This game is beyond amazing. It reminds me of back in the day, when I would have a few friends over, we would get some pizza & a 12 pack of soda, & we'd stay up all night passing the controller back & forth, trying to complete Resident Evil or Silent Hill. While not similar in game style, this is a nostalgic experience that I highly recommend. You play as an unnamed man who rides into the town of Bellville, as he is destined by birthright to protect these people from the monsters that roam the Bellville Woods outside of town. The town is used as a sort of base, where you're not only safe from monsters, but you can heal, purchase perks & ammunition from the Trader, & explore around the town to find hidden Gold & other treasures. As you find more Gold in town & around the Woods, you can purchase perks that range from faster reloading to being able to sneak more silently to recovering health twice as fast. There are 3 main monsters (no spoilers here), & the game sort of works in phases. In phase 1, for example, the town will have a certain state with certain Gold spots & certain NPC interactions, then after you defeat the 1st monster, the town will shift to a 2nd state, with different Gold spots, different doors are open/shut, & there are different NPC interactions. So on & so forth for the next phases. It's very highly recommended that you explore the town IN FULL between killing each beast, as some of the treasure can be missed permanently. The treasure in the Wood, however, seems to be available throughout the entire game. Beginner Tips: - The game autosaves EVERY TIME you warp, meaning when you unlock a certain sign at a certain cabin, that can/will act as an emergency save & simultaneously allow you to "visit home base" while still out & about. I call it the "Town Save Loop", as it allows you to use a sort of "save state" between each run for each treasure. I highly recommend you save Mana for other uses than saving, as there are only a handful of save spots in the world, 3/5 of them are right next to town warps, & as for the other 2, you really don't want to have your character saved while out in the dangerous Woods. - Buy the Skilled Merchant perk FIRST & AS SOON AS YOU HAVE ENOUGH GOLD. This will give you 20% more Gold for every treasure you pick up, & if you play your cards right, you can leave your first town visit with more than 1 perk. - Following the above mentioned perk, SAVE UP & BUY THE BOUNTY HUNTER LICENSE AS SOON AS YOU CAN. This will allow you to collect Gold from the Mayor for EVERY MONSTER YOU KILL in the Woods, which will quickly add up & allow you to purchase more perks/ammo, in addition to the fact that monsters will sometimes drop Gold upon defeat. So you get double Gold for those! All in all, you can end up getting around 30-40 Gold per monster when adding the Gold drop & the what the Mayor gives you, good RNG luck being considered of course. - Most people will probably disagree, but I recommend looking up a map that has the treasure spots marked, saving it into Microsoft Paint, & making "risk runs" to each treasure, one at a time, while visiting the town in between to heal & autosave, & doing all your treasure hunting BEFORE YOU KILL THE 1ST BEAST. I wont say anything more in regards to the game itself other than the overworld becomes much more difficult to safely navigate after the 1st beast is killed. It's really in your best interest to find all the treasure & fully load up on every perk before you move on to the next Beasts. I know that sort of kills the natural progression of the game, but believe me when I say, you'll be considering restarting when you realize you've locked your game into a more difficult state. - Don't waste your Silver Bullets on regular monsters in the Woods, as they die in 1-2 hits, & once you start upgrading more perks, navigating without having monsters bothering you becomes much easier. - Shoot down the Night Flyer as soon as you see him! He's a giant flying "bat man" & lets just say he's got a blessed tongue. - Consider checking out Andrii's other games, there are 2 of them that are very similar to Witch Hunt in gameplay style, those 2 being Shadow's Peak & Skinwalker Hunt. Shadow's Peak is a sort of spiritual predecessor to Witch Hunt, while Skinwalker Hunt is a spiritual sequel. His other game is excellent too, that being Gynophobia, but isn't very similar to Witch Hunt. All in all, Witch Hunt goes into my must-play list of games. High replay value, very fun alone or with friends, very smooth & intuitive gameplay, light but very engaging & rewarding RPG elements, just enough story to give players a clear view of what's going on without losing the atmosphere the game is going for, & a challenging, yet rewarding combat system that's a classic FPS shooter style with period-accurate weapons & reloading animations. The only thing that I don't like about the takeaway is that now, I wish there was either more clones of Witch Hunt, or some way to un-learn the entire game from my memory so I could re-experience the entire thing, fresh. I just wish we could somehow get a sequel to this exact gameplay, & yes, Skinwalker Hunt is another very similar hunting game, the additions of things like a Home Base, a solid story & location structure, & the upgrade system really make Witch Hunt stand out to me. Skinwalker Hunt is just a little too stripped down to be quite at the level Witch Hunt has achieved. Anyways, enough of my tangents. 10/10 I could not recommend this game any higher. PLAY THIS GAME RIGHT NOW.
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