamcommunity.com/id/dreamylotus/recommended/207320/]Ys III: The Oath in Felghana . Itâs also the first game in the series that attempts to create a larger narrative by directly referencing the events that took place in the previous games. While [url=https://www.digitalemelas.com/index_ys.php#order] DigitalEmelas calls it the âAvengersâ of the Ys series, saying new players âwould be less immersed compared to someone who had invested the time learning the origins of each characterâ, I personally wouldnât go that far despite agreeing with the basic idea: Even with the increased focus on storytelling, Ys VI: The Ark of Napishtim is still an Ys game and thus mostly gameplay-oriented, so donât expect lengthy dialogues and/or cutscenes on the level of a Trails game for example. It should also be noted that the game has notable ties to Ys V , which never even made itâs way to the west. Overall speaking, while the direct references are certainly going to be appreciated by players familiar with the previous games, they just arenât big enough to make Ys VI: The Ark of Napishtim non-recommendable for new players of the franchise for this reason alone. The main reason why I wouldnât recommend Ys VI: The Ark of Napishtim to newcomers but to fans of the franchise instead boils down to the fact that there are simply even better games in the series to play and/or start out with. While Ys VI: The Ark of Napishtim is an enjoyable, straightforward action-RPG with little filler thatâs well worth playing, itâs also notably rougher around the edges than other Ys[/I] games. The âNapishtimâ combat in itâs first iteration is one of the main contributors here: While snappy and easy to pick it up, itâs also more simple than other Ys titles, offering only a few ways to attack and no way to block/parry attacks other than evading them through jumping or running away. Additionally, it also includes whatâs probably the most infuriating form of a long jump I ever had to perform in action-RPG. Even though the long jump is technically optional since itâs only needed for a few extra chests that arenât required for finishing the game, the items in these chests can be incredibly useful â like an accessory that decreases the charging time for powerful magic attacks. Speaking of combat, Ys VI: The Ark of Napishtim is also another Ys title that can be a bit grindy at times: Basically requiring you to reach at least a certain level if you want to properly damage a boss but not telling you what level that is, something I already criticised during my playthroughs of previous titles in the franchise. However, Ys VI: The Ark of Napishtim goes even further when it comes to beating one of the optional bosses in the game â as even on normal difficulty, youâll have to spend an absurd amount of time grinding if you even want to damage the boss at all. As such, I once again recommended using a [url= https://gamefaqs.gamespot.com/pc/918567-ys-vi-the-ark-of-napishtim/faqs/71412?page=0#Introduction]guide such as this GameFaq one if you want to make sure youâre staying in the recommended level ranges. And as for the story, well, it shouldn't be surprising that it's a pretty standard affair and only really serves as a way to guide you to the various boss fights and environments. As mentioned, besides the ties to previous games in the series, the dialogues are short and the main plot points pretty predictable. While the increased focus on storytelling it's noticeable, Ys VI: The Ark of Napishtim is all about getting you back to playing the game as soon as possible, only taking control away from you in select key moments. Same as with the previous titles in the series, you should play these games for their action-RPG gameplay and not for their story, otherwise you're going to end up disappointed. Overall, Ys VI: The Ark of Napishtim is a decent Ys game that offers all one would expect from the franchise â little to no filler, a big focus on gameplay, interesting boss fights and a great soundtrack â but I also didnât find it to be particularly memorable apart from my frustrations with the long jump. Itâs enjoyable and itâs definitely a decent action-RPG but itâs also not much more than that, as it doesnât feature any standout mechanics, environments or story moments. As such, I would mainly recommend it to fans of the franchise who just want to play another Ys game. Itâs also great to play on the SteamDeck, as itâs not too long and runs flawless out of the box - just remember to adjust the resolution in the configuration tool first. But due to the lack of actually amazing moments, I wouldnât recommend it to newcomers of the franchise or those looking for a truly groundbreaking/outstanding action-RPG - Ys VI: The Ark of Napishtim is far from bad but simply lacking âsomething a little extraâ to reach that level.
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