Windblown

Brave the Vortex and dash your way to greatness in this lightning-fast action roguelite for 1-3 players from the crafters of Dead Cells. Absorb the powers of fallen warriors, rebuild their weapons, and WIPE THE FLOOR with those Sentinels in search of that perfect run!

Windblown is a early access, action roguelike and action game developed by Motion Twin and published by Motion Twin and Kepler Ghost.
Released on October 24th 2024 is available only on Windows in 9 languages: English, French, Simplified Chinese, Spanish - Spain, Korean, Japanese, Portuguese - Brazil, German and Russian.

It has received 6,021 reviews of which 5,470 were positive and 551 were negative resulting in a rating of 8.8 out of 10. 😎

The game is currently priced at 19.99€ on Steam and has a 20% discount.


The Steam community has classified Windblown into these genres:

Media & Screenshots

Get an in-depth look at Windblown through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7
  • Processor: Intel Core i5 6th gen / AMD FX 8XXX
  • Memory: 8 GB RAM
  • Graphics: Nvidia GeForce GTX 970 / AMD Radeon RX 570
  • Storage: 4 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2024
Its like Hades but with friends. P.S. The intro trailer has no reason to hit as hard as it does. Well done!
Read more
Nov. 2024
this game is great, if it will get same or even near level of support like dead cells its gonna be crazy fun when more biomes, weapons and gifts come out.
Read more
Oct. 2024
Good music, fast paced game play, unique combos / builds and the games only just released. Knowing what Motion Twin are like I have no doubt this game will turn into something fantastic and I can't wait for more. I have been playing this with friends over the last few days and has been a genuine blast. Buy the game, is good. Only real negatives I have experienced so far is a few areas being performance heavy and causing lag. If I had more control over my colours, some more accessibility settings and well, more game, it would make the experience just so much better.
Read more
Oct. 2024
NOTE IF DEVS SEE THIS: Please for the love of god make sudden death in multiplayer a toggleable option this mechanic is insufferable. I really do love this game, even in its early access state. The gameplay is highly responsive and fluid, the mechanics involving the use of two weapons, in particular alterattacks, lead to an engaging loop of dodging and getting off high damage combos. The bosses are challenging while still feeling fair with the dodge being rather forgiving allowing you to avoid attacks possibly even while panic dashing and ensuring that you never take a hit if you play defensively and pay attention. I enjoyed this game thoroughly throughout its singleplayer experience and looked forward to trying some public lobbies for co-op since none of my friends have the game. This is where the few gripes I have with the game come in, I take severe issue with the mechanic of sudden death, and I think that it should absolutely be removed from the game, no questions asked. At the very least give us the option to turn it off. The balancing factor of scaling health to multiplayer feels to be already enough in my opinion, to punish all players when one goes down by nullifying any health they had left feels extremely unfair. It is frustrating at best and renders builds unplayable at worst. Many builds at best such as regen or tank builds are completely ruined by this mechanic. I don't understand the point in co-op when you essentially only have one life given if one person goes down everyone else is one shot (particularly on bosses where you cant remove the debuff unless you kill the boss). The scaling of enemy health already makes it hard enough for one player to carry, and I think its not a bad thing for one player to be able to take down a boss with potentially tripled health if they have the skill (not exactly sure if multiplayer health scaling is purely multiplicative based off how many players you have but I assume that is how it works). What I don't think is reasonable is forcing the player to not take a single hit while doing so, to punish a player who's already in a rough situation even further feels insane to me. An option like this in any other game would be an unlockable difficulty modifier, but it being on by default feels so insanely unfair to me. I'm not sure if I'm gonna be able to touch the multiplayer until this issue is fixed. Despite the huge rant, I really do love this game, its core gameplay is great. Its just the multiplayer feels like its been ruined. And for sure this is not as much of an issue (though still an issue) in private lobbies where you can communicate with your buddies to play careful and get back, but public lobbies feel like a nightmare with this mechanic.
Read more
Oct. 2024
Forget all the gameplay -even though it is one of the most satisfying gameplay ever- only for the music and sound design of the game deserves 10/10. Would make and sell another child again
Read more

Similar games

View all
Similarity 80%
Price -20% 19.99€
Rating 6.4
Release 03 Oct 2024
Similarity 80%
Price -20% 11.83€
Rating 6.9
Release 22 Apr 2024
Similarity 78%
Price -10% 26.09€
Rating 9.3
Release 06 May 2024
Similarity 76%
Price -46% 13.49€
Rating 7.9
Release 26 Sep 2024
Similarity 74%
Price -35% 11.36€
Rating 6.6
Release 24 Apr 2024
Similarity 73%
Price -80% 2.99€
Rating 6.2
Release 23 Sep 2020
Similarity 70%
Price -30% 8.74€
Rating 8.2
Release 22 Apr 2021
Similarity 70%
Price -50% 4.99€
Rating 8.3
Release 25 Oct 2018
Similarity 68%
Price -83% 4.33€
Rating 7.4
Release 16 Feb 2022
Similarity 67%
Price -10% 9.71€
Rating 7.9
Release 18 Mar 2024
Similarity 67%
Price -50% 7.49€
Rating 8.4
Release 10 Mar 2021
Similarity 66%
Price -60% 9.80€
Rating 9.7
Release 17 Sep 2020

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 14 December 2024 00:57
SteamSpy data 17 December 2024 21:34
Steam price 23 December 2024 12:50
Steam reviews 23 December 2024 16:03
Windblown
8.8
5,470
551
Online players
1,116
Developer
Motion Twin
Publisher
Motion Twin, Kepler Ghost
Release 24 Oct 2024
Platforms
By clicking on any of the links on this page and making a purchase, you may help us earn a commission that supports the maintenance of our services.