Ys: The Oath in Felghana

An Action RPG driven by fast-paced combat and paired with an intricate puzzle-filled world.

Ys: The Oath in Felghana is a action, great soundtrack and rpg game developed by Nihon Falcom and published by XSEED Games.
Released on March 19th 2012 is available in English only on Windows.

It has received 1,868 reviews of which 1,760 were positive and 108 were negative resulting in a rating of 9.0 out of 10. 😎

The game is currently priced at 11.99€ on Steam.


The Steam community has classified Ys: The Oath in Felghana into these genres:

Media & Screenshots

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Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows XP
  • Processor: Pentium III 800 MHz
  • Memory: 1 GB RAM
  • Graphics: 32 MB VRAM, 3D accelerator compatible w/ DirectX 9.0c
  • DirectXÂŽ: 8.0
  • Hard Drive: 1 GB HD space
  • Sound: Compatible with DirectX 9.0c

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2024
1. This game has 2.5d graphics with voice acting and a good story. 2. The main selling point of this game are its "Dark Soul level Bosses" with platforming and hack & slash game-play mechanics. 3. This game is very hard so play on easy or very easy mode. 4. If you beat the game and complete the time trials (all the bosses one after other), you will unlock "The Secret Boss" 5. It will take less than 15 hours to complete this game (on easy difficulty) 6. This game is Definitely Worth Playing. 7. Rating 8.5/10.
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Oct. 2024
Another solid Ys title. I played through it on Normal difficulty. This is perhaps my least favourite of the 3 I've played (Napishtim and Origins being the other two). Unlike Naphistim & Origins, this one has voice acting. ..Unfortunately it is god-awful. Every character sounds over-done like they are acting in a childrens' book. Thankfully you can go into Options and turn the voice volume down to zero. The dialogue itself is alright, though as usual has some anime cliches. Far from the annoying side of the anime spectrum though, it's alright writing. Despite me calling this my least favourite of the 3 Ys games that I've played from this era, it really is splitting hairs choosing between them. They're all very solid titles that mostly play the same way. There's a little less jank in Felghana than there was in Napishtim. The awkward Dash Jump from that game is gone. This is also the Ys game where they introduced the little bars on your screen showing the buffs you get from enemy pickups. I have enjoyed the soundtracks in all 3 of these games, but I think this one might have the most bangers. Tough call between this and Napishtim. The compositions here include plenty of electric guitar solo's which act as a beautiful climax to many of the more energetic tracks, though Napishtim had some nice varied pieces for the different towns. It's hard to pinpoint why this Ys was my least favourite of the bunch so far. I think I was more taken by the world created in Naphistim, and I enjoyed the combat the most in Origins. In any case, I'd rate them all the same, 8 out 10, the margins between them are that small. The quality of these games appears to be reliably consistent, I look forward to my next Ys game!
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July 2024
Ys games are all great, and this one is no exception. This is probably the best of the older, single-character Ys games (Ys Seven comes after this and starts a new era). Oath of Felghana has blazing fast combat and fun dungeons to explore. I really appreciate how much this game respects my time. It is short with no pointless exposition. If you wanted a game like this one, but with more overworld exploration, you could try Ys: Ark of Napishtim. If you wanted one with more complex RPG mechanics, try any of the Ys games after this one.
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June 2024
Another solid entry in the series, fans of tougher action-RPGs should have the most fun with Ys III: The Oath of Felghana, although (the usual) story weaknesses and questionable grinding weaken the overall experience Ys III: The Oath in Felghana (2012) is a port of the 2005 PSP remake of Ys III: Wanderer from Ys (1989), which makes it the fifth game in the series to play if you’re following the [url=https://www.digitalemelas.com/index_ys.php#order]DigitalEmelas story path . Similar to the ([url=https://steamcommunity.com/id/dreamylotus/recommended/587110/]pretty enjoyable ) Ys IV: Memories of Celceta , itself a remake of the two Ys IV games (1989), The Oath in Felghana is a remake that completely replaces the original gameplay system with one from a later Ys game instead. In this case, the gameplay system from Ys VI: The Ark of Napishtim serves as the basis for The Oath in Felghana , although some improvements and other changes were also incorporated. Additionally, veterans of the Ys series know that this wasn’t actually the last time the “Napishtim” gameplay system was used, since it made one final reappearance with Ys Origin (2005). Compared to other games in the series, The Oath in Felghana is easily one of the tougher ones – I’d go as far as saying that even the most dedicated action-RPGs fans won’t beat this game on higher difficulties without at least a bit of trouble. The end-boss in particular, while a fun fight, makes for a great challenge that requires proper preparation as well as a few attempts in order to memorise the attack patterns. But even the first boss in the game, encountered not even an hour after watching the intro, shows off just how tough Ys III: The Oath in Felghana can be and tests just how well you’ve mastered the few skills you’ve acquired so far. While Ys IV: Memories of Celceta offered consumable healing items and up to three party members to control, The Oath in Felghana only allows players to control series protagonist Adol Christin while getting rid of consumable healing items entirely – simply put, if you take damage during a boss fight, you won’t be able to recover your health points until either you or the boss are dead. Combine this with deadly overworld enemies, deadlier bosses and even some occasional platforming sections and you’ll get The Oath in Felghana – an enjoyable, old-fashioned game experience that doesn’t pull its punches. As a