Way of the Hunter on Steam - User reviews, Price & Information

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Become the new owner of a hunting lodge nestled among gorgeous habitats and rich animal populations. Explore vast open world environments and hunt with a premium selection of firearms. Enjoy the perfect hunt on your own or with friends in co-op.

Way of the Hunter is a adventure, hunting and shooter game developed by Nine Rocks Games and published by THQ Nordic.
Released on August 16th 2022 is available only on Windows in 16 languages: English, French, Italian, German, Spanish - Spain, Arabic, Traditional Chinese, Simplified Chinese, Polish, Russian, Czech, Turkish, Japanese, Hindi, Indonesian and Slovak.

It has received 8,807 reviews of which 6,971 were positive and 1,836 were negative resulting in a rating of 7.7 out of 10. 😊

The game is currently priced at 29.99€ on Steam, but you can find it for 7.45€ on Instant Gaming.


The Steam community has classified Way of the Hunter into these genres:

Media & Screenshots

Get an in-depth look at Way of the Hunter through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: 64bit OS - Windows 10
  • Processor: AMD Ryzen 3 3100 / Intel Core i3-8100
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 960 / Radeon R9 380
  • DirectX: Version 11
  • Storage: 19 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2025
As stated in another review, it would be difficult to review Way of the Hunter without comparing it to COTW, since that's what most folks who enjoy this genre are familiar with. Let's get into how Way of the Hunter does things. - Environment graphic with recent update is way more better than CotW. I cannot look at CotW graphic any more due to bad render distance and close range is worse than WotH. - Hope dev will add tracking dog soon. - Animal behavior seems more realistic. One spooked animal will, in turn, spook the whole herd. Hunting pressure can cause animals to completely avoid an area for a while. Deer, elk, etc. all seem to graze or "feed through" a zone rather than standing stationary for the entire feeding session. Deer will turn their ears and flick their tails while they feed, periodically raising their heads and looking around. Also, whitetails will show their trademark white tail when fleeing, and mule deer have that graceful mulie hop. I've yet to see a herd return to a need zone in the same day after being shot at. - Animal aggression is a recently added feature. I've only experienced it once in-game so far, in which I was charged by a single mountain goat after spooking the entire herd. Seemed a little...arcadey. You can look back through the patch notes to get an idea of their initial implementation of aggression. Not a huge fan of how they've set it up, but I'm sure it will be refined as the developers continue making improvements. - Weapon ballistics are much better than COTW, factoring in bullet velocity, gravity, wind, elevation, and coriolis (so I'm told). Terminal ballistics is measured in joules, and each animal has a range of joules (low to high) which is most effective for an efficient kill. You aren't punished for overkill in the trophy lodge (doesn't lower trophy rating), but the idea of overkill and reduction of harvestable meat does result in lower monetary payouts for using "too much gun". - Blood trails are one of my favorite features of the game. If you turn off the glowy bits in the UI settings, you must actively search for blood, which may be on the ground, on the grass, or on the stem of a bush the deer ran through. Blood has different colors based on what organs were (or weren't) hit, and different impurities (such a bubbles or bits of grass) to help you determine if you made a good shot or not. - The maps are big...more that you'll want to try to walk acoss, and very detailed. The terrain geometry is well done, and I've yet to see tears in textures or seams where two sections of the map meet. Overall, the scenery is gorgeous. - Graphically, it looks good. The anti-aliasing could be toned down a bit, but I run a sharpening filter through the nVidia overlay to reduce fuzziness and film grain. - Performance is good. - WotH solves my single biggest issue with COTW - its locked 480m render distance. Way of the Hunter will render as far out as your system will handle, which makes proper spot-and-stalk hunting much more realistic and fun. - All hunting stands are prebuilt and spread around the map. Most that I've found so far have been in decent locations. - Herd quality (overall trophy ratings) can be improved by removing low-fitness males from the herd (culling). This will, over time, give you more opportunity to take a nice trophy animal. Killing females will lower the overall population of a herd. So, while WotH may not offer the customization features or some of the quality-of-life features of CotW, it represents hunting better in the things that matter - animal behavior, natural beaty, and ballistics. And, I'm perfectly okay with that. I'd rather the developers put the time and effort into making a proper hunting game than a hunting arcade with too much feature creep. Overall, I'd say if you're one of those who wish CotW had more realism, then add Way of the Hunter to your library. You won't be disappointed.
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Dec. 2024
First of all if you are looking for an arcade type game which is point and shoot, this game is not for you. Second, no matter how good you make a game, it can't be exactly like real hunting (been hunting for 50 years and been a big game guide as well.) Thirdly, choose wisely the level you want to hunt at. If you have never hunted before, I suggest you choose some easier settings. What I like about the game is the fact that the physics are pretty good, some of the rifles don't perform the way they do in real life, example the .338 can knock a moose right down or flip the direction it is moving. Plus some of the best rifles I have used in real life are very under rated and powered in the game. I have guided with and shot a .270 pump for years, over 60 animals harvested, usually with one shot. I have killed a moose out to 500 yards with a shot to the head and a deer at over 600 yards, again both with one shot. Another thing that is good is that animals do react to scent, unfortunately there is no scent blockers in the game. I love the side by side, the fast travel is wonderful, and I loved exploring the whole map. Down side is when calling big game we always use both the male and female forms of calling and rattling antlers. I guided a friend on a whitetail hunt and as we sat down in our blind my antlers hit each other and within seconds a buck was charging through the woods to us. Very short hunt. What I would add to the game is fishing, many times when a hunter had filled his tag we would take them fishing, and I would add a boat of some description, canoe, kayak, just to slip down the streams and across the lakes, or to go fishing and water fowling. I have the game settings for the hunt set fairly high and it is a very challenging hunt every time. Oh, and if I am sneaking in from down wind of an animal, they don't spook as easily in real life as they do in the game, just FYI.
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Nov. 2024
Very fun game spent 8 hours managing a herd of white tail and then after 9 hours a huge buck came out then shot. I hit the deer and ran about 12 yards went to get but the small stream made me lose conscious and couldn't find the deer then I broke my key board 10/10 would recommend.
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Nov. 2024
Fun realistic hunting. Very similar to Call of the Wild the difference being in this game you don't have to buy every single item in the game with real money. You can actually play this game and unlock items simply by playing and enjoying the game, as it should be. Really hoping the devs continue support for this game and we see more maps, guns, animals and game stability for years to come! I've only just scratched the surface of all there is to offer here.
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July 2024
Compared to theHunter: Call of the Wild Pros: Vehicle included with the base game! (CotW locks its ATV behind DLC.) You can pause in single player! (HOLY SH*T! Can't do that in CotW, unless you use the "suspend process" hack. THIS FACT ALONE IS ENOUGH TO CONVINCE ME THAT COTW DEVS DO NOT PLAY THEIR OWN GAME.) Much more transparent about how respawns / herd management works. Assistance can be customized to a higher degree so that the experience is as challenging or as easy as you want it to be. Thunderstorms are way more awesome. Weather forecast helps you plan your hunt. Harvest interface is miles above CotW, like an interactive version of X-Ray cam from Sniper Elite. Animal anatomy is more detailed (arteries, ribs). Besides just Vital/Non-vital/No Organs Hit you can get more information about which organs were hit when examining the blood. Easier to keep track of individual herds, since each herd's territory and associated need zones are indicated on the map. Cons: Fewer fast travel points makes it more of a chore to get to where you want to go. [Edit: They added more in May 2024.] Much less guidance on the performance characteristics of different weapons / ammunition. No handguns. No bow perks. No option to display hunting pressure, though it is present as a game mechanic. No stealth gauges (though some may prefer this additional realism). [Edit: Apparently the spook mechanism is actually considerably less sophisticated than CoTW. Do a search.] Somewhat higher hardware requirements. Using "Hunter Sense" makes the edges of your field of view blurry and desaturates the colors, but you'll probably be spending most of your time in this, since it's the only way to have animal signs highlighted and the only way you get tracking information from animal calls. Not really a big deal, just a minor annoyance. CotW's "god rays" don't really exist here so you won't be taking as many screenshots of the sun beaming through the trees. Neutral / Personal taste: Has a story mode. Callers have to be leveled up. Visuals have a different feel to them compared to CotW. Personally I'd call them more "dream-like". Sometimes it's nice to take a break from CotW. CotW has more maps available (as DLC). If you have the disposable income for both games, buy both games (on sale). If you only want to buy one, WotH feels more "natural" and less "gamey", but CotW has considerably more variety of weapons and maps (at a price). CotW has substantially less goodwill from its players due to an earned reputation of ignoring some high-profile longstanding bugs.
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Frequently Asked Questions

