Yakuza 4 Remastered on Steam - User reviews, Price & Information

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When a dark secret brings a loan shark, a death-row inmate, a corrupt cop and the legendary yakuza Kazuma Kiryu together the resulting war in Kamurocho might level the district to the ground.

Yakuza 4 Remastered is a action, adventure and beat 'em up game developed by Ryu Ga Gotoku Studio and published by SEGA.
Released on January 28th 2021 is available only on Windows in 4 languages: English, Japanese, Traditional Chinese and Korean.

It has received 6,390 reviews of which 5,842 were positive and 548 were negative resulting in a rating of 8.9 out of 10. 😎

The game is currently priced at 19.99€ on Steam, but you can find it for 4.27€ on Eneba.


The Steam community has classified Yakuza 4 Remastered into these genres:

Media & Screenshots

Get an in-depth look at Yakuza 4 Remastered through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10
  • Processor: Intel Core i5-3470 OR AMD FX-6300
  • Memory: 4 GB RAM
  • Graphics: GeForce GTS 450, 1GB OR Radeon HD 6670, 1 GB
  • Storage: 35 GB available space
  • Additional Notes: Requires a CPU which supports the AVX and SSE4.2 instruction set. Microsoft no longer supports Windows 10 or older versions

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Feb. 2026
After Kiwami 3, I'm scared of the remakes now This game is the best ps3 game that RGG made And should be bought before it gets Remaked
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Jan. 2026
If you look here, you probably already have played previous games and know what this is all about and cant stop so dont look for excuse, do it again, you dont have an addiction
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Nov. 2025
i made the mistake of putting the game on hard.. i had to go the THE SAEJIMA PRISON ESCAPE on HARD DIFFICULTY.. also i never got the achievement for beating the game. and the story was SO CONFUZZLING
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Sept. 2025
Yakuza 4 is where the series starts getting bold with its structure, and for the most part, it pays off. It moves away from the Kiryu-only formula and splits the story between four playable characters. Each one gets their own arc, then everything gets tied together at the end. You actually end up liking all four protagonists imo. Kiryu is already a given, but the rest of the crew hold their own in a way that really surprised me. This is also one of the easiest games in the entire series in terms of difficulty if you care about that, it mostly comes down to it's extremely streamlined upgrade system compared to the earlier entries. Gameplay Akiyama became one of my favorite characters. His kicks-only approach is fast and flashy, kind of like if Sanji from One Piece ran a loan company. His light attacks are hard to block since it has so many hits to them but they don't do much damage, he's also very limited when it comes to combos. Most of his Heat Actions have really specific triggers, so you’ll probably end up using the same couple over and over, which makes them do less damage over time. Still, he’s fun and easy to pick up. Saejima, though, didn’t work for me. The character itself it's amazing though, let's make that clear, my only gripe is his gameplay. He’s meant to be the heavy hitter of the group—think Beast style from Yakuza 0—but he plays like a clunky prototype of that. Early on he’s a slow charge character with no super armor, constantly interrupted unless you’ve dumped upgrades into him. Even then, some enemies still break through or will just dodge it. At least his Heat Actions are solid and easy to land. Tanimura is built around parrying, and once you get it down, he’s absurdly strong. You can counter nearly anything that’s not a bullet, and his light string has multiple finishers with their own Heat Actions. He can even insta-arrest dazed enemies regardless of health. But crowd control isn’t his strength—anything over three enemies gets rough. That weakness really shows in his final fight, where Munakata is firing at you while his bodyguards dodge everything. Easily as annoying as the Jingu fight in Yakuza 1. Kiryu, as always, is just solid. He’s basically copy-pasted from Yakuza 3 but starts with more upgrades, so he’s ready to go from the start. Nothing new, just reliable Kiryu gameplay. Story Now let’s talk about the story, because… yeah. It starts off strong. The first two arcs with Akiyama and Saejima do a good job setting up a mystery that pulls you in. You’ve got themes of political corruption, organized crime, and betrayal. It really feels like it’s building toward something big. But then the rubber bullets show up. And everything falls apart. I know a lot of people have gripes with Saejima's part specifically but I honestly thing that comes down mostly to gameplay so I'm not gonna touch that here, it would be mostly from Part 2 Finale onwards. Major Spoilers and Rant Ahead The big twist is that the massacre Saejima was imprisoned for never actually killed anyone. The assassinations were faked with rubber bullets as part of some absurdly convoluted plan between Munakata and Katsuragi to get Saejima behind bars. And they don’t even pull this card once—they do it again at the end, when Arai shoots Munakata and it turns out that was also a rubber bullet. Twice in one story. It’s not even shocking the second time, just embarrassing. And it gets worse. After you defeat Munakata’s goons in the finale, the characters just leave a gun lying next to him. He picks it up, shoots Akiyama, they suppress him, and then what do they do? They leave the gun next to him again. So he picks it back up and shoots himself. How many times does someone need to die (or almost die) before these people learn to stop leaving guns next to villains? We already went through this in Yakuza 3 with Rikiya’s death, but apparently no one learned a damn thing. (Looking at you, Kiryu) And while we’re on the finale—what was the deal with Kido ? He ends up being Saejima’s final boss, but there’s no real buildup to that. Their entire dynamic is just one or two conversations where Saejima tells him to "go balls out." That’s it. No personal grudge, no emotional stakes. He’s just there because Saejima needed a final boss and Katsuragi was already dead . And somehow, Saejima struggles with him. A guy who’s supposed to be stronger than Kiryu is having a tough time against some wannabe Yakuza? That fight should’ve been over in seconds, I don't care that Akiyama said that in reality Kido is a beast, both Kiryu and Saejima are at the level of gods when it comes to brute strength in the yakuza series. Then there’s Yasuko Saejima . Easily one of the worst characters I’ve seen in gaming. She’s supposed to be an important part of the plot, but she’s written like a plot device that occasionally blurts out lines. Almost everything she says either stalls the scene or makes her look clueless. She spends half the game making poor decisions that put others in danger, and the other half being shuffled from one place to another like luggage. By the time her big moments arrive, I was already annoyed just hearing her talk. She’s not tragic, she’s not compelling—she’s dead weight in a story that desperately needed its supporting cast to pull their weight. And just to show how far the rubber bullet nonsense ruined my trust in this story—during the last scene, when Tanimura aimed his gun at Munakata and fired , I genuinely thought for a split second it was going to be another rubber bullet twist. That’s how much this plot poisoned its own tension. So yeah, the story starts strong and then completely falls off a cliff. It’s easily the weakest plot in the series so far. It’s convoluted, full of bad twists, and constantly undermines its own drama. At least the pace was better than Yakuza 3, but that doesn't matter when the plot is this bad, I rather have the bad pacing of Yakuza 3 with a more interesting story along the way. Outside of the main plot, though, the game’s still a lot of fun. Combat is a big step up from Yakuza 3—it’s faster, smoother, and less clunky overall. There’s still some awkward hit detection and occasional stiffness, but nothing that ruins the experience. The variety in playstyles keeps things from getting stale. Substories are also better across the board. They’re more entertaining, less repetitive, and make better use of each character. Plus, the minigames are still solid: karaoke, golf, gambling, hostess clubs—it’s all here, and it’s all enjoyable. There are a few more than Yakuza 3 which is always a plus. TL;DR: Yakuza 4 is a big leap forward from 3 in gameplay, characters, and structure. Akiyama is flashy and fast, Saejima is slow but powerful (once upgraded), Tanimura is a parry master with weak crowd control, and Kiryu is the dependable all-rounder. The four-protagonist format works better than it should, and the pacing is great. But the story? Easily the worst so far—full of idiotic twists, incompetent writing, and one of the most irritating characters in gaming. Still worth playing for the gameplay and side content, just don’t expect the plot to hold up.
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March 2025
Playing Yakuza is like watching your favorite crime drama unfold, but with the added thrill of being in control. Everything is filled with betrayals, conspiracies, and emotional depth, grips you from start to finish. If you love immersive storytelling and deep character development, Yakuza 4 delivers an experience that’s just as binge-worthy as your favorite TV series. As always game tries to balance between sheer absurdity and the serious crime narrative.
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Frequently Asked Questions

