Ys VI: The Ark of Napishtim on Steam - User reviews, Price & Information

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Adventurer Adol Christin has washed ashore in yet another mysterious, isolated new land, inhabited by a people who sport long ears and bushy tails...and are none too fond of humans. Experience the very first 3D Ys game as never before, with a whole new gameplay mode unique to this release!

Ys VI: The Ark of Napishtim is a action, rpg and jrpg game developed by Nihon Falcom and published by XSEED Games, Marvelous USA and Inc..
Released on April 28th 2015 is available in English only on Windows.

It has received 1,330 reviews of which 1,197 were positive and 133 were negative resulting in a rating of 8.5 out of 10. 😎

The game is currently priced at 17.99€ on Steam, but you can find it for less on Gamivo.


The Steam community has classified Ys VI: The Ark of Napishtim into these genres:

Media & Screenshots

Get an in-depth look at Ys VI: The Ark of Napishtim through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows XP
  • Processor: Pentium III 800 MHz
  • Memory: 1 GB RAM
  • Graphics: 32 MB VRAM, 3D accelerator compatible w/ DirectX 9.0c
  • DirectX: Version 8.0
  • Storage: 1 GB available space
  • Sound Card: Compatible with DirectX 9.0c

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Aug. 2025
One of the few Ys titles I was able to 100%. This series was always grindy and Ys VI is no different, on higher difficulties you'll be spending hours grinding to level up your character and your sword will still hit bosses like a wet noodle, thus many hours will also be spent chipping away at boss health bars, all while trying not to get two-shot. Ys VI is a little more forgiving in the sense that you'll get more health to work with. Hence why I was able to 100% it, I suppose. Music can't be left unmentioned. Some of the tracks mix guitar rock with violin, other tracks setup a solid groove with electric keyboard tunes. Overall soundtrack tends blend the feelings of exciting action and mellow, soothing harmony - it's very unique and helps ease you into that repetitive grind. Ys stories and characters are always forgettable. Don't buy this for its story. If you like a grindy but forgiving action platformer, I think you'll like Ys VI, why not give it a try?
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Aug. 2025
Whoever implemented dash jump should fucking die Fun game, deserves all the criticism it gets outside of its music. The music bops.
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May 2025
The Ark of Napishtim is the first and worst of the Napishtim engine games. The game has a lot of glaring issues, almost all of which would be fixed by their successors, Oath in Felghana and Origins. The balancing and grind are a lot worse in this game, one of the dungeons is pretty awful (make that two if you are going for all gear and items), the side quests are very forgettable, the music is meh, the infamous dash jump mechanic sucks, and there is no sprinting. Despite all these complaints, the bulk of the game was enjoyable. Most of the dungeons and bosses were fun. Combat is not refined but simple fun. It is not super good, but it is still enjoyable. Being enjoyable is enough to get a recommendation from me, though only for people already really into Ys. There are much better Ys games I would direct someone getting into the series, including the previously mentioned successors.
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March 2025
Ys VI: The Ark of Napishtim is a fantastic 3D hack-and-slash action adventure RPG that features smooth, fast-paced, and exhilarating combat, an authentic sense of discovery of the locale, a wonderful soundtrack composed by the legendary Falcom Sound Team jdk that is sure to pump you up, and thought-provoking lore and world-building, all of which kept me glued to the game for a few days in a row for multiple hours at a time. Overall, I highly recommend it because the combat is extremely fun and satisfying, the graphics are delightful and nostalgic of an older era of video games, the music is simply amazing, the lore and world-building contains a conventional but well-crafted and very interesting premise, it comes with some extra goodies in the game files and a massive collection of artwork and assets in the form of a free DLC, and this definitive version is arguably the best and the most accessible way to experience it. S U M M A R Y - The gameplay is awesome as the combat is fluid and fast-paced but the platforming suffers due to its loose controls and unintuitive inputs for its version of a long jump; - The replay value is low because the game is linear and has one ending so after you've played through the game once then you've seen all that it has to offer but a boss rush mode is unlocked after beating the game once which has leaderboards; - The graphics are fantastic as they use polygonal sprites which look polished and clean while the artwork, portraits, and backgrounds are wonderfully drawn; - The soundtrack is standard for Ys games which entails relaxing and ambient adventure songs to the classic energetic rock songs that are analogous with the series; - The story is simple but executed well and sees you exploring the mysterious land in the first two-thirds of the game before introducing the villain and the real conflict, although the lore and world-building are what keep you engaged due to their fascinating and compelling premise which is slowly revealed as the game progresses; and - The game comes with extra goodies which are located in the "release" folder in the game files and includes full-motion videos for certain events in the game and a complete but clipped soundtrack where all of the songs are abruptly cut off at the end. If you're interested, you can find my review of the [url=https://store.steampowered.com/app/365010/Ys_VI__Material_C]Ys VI - Material Collection DLC artbook in the comments. A C H I E V E M E N T S The game has 16 achievements, most of which will be acquired throughout a casual playthrough while the most difficult ones will require a second and/or third playthrough if you want to make things as easy as possible. The game isn't very long so even three playthroughs should only take 20-25 hours to complete but if you want get all achievements in one playthrough then you will have to do quite a bit more grinding compared to completing the hardest one, Because It's There , on the easiest difficulty. R E V I E W Gameplay The gameplay is typical for 3D hack-and-slash games of the mid 2000s and is thrilling and fun, for the most part: while the combat is fluid, fast-paced, and exciting as you seamlessly cleave through swaths of enemies with a variety of swords and attacks at your disposal, the platforming is frustrating and poorly designed because the controls aren't very precise or tight which are absolutely required to make a solid and enjoyable platforming experience. Although the combat mitigates this by causing your attacks to automatically track the nearest enemy in the direction you are facing so you don't have to worry about being accurate, the platforming is thankfully only required for a number of optional items (and three achievements) in one dungeon so it isn't necessary to complete the game. The main tool that the game gives you for scaling large gaps is a long jump (called the "Dash Jump") whose required inputs are completely unintuitive, and awkward to learn as a result, but isn't nearly as difficult to execute as many reviewers and discussion posts would lead you to believe. When I first started playing the game, I spent about 20-30 minutes experimenting with this mechanic and was able to consistently pull it off with relative ease by the end of the practice session -- you just need to be willing to put in the time to learn it. In fact, I spent the rest of the game using it to move around because it's faster than running and could easily do upwards of 10 in a row before dropping an input. The leveling system is plain but extremely gratifying as I found that becoming slightly stronger with each new level or piece of equipment evoked a very tangible feeling that kept me engrossed for hours on end and even made grinding fun. In fact, I found the combat and small, incremental gains of leveling up so enjoyable and stimulating that I never used the fast-travel feature and walked wherever I could which resulted in plenty of unintended grinding and backtracking and probably inflated my playtime by a few hours. Graphics The graphics are nostalgic and reminiscent of the early 2000s since the character and monster models use pixel art sprites that make the game feel both retro and charming in this day and age; however, it doesn't translate very well to higher resolutions due to the inherent fuzziness that comes with stretching a lower-resolution asset. The artwork and portraits are superbly drawn and the main characters have a variety of full-body poses and stances which help breathe life into them and convey more emotion than text alone does. The few landscape backgrounds that you get to see are also beautifully drawn and evoke a sense of wonder and awe which makes the world seem almost larger than life. Sound The soundtrack is composed by the legendary Falcom Sound Team jdk who spared no effort in providing a range of songs from slower and more relaxing adventure songs to the classic Ys rock songs which are upbeat, energetic, and incredible to listen to even outside of the game. The sound effects are also very poignant as every attack and enemy death sounds (and feels) impactful. Story The crux of the story isn't presented until about two-thirds of the way through the game, which is also when the villain is introduced, and the journey up to that point instead has you slowly discover the world and its lore as you traverse its mysterious land. This makes the game feel more like an adventure of discovery and exploration of an unknown and vast land which I found to be quite novel and refreshing in this genre since there were no stakes at first and I could just enjoy the setting, characters, and interactions without being burdened with the thought of saving the world as you so often are in this genre. The world-building is revealed in small chunks that pique your interest in a compelling and intriguing manner and there is an abundance of lore to further dive into despite the game being self-contained from the rest of the Ys universe. In fact, these facets were a key part of the driving force behind keeping me hooked and playing the game for hours on end without taking breaks as I wanted to discover what the next location held and unraveling the mystery behind the entire setting, especially as I got further into the game. Conclusion Overall, I highly recommend it because it is simply a very engaging, captivating, and gratifying experience with a tremendously high production value that held my attention for numerous days in a row for multiple hours at a time -- I honestly couldn't put the controller down and didn't do anything else for an entire weekend. Although it's far from perfect and is only good for one playthrough, it is nevertheless very enjoyable, has no glaring weaknesses, and is well worth its base price.
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Feb. 2025
So far this is the most infuriating Ys game I've played. Coming from 1, 2, and Origin. Dash jump is THE worst mechanic ever... 10/10 great game
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Frequently Asked Questions

