White Day: A Labyrinth Named School

Notorious cult-classic Korean horror. Sneak into school at midnight to return your sweetheart's diary and get caught in a terrifying game of cat and mouse. Explore haunted hallways, solve classic survival horror puzzles and escape the clutches of a killer Janitor who is out for your blood.

White Day: A Labyrinth Named School is a horror and adventure game developed by SONNORI Corp and published by SONNORI Corp and PQube.
Released on August 22nd 2017 is available only on Windows in 9 languages: English, French, Italian, German, Spanish - Spain, Russian, Korean, Simplified Chinese and Traditional Chinese.

It has received 3,765 reviews of which 3,068 were positive and 697 were negative resulting in a rating of 7.9 out of 10. 😊

The game is currently priced at 29.99€ on Steam.


The Steam community has classified White Day: A Labyrinth Named School into these genres:

Media & Screenshots

Get an in-depth look at White Day: A Labyrinth Named School through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7, Windows 8, Windows 10
  • Processor: Intel® Core™ E8400 or better
  • Memory: 4 GB RAM
  • Graphics: Nvidia® GeForce® GTS 250 or better, Radeon HD 5750
  • DirectX: Version 9.0c
  • Storage: 10 GB available space
  • Sound Card: Standard audio device
  • Additional Notes: Supports Keyboard +Mouse. Genuine Xbox 360 PC compatible controller recommended.

