Wizardry: Labyrinth of Lost Souls on Steam - User reviews, Price & Information

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The magic torches are lit, the monsters are ravenous, and the kingdom is waiting for a new hero. Experience the legendary Wizardry series’ modern rebirth as you traverse perilous dungeons and take on hordes of fantastic enemies. Are you up to the challenge?

Wizardry: Labyrinth of Lost Souls is a rpg, dungeon crawler and grid-based movement game developed by ACQUIRE Corp. and published by XSEED Games, Marvelous USA and Inc..
Released on January 15th 2020 is available only on Windows in 2 languages: English and Japanese.

It has received 410 reviews of which 286 were positive and 124 were negative resulting in a rating of 6.7 out of 10. 😐

The game is currently priced at 14.99€ on Steam.


The Steam community has classified Wizardry: Labyrinth of Lost Souls into these genres:

Media & Screenshots

Get an in-depth look at Wizardry: Labyrinth of Lost Souls through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7+
  • Processor: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz
  • Memory: 1 GB RAM
  • Graphics: Intel(R) HD Graphics 4000
  • DirectX: Version 11
  • Storage: 1 GB available space
  • Sound Card: Compatible with DirectX 11.0

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Feb. 2025
A pretty good introduction to the mechanics and brutality of Wizardry, with some changes that make it friendlier to the newcomer or more casual player, but might annoy the grognards. So what’s new? Of course there’s the controversial anime aesthetic, but it’s hardly the most weeaboo art style you’ll find in a DRPG—far from it. I found it nice, if a bit jarring against the more western design of the monsters, and I liked that they blink, have different expressions, and even have lines of dialog. They feel much more alive than your standard static portraits. The biggest change is the inclusion of a “leader” character. Unlike classic Wizardry where everyone is expendable, this character needs to be in the party. This means you’ll never get the classic TPK where your characters are dead in the dungeon until you rescue them (or not); instead, on a TPK, your party is teleported to the temple. But the dead-ash-lost system is still here, and your leader can actually be lost, resulting in a game over. It’s a pretty fundamental change, and in practice it usually means recovering from a TPK is much simpler, but that risk is always there. Mitigating the risk of losing your leader is the ability to save anywhere. It’s an option, unlike the leader system, so you can choose to save scum, or save only in town, or save after every battle regardless of outcome. For such a simple feature it does let you tune your experience quite a bit. Classes all have special skills here, which are pretty cool—lords can absorb physical damage for the party, bishops/priests can cast magic walls that block both physical and magic attacks, fighters can charge a triple attack. While these are fun, they’re so powerful and cost so little that you’ll probably use them in every battle. Elminage Gothic had a skill-point system, and something like that here might make the player more selective about using them. Other than that, a lot of this game is familiar Wizardry—dangerous dungeon crawling where each new floor promises greater loot and even more danger. Definitely worth the price if you like DRPGs, especially on sale.
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Oct. 2024
Man, I love Wizardry and the aesthetics of this one are top notch. 6-8 are amazing and will always be in my heart, but this one is the best. Utterly addictive.
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Sept. 2024
Once you tinker around with the keybindings that are only available before you get into the game, you should be able to navigate this controller-designed game with ease. This is a Wizardry game (i.e. Blobber, DRPG) where you will grind (and grind) and fight your way through some sinister mazes. Luckily, there are several purchasable maps from the start in the game that will help out. While I liked doing the pen and paper mapping as a kid, I don't have the patience for it anymore. At 14 hours in, my party is around lvl 14 and I am in the mid-range of two of the three dungeons. There is a third I have not gotten to yet. I started Wizardry back with Wizardry 1 a billion years ago, but if you liked Etrian Odyssey, you might be able to find a home here.
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May 2024
I LOVE this game, it's nostalgic, ass destroyingly difficult, and just throws you into it. it is not new player friendly in the best way possible. It Should be Clear however that this is a Port of the PS3 game. It is however an EXTREMELY good port, and works VERY well. Controller is still the optimal way to play it, but it's not uncomfortable to play on keyboard either.
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May 2024
It very old school dungeon crawl click click kill kill ... if that is your thing its good. Graphics old and if you less than 35 years old lol you will likely hate it.
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Data sources

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Last Updates
Steam data 15 April 2025 05:09
SteamSpy data 16 April 2025 22:22
Steam price 17 April 2025 20:19
Steam reviews 17 April 2025 20:00

If you'd like to dive deeper into the details about Wizardry: Labyrinth of Lost Souls, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Wizardry: Labyrinth of Lost Souls
  • SteamCharts - Analysis of Wizardry: Labyrinth of Lost Souls concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Wizardry: Labyrinth of Lost Souls compatibility
Wizardry: Labyrinth of Lost Souls
6.7
286
124
Online players
5
Developer
ACQUIRE Corp.
Publisher
XSEED Games, Marvelous USA, Inc.
Release 15 Jan 2020
Platforms