Yakuza 4 Remastered is currently priced at 19.99€ on Steam.

Yakuza 4 Remastered is currently not on sale. You can purchase it for 19.99€ on Steam.

Yakuza 4 Remastered received 5,842 positive votes out of a total of 6,390 achieving a rating of 8.85.
😎

Yakuza 4 Remastered was developed by Ryu Ga Gotoku Studio and published by SEGA.

Yakuza 4 Remastered is playable and fully supported on Windows.

Yakuza 4 Remastered is not playable on MacOS.

Yakuza 4 Remastered is not playable on Linux.

Yakuza 4 Remastered is a single-player game.

Yakuza 4 Remastered does not currently offer any DLC.

Yakuza 4 Remastered does not support mods via Steam Workshop.

Yakuza 4 Remastered does not support Steam Remote Play.

Yakuza 4 Remastered is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Yakuza 4 Remastered.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 03 March 2026 23:09
SteamSpy data 01 March 2026 20:05
Steam price 09 March 2026 12:27
Steam reviews 08 March 2026 08:03

If you'd like to dive deeper into the details about Yakuza 4 Remastered, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Yakuza 4 Remastered
  • SteamCharts - Analysis of Yakuza 4 Remastered concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Yakuza 4 Remastered compatibility
Yakuza 4 Remastered PEGI 18
Rating
8.9
5,842
548
Game modes
Features
Online players
135
Developer
Ryu Ga Gotoku Studio
Publisher
SEGA
Release 28 Jan 2021
Platforms
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