Xanadu Next on Steam - User reviews, Price & Information

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Whenever mist hangs over Lake Orwell, sailors catch sight of a phantom castle just out of reach. As they draw near, it fades away, leaving only questions for all who have seen this “Castle Strangerock.” Now, you must aid your charge in uncovering its secrets...even if it costs you your very soul.

Xanadu Next is a rpg, action and action rpg game developed by Nihon Falcom and published by XSEED Games, Marvelous USA and Inc..
Released on November 03rd 2016 is available in English only on Windows.

It has received 730 reviews of which 679 were positive and 51 were negative resulting in a rating of 8.7 out of 10. 😎

The game is currently priced at 14.99€ on Steam, but you can find it for less on Gamivo.


The Steam community has classified Xanadu Next into these genres:

Media & Screenshots

Get an in-depth look at Xanadu Next through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows XP
  • Processor: Pentium III 866 MHz
  • Memory: 1 GB RAM
  • Graphics: 32 MB VRAM, 3D accelerator compatible w/ DirectX 9.0c
  • DirectX: Version 9.0c
  • Storage: 2 GB available space
  • Sound Card: Compatible with DirectX 9.0c

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

May 2025
Xanadu Next is an ARPG developed by Nihon Falcom that originally released in 2005. I was expecting a clunky mess of a game, but it’s surprisingly modern with a tight gameplay loop. The game can be described as a mix of Diablo without the loot and grind and a slower-paced Ys. It also implements a few systems and level design choices that would later be popularized by the Souls games. You start the game with some exposition about the world and the reason for why you are setting out towards Harlech, a small village with a few NPCs. After a brief tutorial, the game truly starts. There are no quest markers or anything of the sort, you just go out and explore. By doing that you quickly realize two things: the world is fully interconnected, and to progress you need to find items to overcome various obstacles. Additionally, you have to buy keys from a shop to open various doors scattered throughout the world, which feeds into the core gameplay loop. Since you will get your ass handed pretty easily, you will find youself back to Harlech pretty soon to heal and upgrade your equipment. Harlech acts as the main hub of the game, and you are going to come back there quite often, either by walking back or by teleporting with an item that you should be able to find early on. Basically, the gameplay loop is: go out and explore, make as much progress as possible, and then, just as you are about to die, head back to the main hub, buy new equipment, and repeat the process. While doing so, you should aim to unlock the closest shortcut in the map you are exploring, allowing you to progress further without having to retrace the same path. The level design is excellent: there are tons of areas where paths loop back and link together... and in some cases, you will even find yourself back in Harlech. The sense of progression is really well done, going from a scrub with a sword to a fully decked knight feels extremely satisfying. The combat is quite interesting. There is no dodge, parry, or dash: you just move your character around and hit enemies using either basic attacks or skills/spells. Attacking enemies from behind deals extra damage. And yep, that’s it. Despite its simplicity, the combat system is tight and addicting. It works surprisingly well, and once you get the hang of it, you will start weaving through groups of enemies effortlessly, picking them off one by one. There is also a weapon mastery system similar to the one present in ASTLIBRA, so if you enjoyed that kind of gameplay loop, you will likely enjoy this one too. The main boss fights are pretty cool! And a major pain in the ass too, you will need to retry them a few times for sure. The story is conveyed through stone slabs you find throughout the world, and which you have to bring back to Harlech for translation. Additional world-building is delivered through NPC dialogue in the hub: after each major story event, the dialogue updates in typical Falcom fashion. There are around a dozen NPCs in the village, so it doesn’t take too long to talk to them after each major story event. The villagers often mention events and places you won’t experience in this game, giving the world a solid foundation and making it feel more alive than it actually is. There is a sense of mystery permeating the world, and I found it quite enjoyable to piece together the various tidbits of information you obtain throughout the adventure. The OST is far more restrained than the average Falcom game. Music tends towards the atmospheric and eerie, without losing the melodic qualities that are typical of Falcom games. It really fits the game well. Between the highlights of the game is the final dungeon. It's simply incredible. It's long, with a complex winding layout and full of enemies... and even so, I didn't feel fatigued at all going through it, and it took me around 4 hours. This is a masterclass in level design, and for its length it's paced extremely well. By the way, the game seems to be made to be played with mouse and keyboard. The gamepad seems to work fine, but it's a pain in the ass to navigate the menu with it. Maybe it's worth trying it on the Steam Deck, since it has trackpads which makes it easier to interact with the menus. In short, Xanadu Next is an excellent game overall. It's all killer no filler (excluding the slower intro), the devs commited to the gameplay loop they envisioned without introducing any bloat. Go get it.
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Feb. 2025
Tips for playing: - Use a controller, but have a mouse next to you for navigating shop menus (its much quicker) -Uncheck "use system mouse cursor" in the config menu or the in game cursor won't move (very odd this is on by default) Great game, great lore, great world. I got through it in about 20 hours which is the perfect length for me. There's no dodge or roll button so combat can feel a bit like constantly running in circles around the enemy to try to get a back attack for more damage. You are locked into combat animations so you will often take unavoidable damage. But overall very fun. You start the game killing bats and slimes & end by killing some inter dimensional demon dragon thing. 2 thumbs up. Falcom should revisit this IP.
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Jan. 2025
Absolutely timeless. Any game where you start off in a back alley killing bats and goblins and by the end you've got a sacred sword in your hand standing on top of an ancient castle in the middle of a storm fighting a dragon who waxes poetic at you is a 10/10 in my book.
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Nov. 2024
Feels like a classic PS2 rpg, but on PC. It's kind of like the older Ys games, with a mix of rpg conventions, hack n slash combat, and platforming puzzles. It has controller support, and controllers really feel better in this game than mouse and keyboard, tbh. With a mouse you're holding left click and dragging your character around like an old-fashioned mmo. With a controller it has action controls, like an ys game.
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Oct. 2024
This game is amazing for what it is. The story and gameplay feels great even in it's clunkyness (game is old). But this is a true hidden gem really.
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Frequently Asked Questions

Xanadu Next is currently priced at 14.99€ on Steam.

Xanadu Next is currently not on sale. You can purchase it for 14.99€ on Steam.

Xanadu Next received 679 positive votes out of a total of 730 achieving a rating of 8.71.
😎

Xanadu Next was developed by Nihon Falcom and published by XSEED Games, Marvelous USA and Inc..

Xanadu Next is playable and fully supported on Windows.

Xanadu Next is not playable on MacOS.

Xanadu Next is not playable on Linux.

Xanadu Next is a single-player game.

Xanadu Next does not currently offer any DLC.

Xanadu Next does not support mods via Steam Workshop.

Xanadu Next does not support Steam Remote Play.

Xanadu Next is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Xanadu Next.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 09 October 2025 08:28
SteamSpy data 19 October 2025 03:31
Steam price 21 October 2025 12:44
Steam reviews 21 October 2025 11:59

If you'd like to dive deeper into the details about Xanadu Next, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Xanadu Next
  • SteamCharts - Analysis of Xanadu Next concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Xanadu Next compatibility
Xanadu Next
Rating
8.7
679
51
Game modes
Features
Online players
4
Developer
Nihon Falcom
Publisher
XSEED Games, Marvelous USA, Inc.
Release 03 Nov 2016
Platforms
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