Welcome to ParadiZe

Paradise isn't exactly what you hoped for: it's infested with zombies! Thankfully, you can control them. Capture them and teach them to farm or fight. They will help you defend our camp while you explore the world looking for… a new paradise.

Welcome to ParadiZe is a action, multiplayer and singleplayer game developed by Eko Software and published by Nacon.
Released on February 29th 2024 is available only on Windows in 13 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese and Dutch.

It has received 1,047 reviews of which 694 were positive and 353 were negative resulting in a rating of 6.4 out of 10. 😐

The game is currently priced at 29.99€ on Steam.


The Steam community has classified Welcome to ParadiZe into these genres:

Media & Screenshots

Get an in-depth look at Welcome to ParadiZe through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel Core i7-3770 or AMD Ryzen 5 1400
  • Memory: 12 GB RAM
  • Graphics: NVIDIA GeForce GTX 1050 Ti, 4 GB or AMD Radeon RX 6400, 6 GB or Intel Arc A380, 6 GB
  • DirectX: Version 12
  • Storage: 30 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2024
Recommended for "How to survive" fans. No any glitch or technical issues during playing. Nice story, and a good final. A perfect game to get relaxed after a long day or just during a rainy one.
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Aug. 2024
It's a decent game, you'll probably get bored before you finish it though. The whole "protect the base" aspect needs to be done better. It isn't very good and half the time the waves are sitting around somewhere on the map getting stuck on the way to the base. Whoever built the controls around the lady in the wheelchair that you have to push around deserves to walk on a floor of nothing but LEGO for the rest of their life. Get the game on sale, play it for a few hours and put it back on the shelf.
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March 2024
i'm always kinda baffeld nowadays by the expectations people got; there's no other explanation for some of the reviews on steam atleast. it's a very fun, cute, little top down arpg. it's not a survival, Ark or whatnot zombie game, no Project Z, etc. . you control your mc from a fixed top down perspective, do action combat (quite good actualy), with a wide variety of melee and ranged weapons, you find and craft new gear (armor, weapons) and build (very basic) a little base and ressource extractors to partake (later on) in some basic base def. the main focus of the game is the exploration, combat and power progression. and it clicks after a while. it's fun to explore rare corners of the map to find some unique (looking aswell) armor piece, or some lore (tongue and cheek). it's quite fun to mow down hordes of zombies and collect the drops afterwards (crafting mats mostly). this cycle worked in many other games aswell..nothing new on this front, but what is here is very competent. the "twist" or what makes it kinda special are your zombots. think A.I. controlled drones, just...well zombies. you can capture one early on and use him as your companion. in a basic menu you can equip him/her to serve specific funtions and you get a wide variety of on/off A.I. commands, like to collect in and/or out of combat or to heal you or to taunt, etc. then you discover the "expert"-mode and realise that you can do even more to adjust your zombie drone. you will get more, i think it's 2 later on. thanks to the ingame skill tree these zombie drones can also "hack" (control) their very own zombie drones. which is just fun. it's a fantastic little feature. beeing it the wobbly zombie animations or em running around to collect some leaves for you...it's endearing. similiarly you can build seperate pylons which can control up to 3 zombots for you. these can serve as a base-patrol-defense, they can work as ressource extractors (to collect wood for your generator for example). there are some minor pathing issues but apart from that i have had a lot of fun with this system and i still think it's a great addition. it's pretty telling that the skill-tree is mostly power-ups (and modified new funtions) for your zombots and not your mc. your own toon gets stronger via gear. which can also be upcrafted. like finding a basic pumpgun to get it to a very rare or legendary status later on, which means more damage basicaly. or by equiping new armor to get higher def. technicaly the game isn't Starfield or Cyberpunk but it's nice to look at and ran pretty well on my rig (RTX 3070, i913, 32GB, HDD). about the only technical issue i got is when starting or closing the game, perhaps it's because i got it sitting on an HDD, but there's always a very long black screen (long enough that i think the game crashed everytime). but ingame there's basicaly no loading. it's weird to be sure. my HDD is pretty fast, playing something like Rogue Trader and the loading times are seconds, here it can take a min? but that's the only technical issue i found. no one cares about the story in these games. but it's kinda here. again very tongue and cheek. some memorable characters, like the nurse (probably in name only) Mary, some not quite hitting jokes about popular figures in real life. the dialogue and great, it ain't terrible either. npc models are a bit sketchy. but again: who plays these games for the plot. the major isssue i got is the balancing. there's some work to be done here. escort mission are a mess, the npcs you escort pretty much die instantly, which leads to a restart of said mission. you can kinda work around this by clearing the path beforehand...but that's just not great design. and the base defense missions later on are just plain terrible. doesn't matter much how strong you build your base or the defenses: it's to many enemies and to strong ones. there's whole guides already on how to cheese these missions, cause doing em normaly is beyond frustrating. bottom line: balance needs patches.
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March 2024
Not really understanding the negative reviews... level 28 and 12 hours in, sure its not some genre defining masterpiece but for the price i think it nails everything its trying to do. Lots of mechanics are quite basic but its fun, to me thats what matters 8/10 for sure
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March 2024
I just don't agree with the negative reviews being posted at all. I'm loving every moment of the game so far, and can't wait to play it co-op with people. The humor is on point, the base building isn't extensive, but it serves the purpose it is there for very well. I'm loving the "light" survival crafting feel of it. No stupid fiddly little meters to keep happy, no boring weapon durability, just you, your zombie bros, and a stick vs the world. I don't regret the money spent at all.
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Data sources

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Last Updates

Steam data 19 November 2024 21:12
SteamSpy data 18 January 2025 01:33
Steam price 22 January 2025 20:50
Steam reviews 21 January 2025 08:04
Welcome to ParadiZe
6.4
694
353
Online players
14
Developer
Eko Software
Publisher
Nacon
Release 29 Feb 2024
Platforms
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