Wylde Flowers

Join Tara on a heartfelt journey to become a witch in Wylde Flowers. Farm by day, and cast spells by night as you craft your cottagecore life and bond with your coven. Come to know and love the fully voice acted characters of Fairhaven, as you unravel a local mystery.

Wylde Flowers is a cozy, simulation and farming sim game developed and published by Studio Drydock Pty Ltd.
Released on September 20th 2022 is available only on Windows in 14 languages: English, French, Italian, German, Arabic, Dutch, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese and Turkish.

It has received 2,058 reviews of which 1,984 were positive and 74 were negative resulting in an impressive rating of 9.2 out of 10. šŸ˜

The game is currently priced at 15.74ā‚¬ on Steam and has a 25% discount.


The Steam community has classified Wylde Flowers into these genres:

Media & Screenshots

Get an in-depth look at Wylde Flowers through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 (SP1+)
  • Processor: X64 architecture with SSE2 instruction set support
  • Memory: 4 GB RAM
  • Graphics: DX10, DX11, and DX12-capable GPUs
  • DirectX: Version 10
  • Storage: 4 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2024
Everything about this game is 10/10, the voice acting, the story, the design. I will forever love this game ~3~
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Nov. 2024
Cute game with a good story, enjoyed playing but my only problem with the game is you get to experience most of the updates on your farm etc after you finish the main questline. I don't know if I'm alone at this but honestly after seeing the credits it doesn't really make me feel like going back and get all the updates, animals etc for just a couple side quests that doesn't do anytrhing for the questline much. Other than the main questline feeling really rushed through the game, the game is absolutely enjoyable.
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May 2024
I finished the main story on this game and found it a fun distraction with great inclusivity. Then I went on a sort of collecting spree and was trying to make all the recipes when I found out that some require animal fat and the only way to get that is to sell your own animals youā€™ve raised to a butcher to be killed. And not only that, but apparently to increase the amount of fat you get beyond a tiny amount you have to love/ cuddle them more. I was loving how inclusive this game was, but as an animal loving vegetarian it makes me sad that they refuse to implement any work around for this (for some things you can substitute olive oil, just let us do that? Or let us buy animal fat?) In a magical game where you can levitate and have this super inclusive community, why do I have to kill my own well-loved livestock to complete all of the recipes?
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Jan. 2024
Tara discovers that she and her grandmother are witches and sheā€™s quickly initiated into the coven of Fairhaven. She simultaneously learns farming and witchcraft, as mysterious things happen and the normie townspeople begin to grow suspicious. Info ā€¢ The game autosaves throughout gameplay. No manual save. ā€¢ When Tara runs out of energy, nothing bad happens, she just canā€™t take any more actions until she rests or consumes food or a potion to restore energy. ā€¢ The player has until 2 AM to get Tara to bed. If not, at 2 AM, Tara is teleported to bed, the next day progresses, and she wakes up with half of her energy restored at 11:30 AM. ā€¢ Seasons change when the player chooses for them to (via story explanation). ā€¢ Gameplay entails: farming, animal caretaking, fishing, foraging, woodcutting, mining, cooking, several types of crafting, NPC affection increasing, and fulfilling requests. No combat. ā€¢ There are seven romance/marriage candidates: 2 women, 4 men, and 1 non-binary character. Divorce is possible. No children. ā€¢ No character customization. However, Taraā€™s clothes can be changed later in the game. ā€¢ Fast travel via magic broom is unlocked about half way through the gameā€™s story. The map isnā€™t really that big though, so itā€™s more for convenience than a necessary game mechanic. ā€¢ No product quality tiers, but there are variations of products. For example, after obtaining magic animals, they produce magical variations of milk, eggs, and wool. ā€¢ Controller worked perfectly for the entire game. Mouse/keyboard was never needed. Praises ā€¢ There are 14 different languages available for the game, which is a lot for an indie game. ā€¢ Tara adopts the stray cat that wanders around town once her affection is raised by one heart. ā€¢ Thereā€™s a story quest involving possessing oneā€™s familiar, which is the cat, so Tara gets to run around as the cute kitty, then gets the spell to do so for her own needs, so the player can do it again later for funsies. Itā€™s so f*cking cute to run around as a cat! Too cute. ā€¢ Farm animals are absolutely adorable! I love their animations too. So f*cking cute! The chickens and ducks move so accurately to real life. The ducks also get to swim in the pond. ā€¢ One of type of crafting is clothing and there are a lot of designs to unlock. Tara looks cute in most anything, but there were a lot of outfits that were my favorites. ā€¢ Once Tara is married, she and her spouse can go on dates, and there are cute, little animations of affection