Wigmund

Defeat the evil Antiochus as you fight his malefic servants in this open-world fantasy action RPG with a unique, real-time combat game-play. Crafting, fishing, hunting, cooking, talents, professions and many other things are at hand.

Wigmund is a rpg, action rpg and open world game developed and published by The Scholastics.
Released on March 28th 2022 is available in English only on Windows.

It has received 680 reviews of which 556 were positive and 124 were negative resulting in a rating of 7.7 out of 10. 😊

The game is currently priced at 12.49€ on Steam.


The Steam community has classified Wigmund into these genres:

Media & Screenshots

Get an in-depth look at Wigmund through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7, Windows 10, Windows 11
  • Processor: Intel Core i5-4570T 2.9 GHz / AMD Phenom II x4
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 1050 / Radeon RX 560
  • DirectX: Version 11
  • Storage: 5 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Sept. 2024
Good game. Beautiful graphics. Nice weekend play game, and worth the price for a weekend of fun. Hope the devs come out with something bigger in the future.
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Sept. 2024
Salve, adventurer. Straightforward, easy to jump into linear RPG with greater emphasis on combat/exploration than a narrative rich story (you've seen this before if you played or read more than 3 fantasy tales). Game was put together by a small team, one software engineer and one 3D artist, from a garage out of Romania. Hits that solo hack n' slash nostalgic RPG itch: I'm talking about something crossed between Dungeon Siege (the first one), a bit of Baldur's Gate Dark Alliance, and some of those passionate but glitchy RPG story custom maps from Warcraft III era. You can probably sit down for several days to beat it (12-16 hours) on the harder difficulties doing most of the side quests and maxing out crafting as well. Some other thoughts: - there is a small variety of builds/skill trees (2h melee, 1h melee w/ shield, holy melee, ranger) - despite being linear, there is an open world map in all of chapter ii - game could have benefited from another new large open world map after chapter iii, to work up to the location (and transition) to chapter iv via more main quests and side quests - got the game on sale, went into it with low expectations, things like music and visuals surprised me - devs are super responsive in the Steam forums Other tips (since there actually aren't a lot out there): - there is fast travel and a quest related to unlocking that (seems easy to miss based on scan of forums) - get the stone that allows you to de-cloak hidden chests - unlocking magnifying glass and spyglass can mark resources on your minimap and larger UI map - coins can be hard to come by early on, I found selling health potions good to funnel into midgame recipes - don't sleep on the crafting (gemstone enchantments, belt/bracers, buff food, 50m buff potions, remote stash) - upgrade your abilities by buying scrolls from the weaponmaster in the main chapter ii town (easy to miss) - minerals seem to respawn after ~30 minutes (you only need to backtrack once for mithril nodes) - better fishing rod at end of chapter ii, use it in the dark underground lake for treasure with survival 20+ - get the beserker armor set for an early power boost at start of chapter ii in the bear cave (SW corner) - double clicking i sorts inventory (although I wish it was smart enough to stack same-items)
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Aug. 2024
The game feels a little bit clunky, but once you get accustomed to it, it's no problem, good combat, good story, for the price you can't actually ask for more, better than most ubisoft games in my opinion.
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Aug. 2024
I honestly had a hard time deciding if I would recommend this game or not... At the end of the day, if this sorta solo RPG style game is up your alley, then I think you will enjoy it. I don't really care for story in games, so I think some of the charm is lost on me. I don't really think that matters much though. The gameplay is simple, but enjoyable. The combat isn't tough and it is a little wonky, and the preternatural way enemies evade you can get a little silly. There is crafting, but it is pretty rudimentary. Same for gathering stuff. They don't throw a TON of materials at you, but you can just get the stuff to respawn and do loops around farming easily. I think i'm grossly over-leveled and over prepared for where I'm at in the game, but they do a decent job of keeping fighting sufficiently perilous and keeping healing back up easy enough. I have just gotten my first spell, but it appears so far you have your choice of 1-handed melee + optional shield, 2-handed melee, and bow so far. I haven't seen a "staff" or casting implement yet, but your "back" slot can have a shield for some armor and potential blocks from behind(i think) or a cape for additional stats and less defense. Trying to avoid any spoiler stuff, but it does appear that teleporting is something in the cards at some point... but all the early game stuff is just walking around. There is a staimna bar for attacking, evading, and sprinting but it is pretty generous and refills quickly as well as having potions/food. I dunno, i really don't know what to say about the game. My first reaction is that this is basically the game I would make if I was making games... and I think thats why I'm enjoying it. I don't know how deep the game goes or how big it is, but I hope it is bigger than I expect it to be. ??/10 lol If a solo rpg where you wander about and do quests and gain stats is your type of game... then buy it. It is fun, but I am not going to sit here and shout GOTY... I do enjoy it quite a bit tho lol
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July 2024
I was skeptical at first but once you get into it the game is very fun. I decided to go full ranger build and its going great so far. was extremely frustrated at first because you miss a lot with the bow and I was gonna give up on the game but, if you hit tab their is a lock on feature and then you just spam click death to your hearts content. This feature saved the game for me because with out target lock on it was extremely rough.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 22 November 2024 14:19
SteamSpy data 20 January 2025 02:36
Steam price 22 January 2025 20:26
Steam reviews 21 January 2025 19:45
Wigmund
7.7
556
124
Online players
2
Developer
The Scholastics
Publisher
The Scholastics
Release 28 Mar 2022
Platforms