Way of the Hunter is currently priced at 29.99€ on Steam.

Way of the Hunter is currently not on sale. You can purchase it for 29.99€ on Steam.

Way of the Hunter received 6,971 positive votes out of a total of 8,807 achieving a rating of 7.73.
😊

Way of the Hunter was developed by Nine Rocks Games and published by THQ Nordic.

Way of the Hunter is playable and fully supported on Windows.

Way of the Hunter is not playable on MacOS.

Way of the Hunter is not playable on Linux.

Way of the Hunter does not currently offer any DLC.

Way of the Hunter does not support mods via Steam Workshop.

Way of the Hunter does not support Steam Remote Play.

Way of the Hunter does not currently support Steam Family Sharing.

You can find solutions or submit a support ticket by visiting the Steam Support page for Way of the Hunter.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 17 April 2025 00:37
SteamSpy data 20 April 2025 18:22
Steam price 21 April 2025 20:48
Steam reviews 20 April 2025 04:04

If you'd like to dive deeper into the details about Way of the Hunter, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Way of the Hunter
  • SteamCharts - Analysis of Way of the Hunter concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Way of the Hunter compatibility
Way of the Hunter
7.7
6,971
1,836
Online players
509
Developer
Nine Rocks Games
Publisher
THQ Nordic
Release 16 Aug 2022
Platforms
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