that can be done anytime. ā€¢ I like the cinematic character and camera positioning while talking to NPCs. Itā€™s great for screenshots. ā€¢ Good diversity. Some NPC heritages: Native American, Persian, Japanese, South African (black), Indian, Hawaiian (native), Latinx, and Romani. Several queer characters and one non-binary character. A few thicc characters. ā€¢ A lot of farming sims involve the protagonist inheriting the farm after the grandparent has died or moved away, but in this story, Tara is actually moving to the farm to take care of her grandmother . I absolutely love that. I wish more stories depicted elderly caregiving. (As someone who has worked in a caregiver role, it really saddens me just how many people abandon their parents and grandparents at nursing homes and act like theyā€™re burdens to be forgotten about.) ā€¢ Encourages the acceptance of diversity and to reject the fear of the unknown. A bit clichĆ©, but still a good message. ā€¢ A couple of mysteries in the story keeps the player interested, both for year 1 and year 2. ā€¢ Lots of side romances between NPCs. Complaints ā€¢ Violet isnā€™t a romanceable character. My pupils probably dilated upon seeing this character, because dat a$$ and dem thighs can barely fit in those jeans she wears and I practically fell in lust right there! Then, the cute face and purple hair is nice too ā€¦ like, this is so f*cking unfair. Why put someone so ā€œbooty-liciousā€ in the game if you didnā€™t want the players going after her? Sheā€™s single and age appropriate for Tara. I just donā€™t understand. WHY?!!?! ā€¢ There are achievements for marrying each marriage candidate, meaning the player either has to have Tara divorce each one and remarry again and again or replay the game more than once. Either way, that makes 100%-ing the game annoying. ā€¢ I wish the game helped the player keep track of all the sidequests that have to do with Angus and Francisā€™s wedding. For example, I went a long time not talking to Juliet because sheā€™s a 13-year-old girl and Iā€™d already maxed out her friendship so I had no reason to talk to her and logically didnā€™t think sheā€™d be involved in the wedding planning, but it turns out she had a sidequest involving playing music for their wedding. I wouldā€™ve never thought to go find and talk to her. I just happened to walk by her at some point and notice the quest icon show up next to her. There are several other people that have sidequests related to their wedding, but the quest log doesnā€™t tell the player who to talk to at all, so they have to be happened upon. It was just a lot of wasted time because of the lack of direction. ā€¢ The only way to get the ingredient ā€œanimal fatā€ is to murder a farm animal. I mean, I get that in real life animals are slaughtered for our food, but like, the devs made them look super f*cking cute with expressive eyes and sh*t in this game. Not cool. Itā€™s not cool to require the player to kill the animals to get this ingredient that is needed for several things that are needed to get achievements. ā€¢ [(Maybe) Bug Report] Mistletoe doesnā€™t show up until the second year, despite getting an incantation recipe that calls for it during the first year. I swept the forest (where Shelby lives) nearly everyday during winter during the first year to find some. Also, checked Periā€™s shop, when it was open, but it didnā€™t show up for sale until first yearā€™s winter ended and second year started. I have no idea if this is intentional or a bug. ā€¢ [(Probably) Bug Report] It seems like rainbow and golden egg spawns are significantly reduced if the player isnā€™t using the feeding robot. Before the robot: a rainbow or golden egg once every week or so. (And yes, I was feeding the 2 magic chickens and 2 magic ducks daily, along with their favorite food.) After the robot: 2 rainbow eggs, 2 golden eggs every single day. Seems like thereā€™s definitely something off in the coding there. I really liked how story-driven the game was. A lot of farming sims are disappointingly weak on that aspect. While NPCs often have stock dialogue, there are lots of times when they have new, unique dialogue after certain events happen, which is fairly often. It didnā€™t feel like I was just chasing after milestones (like a lot of farming sims have you do), but actually following a story and the gameplay aspects were just a part of it.
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Jan. 2024
This game is going to be an instant classic for me. Stellar music and voice acting, great writing, characters you come to really love and care about, and a very peaceful and healing vibe. The people of the town grow and change with your character, with nuance and empathy for some pretty serious issues. There's just enough variety in the farming/homestead loop that feels really satisfying without frustration. The magic enhancements make it even better. There's a lot of love and work in this game and it shows. Thank you so much. Can't wait to play more.
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Data sources

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Last Updates

Steam data 20 November 2024 03:11
SteamSpy data 20 December 2024 04:16
Steam price 23 December 2024 12:50
Steam reviews 23 December 2024 18:01
Wylde Flowers
9.2
1,984
74
Online players
119
Developer
Studio Drydock Pty Ltd
Publisher
Studio Drydock Pty Ltd
Release 20 Sep 2022
Platforms