We Become What We Behold [Fan-Made Port] on Steam - User reviews, Price & Information

a game about news cycles, vicious cycles, infinite cycles

We Become What We Behold [Fan-Made Port] is a violent, free to play and gore game developed by Mismatch Studio and Nicky Case (Originally) and published by Mismatch Studio.
Released on July 09th 2019 is available in English on Windows and MacOS.

It has received 5,611 reviews of which 5,399 were positive and 212 were negative resulting in an impressive rating of 9.3 out of 10. 😍

The game is free to play on Steam.


The Steam community has classified We Become What We Behold [Fan-Made Port] into these genres:

Media & Screenshots

Get an in-depth look at We Become What We Behold [Fan-Made Port] through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 SP1
  • Processor: 2 GHz Dual Core CPU
  • Memory: 2 GB RAM
  • Graphics: Nvidia GeForce 8600 GS, ATI Radeon HD 3470
  • Storage: 150 MB available space
MacOS
  • OS: MacOSX 10.10 or higher
  • Processor: Intel Core i5 – 2.4 GHz
  • Memory: 2 GB RAM
  • Storage: 150 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

July 2022
I previously had this as a negative review, because it was a paid port of a totally free game, but the devs have since made it free, so that is no longer true. Excellent game, and remember to support the original developer if you can!
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Nov. 2019
July 2019
An excellent commentary on the shortcomings and sometimes destructive nature of our modern media and news coverage. Highly recommend. A video of my playthrough here: https://youtu.be/R5CGpgx-WxU
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July 2019
We become what we behold is over in 5-10 minutes, and there's not a lot of replay value. But those 5-10 minutes really made an impression on me when I first played it for free online, because in those short minutes Case helped me grock a feedback loop which is tearing civilization apart. So I've bought it on Steam to support Case's work. Here's what I recommend: play the game on Nicky Case's website (it's available as of this review), https://ncase.me/ and if you think it showed you something important, buy it on steam to support his work, as I did. Or better yet, become a patron.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 02 April 2025 23:21
SteamSpy data 02 April 2025 10:40
Steam price 02 April 2025 23:21
Steam reviews 31 March 2025 19:45

If you'd like to dive deeper into the details about We Become What We Behold [Fan-Made Port], we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about We Become What We Behold [Fan-Made Port]
  • SteamCharts - Analysis of We Become What We Behold [Fan-Made Port] concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck We Become What We Behold [Fan-Made Port] compatibility
We Become What We Behold [Fan-Made Port]
9.3
5,399
212
Online players
7
Developer
Mismatch Studio, Nicky Case (Originally)
Publisher
Mismatch Studio
Release 09 Jul 2019
Platforms