Witchfire on Steam - User reviews, Price & Information

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Witchfire is a first-person dark fantasy RPG shooter in which you play as a wicked sinner turned witch hunter on his final mission to reach salvation.

Witchfire is a fps, rogue-lite and dark fantasy game developed and published by The Astronauts.
Released on September 23rd 2024 is available in English only on Windows.

It has received 8,133 reviews of which 7,565 were positive and 568 were negative resulting in an impressive rating of 9.0 out of 10. 😍

The game is currently priced at 39.99€ on Steam.


The Steam community has classified Witchfire into these genres:

Media & Screenshots

Get an in-depth look at Witchfire through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 64-bit
  • Processor: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz (4 cores)
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX1050 Ti
  • DirectX: Version 12
  • Storage: 40 GB available space
  • Additional Notes: HDD Supported, SSD Recommended

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2024
Witchfire is a great game for Dads and other busy people. If you want a single player FPS with lots of depth that you can play an hour or two here and there but still get satisfying game play and make good progress. This game is what you need! The cool Gothic style and great gunplay makes this game more than worth the money imo. I also think the devs love this game because it feels and plays like a passion project to me and they dont try to sell you stuff so no micro transactions which is refreshing too.
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Oct. 2024
Kinda funny how extraction shooters are MUCH more fun and enjoyable when you don't have to worry about some guy with a hack engine noscope sniping you from the complete opposite end of the map.
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Oct. 2024
imagine the gunplay of Destiny but none of the intense shame of being a Destiny player
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Sept. 2024
I've completed maybe 50% of the EA so far, and I'm really enjoying this game. It's like Hunt: Showdown + Dark Souls + Roguelite-style randomness and meta-progression. You have a home base where you level up and upgrade gear. You go on expeditions on different parts of an island, with the goal of either uncovering more of the island and the various events/bosses, or to get loot and extract. If you die, you drop all currency and loot you picked up, with a chance to get it back on your next expedition. It can be difficult, and you will die. Most deaths feel deserved, even if in the moment it feels cheap (you'll encounter some floating acid-spewing enemies that can be very annoying in large numbers). Once you start increasing the difficulty through their system called "Gnosis", enemy encounters can quickly get out of hand, and a "Sanity" system starts to introduce a ticking timebomb to your runs (but the bomb can be turned into a boon if you're well-prepared). The meta progression is solid, and mixed between outright buffing your character's stats, and upgrading your weapons, gear, and rogulite-style mid-run buffs. The titular "Witchfire" is a currency you can use to upgrade your character in some basic stats (vitality, endurance, witchfire, etc.). If you've played a Souls-like, you'll be familiar with the general idea of how lvling and stats works with Witchfire's twist on things. There are a number of weapons and spells so far, as well as basic equipment items that affect you in specific and dramatic ways (like a ring that leaves behind a bomb when you dash, or a fast-firing shotgun with exploding pellets). These items and spells can be upgraded by completing requirements specific to each. It makes for a decent range of builds to try, and lvling up weapons, gear, and spells gets you to try them all out and find synergies. Some weapons and spells seem much more effective than others, but they all do some really cool things. I did not expect to have a spell that summons a giant floating bell that I can shoot to stun enemies. Overall, really enjoying it. Edit/Update: Included mention of the stat system, some grammatical tweaks, and some additional context-setting language.
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Sept. 2024
They managed to take a lot of quality concepts from games like Destiny, Hunt showdown, and from various roguelites, and add it to a fantasy rpg shooter without making it feel at all derivative. It's a cohesive mishmash of so many cool ideas, and it's fun as hell to play.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 14 April 2025 07:05
SteamSpy data 11 April 2025 22:54
Steam price 15 April 2025 04:53
Steam reviews 15 April 2025 02:02

If you'd like to dive deeper into the details about Witchfire, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Witchfire
  • SteamCharts - Analysis of Witchfire concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Witchfire compatibility
Witchfire
9.0
7,565
568
Online players
332
Developer
The Astronauts
Publisher
The Astronauts
Release 23 Sep 2024
Platforms