result, when selecting the difficulty for a new game in The Oath in Felghana , I’d recommend the following: If you want the difficulty to be like what you’re playing on in other games, I recommend picking the difficulty just below. For example, if you usually play games on “normal”, I’d recommend choosing “easy” instead. In my case, I played on “normal” difficulty and found it to be on par with the “hard” difficulty in other games – which is fine by me but if you want the less frustrating, only slightly challenging experience that’s usually associated with the “normal” difficulty option, pick “easy” instead. Also, since the game only includes the English dub, consider [url=https://www.moddb.com/mods/ys-oath-in-felghana-japanese-dub]installing this mod if you want to play the game with the Japanese dub instead. Not that it matters that much anyway: Just like most games in the series, the plot and graphics of are once again big weak points of the game. The story setup of The Oath in Felghana is a simple, predictable & overall forgettable affair while the PSP graphics, although still serviceable, are hardly an eyecatcher more than a decade later. This is especially noticeable when playing the game in widescreen resolutions, with black borders appearing on the side of some skyboxes due to missing textures for example. The main strength of The Oath in Felghana lies in its entertaining, fluent gameplay instead. In this case, The Oath in Felghana offers a pretty tight experience on top of that, with an easy-to-grasp gameplay-loop – the story bits tell you which area in Felghana to visit next, on the way you’ll fight deadly enemies to gain levels and gold/ore to purchase/upgrade your equipment, get through some platforming sections, open the occasional treasure chest and finally arrive at the next boss. Defeat the boss and the story continues, rinse and repeat until the credits start rolling. As a result, The Oath in Felghana offers little filler, as you’ll always spend time fighting, jumping or entering the next room/area – it’s the perfect game for players who prefer tight action-RPG experiences instead of endlessly stretched games with lots of unnecessary side content. That said, despite being straightforward in terms of progression, The Oath in Felghana has one major problem: Its level system. In fact, I have the same complaints here that I also had with [url=https://steamcommunity.com/id/dreamylotus/recommended/207350]Ys Origin , which can be attributed to the shared “Napishtim” gameplay system between the two. Just like in Ys Origin , levels play a huge role in The Oath in Felghana , especially when it comes to bosses: Just being one or two levels higher can make a huge difference in terms of damage dealt and received. However, when I checked the recommended level-ranges using a guide like this [url=https://gamefaqs.gamespot.com/psp/980502-ys-the-oath-in-felghana/faqs/61642]GameFaq one , I often found myself underleveled. Especially if you’re the type of player who prefers not fighting every single basic enemy all the time, you’ll often find yourself in situations where you might need to grind them if you want a better chance at beating the next boss. Just like in Ys Origin , I feel like this level system is only holding The Oath in Felghana back – it actively punishes players who manage to get by enemies and environmental dangers without fighting. It also doesn’t help that the very few checkpoints, which are the only way to save your game/quickly restore health, are spaced far apart from each other – as a result, fighting a lot means potentially losing a lot of progress if you die without making it to the next checkpoint first. Still, the core fighting system of The Oath in Felghana is a lot of fun – it’s fast, fluent and the magic options acquired throughout the game each come with their own notable benefits (and some platforming). The boss fights, while tough, are also incredibly satisfying to beat and easily the highlight of the game: all offering unique challenges that are testing your newly acquired skills. I especially enjoyed the last phase of the final boss, which kept me on my toes throughout, even if the endboss itself is quite a difficulty-spike. Overall, The Oath in Felghana should prove to be a great experience for fans of tougher action-RPGs, especially if the occasional grind or frustrating moment won’t be a problem. Without doubt however, it’s also not a recommendable game for players who won’t be satisfied with either a simple story, unimpressive graphics or challenging fights that offer no way around the classic tactic of memorising enemy attack patterns and striking at the same time. Since grinding way over the level of the current boss usually takes a lot of time, almost seeming like the game discouraging it, there’s simply little you can do about a frustrating boss instead of trying to do better with the next attempt – remember, consumable health items aren’t a thing here. As Ys III: The Oath in Felghana won’t even allow you to change the difficulty after starting your playthrough, I can’t stress this enough: If you prefer action-RPGs that allow you to make up for mistakes during fights (e.g. through consumable health items) or are generally less punishing, I recommend choosing other ( Ys ) games instead.
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Feb. 2024
Finally beat this game after over a decade of it being in my backlog. It's a solid title but also notoriously difficult. The last two dungeons require hours upon hours of grinding and throughout the game the amount of experience you get from enemies scale with your levels. So for example, an enemy that gives you 100 exp on level 35, might give you 60 exp on level 36 and so on like a Fibonacci sequence. And it gets painful when you're in the final stretch. I don't know if it's my favorite Ys game since Ys AoN was my personal favorite for so long and it's been a minute since I played that title, but OiF definitely has it's flaws.
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Last Updates

Steam data 30 November 2024 00:30
SteamSpy data 18 December 2024 20:37
Steam price 23 December 2024 20:45
Steam reviews 23 December 2024 01:52
Ys: The Oath in Felghana
9.0
1,760
108
Online players
14
Developer
Nihon Falcom
Publisher
XSEED Games
Release 19 Mar 2012
Platforms