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2024
Overall I like the game and it stills one of my favorites. The plot is well thinking and it reminds a lot asian horror movies. If you're a fan of horror games and asian movies you will surely enjoy this game ✌️ Despite this, the game may be really overwhelming : - First, the game have a total of 10 different endings (maybe too much for some people). But if you want to get "Memory of White Day" achievement, you have to clear all endings 5 times in all modes : Very Easy, Easy, Normal, Hard and Hell. So you have to play the game 50 TIMES, really excessive in my opinion. *Plus, there are no save option in Hell mode. So you must be able to clear the 10 endings without dying and complete them before turn off the game. - The answer options for dialogue with girls can be a real challenge when you're trying to achieve a specific ending. Even if some answers are very similar, if you chose a wrong one you will be automatically redirected to a different ending. - The game offers so many items and things to discover that the player can quickly feel overwhelmed and give up on doing everything. Only to find all Ghost Stories and encounter all school ghosts take a lot of time, because most of them appears only in Hell mode and under specific circumstances. In short, complete all achievements and endings will take a lot of time and patience. I did all of them and get all achievements, but personally I recommend to play this game to enjoy the story.
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Oct. 2024
Overview: This game showcases immense potential, positioning itself as a contender for one of the best I’ve ever played. However, its execution often leaves much to be desired. The game boasts impressive scale, featuring numerous endings, secrets, options, items, and intricately designed locations. Yet, this abundance can feel overwhelming, as the sheer volume of content can lead to frustration when attempting to explore everything it has to offer. Many of the game's elements are ambitious but executed poorly. While the interactive mechanics present intriguing concepts not commonly found in games, the reality is that much of the gameplay revolves around searching through shelves and cupboards, often yielding nothing. This raises the question: what is the purpose of such extensive searching? The Puzzles: uuuffffff I appreciate the effort to encourage players to find clues independently within their surroundings and documents, particularly at higher difficulty levels. This approach is refreshing in an era where many games provide solutions too readily. The option to select a difficulty level that includes hints is also commendable. However, the game’s vastness, both in narrative and environment, can be a double-edged sword. Exploring these expansive areas can be time-consuming, especially when combined with less-than-ideal interactivity mechanics. It’s frustrating to encounter seemingly irrelevant details or choices that distract from the core experience. For example, one puzzle requires knowledge of Japanese to decipher a code, and there are only a couple of items in the entire game that contain hidden codes. These design choices can lead to moments of confusion that make it nearly impossible to progress without a guide, potentially resulting in hours of fruitless effort. The story itself is engaging, even if its surreal elements are not to my taste. I particularly enjoy the ghost stories woven throughout the narrative. Quality: The voice acting and animations are superb, although the character interactions could use improvement. The behavior of the janitors can be particularly frustrating; they have an uncanny ability to detect the player from great distances, leaving little room for stealth. When seeking refuge, be prepared for extended waiting times as they search the area. There are also minor bugs present, and their impact can be exacerbated during tense moments, such as when you find yourself reloading an auto-save while being pursued by a janitor. Summary: This game offers a lot of value, especially when purchased at a discount, considering its quality. However, players should be prepared for a significant amount of aimless wandering and the occasional frustration of needing to consult a guide to fully appreciate its depth.
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Sept. 2024
For anyone complaining about this game being hard: What did you expect from a Survival Horror Game??? White Day OG and Remastered have in many ways perfected the genre. The difficulty of the Janitor makes every second of the game intense knowing that at any time you could hear their audio cue and have to instantly change how you're playing to not be discovered by them. The game is completely fair with them too, if you learn how to bait them properly they can easily be avoided. Not only that but the game isn't just a "Hide until they leave" if you stay too idle for too long you're punished. The game forces you to balance new environments with looming threats and it seems to me that too many people are accustomed to the newer style of Survival Horror where you can stop the threats easily. The puzzles can be daunting if you aren't prepared but they are all self contained and able to be completed without a guide (except maybe one). The game makes you think for a lot of it and trying to brute force it will not work The Ghost's and Lore of the game are all well made, if you enjoy Korean/Japanese ghost stories you'll love them in this game. Each one is able to be encountered (though to do so requires certain levels of difficulty to be played) The overall game lore is also incredibly interesting and as someone who's enjoyed the original I quite enjoyed the updated story. If you come to this game expecting cheap scares and easy to deal with enemies i'm sorry to inform you this isn't going to be a game you enjoy. If you want a challenging stealth, horror, puzzle game this is what you'll want to pick up. There's plenty of replay value with a multitude of endings and pick up's that can be found/missed in every play-through. This game is wonderful and deserves more of a following. It's not perfect but no game is, however this is a game I believe everyone should experience at one point or another for anyone that enjoys the genre.
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Sept. 2024
This game is the epitome of having the potential to be one of the best I ever played. That is, if it wouldn't be so dumb. It has very high "highs" and very low "lows". In other words, as much as it could amaze me, it could infuriatingly frustrate me. The highest "high" is the scale of the game. There are many endings, secrets, options, items, details, locations etc. Which makes me very sad, because I would lose all my hair trying to experience it all, being the very low "lows". Most aspects of this game are a very cool attempt, executed poorly. The interactive mechanics are interesting, something you don't find in a lot of games, but at the same time total garbage. Not only do you have to look for every little detail, but 90% of the game is looking into a shelf, cupboard, whatever... and finding nothing at all. What's the point? THE PUZZLES. I love the attempt to make it "find the clues yourself in your surroundings and documents without hints" (if you play on difficulty normal or higher). I've been craving this for a very long time, because most games lack this and just give you the solution on a silver plate, not letting you think at all. And I love that the game also lets you choose a difficulty where you actually have hints. BIG HOWEVER. As aforementioned, this game is gigantic, not only story-wise but location-wise as well. Which is a great thing. However, it takes an eternity to explore. In correlation with the crap interact-ability mechanics, you can't find shit. They're either stupid details, stupid choices by the developers, or just stupid mechanics. TWO GREAT EXAMPLES: [*]there is one code you can decipher only if you know Japanese. [*]there are only like two pick-able items in the whole game that have a code hidden somewhere on them. It would never even cross my mind to look for that in the first place, and it only happens twice, from like 50+ items you pick up along the way. You literally cannot finish this game without a guide or some other third-party informationist, if you're not willing to bang your head against the wall for tens of hours straight. The story isn't bad, even though the bizarre superphantasmagoria isn't really my cup of tea, but I like everything regarding the ghost stories. The voice acting and animations are amazing back to back, but I hate the character interactions. The janitors' are just cunts. You barely have any place to hide, and they can smell your bone marrow across several rooms. And when you hide, be prepared to doomscroll on your phone because it takes forever for them to leave your vicinity. The game has some minor bugs, but when they happen you know they do. You, constantly loading to an autosave, with one of the janitors sniffing your 1HP butt crack with the last manual save being half an hour old. Overall, very good game, for an extremely low price at a discount considering the quality, but you have to be prepared to roam around pointlessly a lot and trying not to break your shins once you find what you've been missing in a guide.
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Sept. 2024
Ok, I'll start of by saying I absolutely love the ambience in this game and the story is really good, Got to be one of my favourite horror games ever. but ill try to be unbiased because this game definitely has its problems Gameplay 3 / 5 Story and Lore 5 / 5 Graphics 3 / 5 Lowest Difficulty Very fun and spooky Highest Difficulty Unfair, not fun at all Bugs & Glitches Minimal Replayability 4 / 5 My Opinion 8.5 / 10 The game is 'Good' not great gameplay wise but very good if you like a more mystery / paranormal horror game where 80% of the game is just puzzles and reading stories. There's lots of lore and hidden stories/items to collect around the game which is great if you like reading ghost stories. The only thing stopping you exploring is the main antagonists 'The Janitors!' they are constantly walking around and will beat you to a pulp at any moment if they see you, so always be on the look out. I highly recommend playing on "Very Easy' mode just to get the gist of the story before trying higher difficulties, because as you'll find out, some of the puzzles are very confusing but they all make sense once you complete them. The janitors are a huge problem on higher difficulties because they can detect you from a stupidly far distance. (Just read other reviews and you'll see what im talking about} This game has a great story with pretty average slow paced game play. The few characters are all great, The ambience is Amazing! and very spooky, mixed with pretty good ghost stories in game you'll definitely be feeling uneasy at some point. Overall very interesting game and spooky story Positives * Good overall story * Very spooky atmosphere * Lots of different endings * Enjoyable characters * Great ghosts * Puzzling Puzzles * Loads of secrets and items to collect * Average play-through length is prob 3-6 hours (on easy) * Average time to complete all endings is apparently 40+ hours (Can vary massively) Negatives * Lots & lots of reading (I liked it but most wont) * The janitors! on higher difficulties make the game 99% more annoying than anything else * Higher difficulties are almost impossible for most players since the janitors are really unforgiving * Almost all of the ghosts scares are only available on higher difficulties (Some on 'Normal' difficulty but most on 'Hard') * There's a lot of backtracking to grab items * Most of the puzzles are very confusing ( Very easy mode basically marks on the map the area to help figure them out tho ) * A couple of the endings are very bad, and explain nothing about the story * Getting all the endings will be difficult since there are so many * You will almost definitely end up reading a guide at some point/puzzle * Getting ALL the collectables is painful because of the janitors * Achievement grind is Extremely Difficult!
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Last Updates

Steam data 23 January 2025 00:32
SteamSpy data 22 January 2025 01:02
Steam price 23 January 2025 04:49
Steam reviews 21 January 2025 06:03
White Day: A Labyrinth Named School
7.9
3,068
697
Online players
9
Developer
SONNORI Corp
Publisher
SONNORI Corp, PQube
Release 22 Aug 2017
Platforms