Wizorb

The once peaceful Kingdom of Gorudo is threatened by an evil presence. The only hope for salvation is Cyrus!

Wizorb is a indie, arcade and pixel graphics game developed and published by Tribute Games Inc..
Released on March 14th 2012 is available on Windows, MacOS and Linux in 2 languages: English and French.

It has received 966 reviews of which 674 were positive and 292 were negative resulting in a rating of 6.7 out of 10. šŸ˜

The game is currently priced at 2.99ā‚¬ on Steam.


The Steam community has classified Wizorb into these genres:

Media & Screenshots

Get an in-depth look at Wizorb through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *:Windows XP or later
  • Processor:Dual-core processor (Intel Dual Core 2.0 GHz or AMD Athlon X2 5200+ 2.6 GHz)
  • Memory:1 GB RAM
  • DirectXĀ®:9.0c
  • Hard Drive:250 MB HD space
  • Sound: DirectX 9.0c compatible sound card
MacOS
  • OS:Mac OS X v10.6 or later
  • Processor:Intel Coreā„¢ Duo or faster
  • Memory:1 GB RAM
  • Hard Drive:250 MB HD space
  • Graphics:128 MB space
Linux
  • OS:glibc 2.15+, 32/64-bit. S3TC support is NOT required.
  • Processor:Dual-core processor (Intel Dual Core 2.0 GHz or AMD Athlon X2 5200+ 2.6 GHz)
  • Memory:1 GB RAM
  • Graphics:OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
  • Hard Drive:250 MB HD space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2024
A "Brick-Breaker" style of game with an added Rogue-like RPG element to it, alongside some spellcasting. It's a quick game, about 3 hours it takes to fully beat it, but it's one of the best games I've played, and the story of the game is beautiful.
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Dec. 2024
Arkanoid + Zelda Minish Cap 8/10 I was not expecting to like this game as much as I did, but it was a very nice surprise. I bought it as a Tribute Games' fan that wanted to try their whole repertoire and soon found myself addicted to this game. While simple, the game is ingenious in the way it works around the usual shortcomings of the brick breaker/breakout/arkanoid subgenre. You have 2 "magic abilities" with 2 variations (one being normal and the other being precision based upon pressing a button at the moment of contact) for a total of 4 skills: a straight fireball, engulfing the ball in flames so it goes through multiple bricks, a wind gust to change the balls' trajectory and a specific power that allows you to control the trajectory manually for a few seconds. I never played anything but the hardcore difficulty so I can't speak for the normal difficulty balance, but I thought it was pretty well balanced given the abilities you have up until late game. There are online leaderboards but I honestly don't understand the scores presented at the top, they feel like they were done by cheating. I would appreciate the option to pick every stage individually instead of having to repeat the whole stage/world in order to get to where I want. Bosses were a nice inclusion. Achievements are all pretty interesting other than the grind one (get 50k gold which is just a time sink, could be improved by having a gold multiplier for not dying instead of the "IMMORTAL" bonus, would make it far less tedious and still encourage skill play). There is an unlockable "SUPER ATTACK" that you can use once in every stage and the process of unlocking it was fun, it is very useful tro make grinding much easier later as it can really cut the time you need to spend on a stage AND reset the ball/throw once used. All in all, I can clearly see this was a game made with a defined scope to jump into the XNA boom of early XBLA days. It is my favorite Arkanoid game on steam, right beside Strikey Sisters (which I also recommend). Would love competitive play to be more incentivized, but the game pretty much nails everything it set out to do. Highly recommended, just don't expect more than what it is.
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July 2024
Having just completed all the achievements in Wizorb, I can confidently say this game is a delightful blend of nostalgia and innovation. From the moment I started playing, I was drawn into its charming world, and now, after countless hours of fun, Iā€™m excited to share my experience. **Gameplay and Mechanics** Wizorb is a unique take on the classic brick-breaker genre, infusing it with RPG elements that add depth and variety. As Cyrus, a wizard capable of transforming into a magical orb, players must navigate through numerous levels, destroying blocks and defeating enemies. The controls are smooth, and the power-ups add a strategic layer that keeps each level feeling fresh and exciting. Mastering the gameā€™s mechanics to achieve all the achievements was both challenging and immensely rewarding. **Graphics and Sound** The retro pixel art style is vibrant and meticulously crafted, evoking the charm of classic 16-bit games. Each level is beautifully designed, with a diverse range of environments that keep the visual experience engaging. The soundtrack complements the visuals perfectly, with catchy tunes that enhance the nostalgic feel while adding to the overall immersion. **Storyline** While Wizorbā€™s story is minimal, itā€™s enjoyable and serves as a perfect backdrop to the gameplay. The quest to save the kingdom of Gorudo from an evil curse is straightforward but engaging. The brief interactions with townsfolk and the incremental rebuilding of the village add a sense of progression and purpose, making every brick broken feel meaningful. **Achievements and Replayability** Earning all the achievements was a satisfying journey, offering a variety of challenges that kept me coming back for more. Each achievement is thoughtfully designed, encouraging players to explore different aspects of the game and perfect their skills. The sense of accomplishment from unlocking every achievement added an extra layer of enjoyment to the experience. **Final Thoughts** Wizorb is a delightful indie gem that combines the best elements of classic brick-breakers and RPGs. Its retro aesthetic, coupled with engaging gameplay and a charmingly minimal story, provides a thoroughly enjoyable experience. Completing all the achievements was a testament to the gameā€™s ability to captivate and entertain. If youā€™re a fan of retro games or simply looking for something unique and fun, Wizorb is definitely worth your time. I had a great time playing Wizorb, and I highly recommend it to anyone looking for a nostalgic yet fresh gaming experience.
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April 2024
I didn't think a brick breaker game with simple RPG elements would work but it did. It's not perfect, as other people have said but I got it on sale and enjoyed the time I spent playing it. The boss fights were fun.
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March 2024
Wizorb is an Arkanoid-style arcade game with some fun twists. Besides the classic ball-and-paddle action, there are some spells you can cast to alter the gameplay. The graphics are simple but very good looking 16 bit style. The music is catchy but the instruments can be a bit grating at times. Reminds me of some Game Boy Color music. Sadly some level design is problematic, the ball can loop around for a full minute and more. A fast forward button or baseline magic regeneration could mitigate this. The skeleton enemies in the final world also tend to get stuck in corner sometimes, making them invincible for a time. The final boss is incredibly easy to beat if you stock up on mana. Otherwise, it's a quite boring and long uphill battle if you start the fight without mana. All in all, this was a fun game, with some smears, but it doesn't overstay its welcome (I finished the game in about 4 hours). Given the very cheap price, this could be an excellent time killer to play on the Steam Deck.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 23 November 2024 10:17
SteamSpy data 21 January 2025 01:09
Steam price 23 January 2025 04:45
Steam reviews 23 January 2025 03:54
Wizorb
6.7
674
292
Online players
0
Developer
Tribute Games Inc.
Publisher
Tribute Games Inc.
Release 14 Mar 2012
Platforms