Ys VI: The Ark of Napishtim is currently priced at 17.99€ on Steam.

Ys VI: The Ark of Napishtim is currently not on sale. You can purchase it for 17.99€ on Steam.

Ys VI: The Ark of Napishtim received 1,197 positive votes out of a total of 1,330 achieving a rating of 8.54.
😎

Ys VI: The Ark of Napishtim was developed by Nihon Falcom and published by XSEED Games, Marvelous USA and Inc..

Ys VI: The Ark of Napishtim is playable and fully supported on Windows.

Ys VI: The Ark of Napishtim is not playable on MacOS.

Ys VI: The Ark of Napishtim is not playable on Linux.

Ys VI: The Ark of Napishtim is a single-player game.

There is a DLC available for Ys VI: The Ark of Napishtim. Explore additional content available for Ys VI: The Ark of Napishtim on Steam.

Ys VI: The Ark of Napishtim does not support mods via Steam Workshop.

Ys VI: The Ark of Napishtim does not support Steam Remote Play.

Ys VI: The Ark of Napishtim is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Ys VI: The Ark of Napishtim.

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Last Updates
Steam data 03 October 2025 19:27
SteamSpy data 08 October 2025 22:40
Steam price 15 October 2025 12:44
Steam reviews 15 October 2025 16:07

If you'd like to dive deeper into the details about Ys VI: The Ark of Napishtim, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Ys VI: The Ark of Napishtim
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  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Ys VI: The Ark of Napishtim compatibility
Ys VI: The Ark of Napishtim
Rating
8.5
1,197
133
Game modes
Features
Online players
5
Developer
Nihon Falcom
Publisher
XSEED Games, Marvelous USA, Inc.
Release 28 Apr 2015
Platforms
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