Sync your Steam wishlist to track the lowest game prices instantly. No login required, just paste your Steam profile URL! ⚡ Try Wishlist Radar!
Sync your Steam wishlist to track the lowest game prices instantly. No login required! ⚡ Try Wishlist Radar! Close

Warlord: Britannia on Steam - User reviews, Price & Information

Quick menu

Lead a Roman expeditionary force into the heart of Ancient Britain! Recruit, promote, and upgrade your legionaries while constructing a series of fortified marching camps. Use Roman tactics and strategies to conquer the entire island and become Warlord!

Warlord: Britannia is a open world, strategy and base-building game developed and published by Darkmatter Games.
Released on May 24th 2022 is available in English only on Windows.

It has received 1,731 reviews of which 1,529 were positive and 202 were negative resulting in a rating of 8.4 out of 10. 😎

The game is currently priced at 16.79€ on Steam.


The Steam community has classified Warlord: Britannia into these genres:

Media & Screenshots

Get an in-depth look at Warlord: Britannia through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows Vista 64-bit
  • Processor: i5 Quad Core
  • Memory: 8 GB RAM
  • Graphics: GTX 1050 Ti
  • Storage: 5 GB available space
  • Additional Notes: Not tested on hardware under these specs. Quality settings can be lowered to increase performance.

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

48 hours played
July 2026
My Experience In Warlord: Britannia, you command a Roman Legion during an invasion of, well, Britannia. The game is actually fairly simple and straightforward but is still an odd mix of genres and elements. There's some tactics and strategy involved, some army management, some basebuilding, and some first person action. It's something I still kind of struggle to boil down. Ultimately the best thing I came up with is that WL:B is pretty much "Baby Mount & Blade" in the same way I'd call Ravenfield "Baby Arma 3." No insult intended, I believe the simplicity of the game is actually a strong point. Right from the start, you can tell visuals and sounds are not really this game's strong suit. The models are simple rectangles with balls for heads. They look like if you took the pawns from Prison Architect or Rimworld and turned them into 3D. Conquering settlements is a simple matter of eliminating all defending enemies. Once that is done a pop-up window appears with several options. You can loot or enslave -in degrees- the settlement which will rile up the population but earn you a good amount of money and resources in the short term. You can also choose to tax/extract instead, which can give you a decent but reliable income of money and resources. The options make it a bit interesting, and different types of settlements such as farms will be better for extraction rather than taxation, but in reality you would only want to do loot/enslave in the very early game for emergency resources or later on to finish quests/get achievements. The unrest of conquered settlements and sometimes even hostile ones is also something you have to be careful and watch out for, as high unrest can lead to ambushes on your marching force or surprise attacks on your camp. And the aforementioned revolts and raids. One of the first things the game instructs you to do is to set up your home base. You basically put down a hidden banner and that's designated as your home base. You can build tents as living quarters, various forms of storage, and some walls, battlements and towers for defence. But the biggest and most surprising thing was that everything you place down in your home base actually gets saved into a preset. With a couple clicks in the camp menu, you can form up your legion, pack up your home base and move it elsewhere. This kind of "Nomadic" home base is unique to this game and is important as you move up further inland, not only that but you should take care not to camp near roads or settlements as it means its more likely for enemies to run into the camp. When it comes to your Legion, we start with recruitment. It costs gold, varying depending on what type of soldier you're recruiting. Each soldier needs living space and will take up a daily cost of food, supplies and silver. Soldiers can be assigned to standby for the call to arms, to guard duty, or as workers to help build the camp or cut down trees for timber. Food/supplies shortage can affect factors such as health, damage and ammunition, while surplus provides a buff. When you have your troops ready, you press a button in the Legion tab that calls up everyone to prepare for battle. This opens up a set of simple but fun controls and command. At the most essential level, you can set your units to follow a marching, battle or testudo formmation and they will organize accordingly depending on how many units you have and their types. Every formation also has sub-types, such as 1 column or 2 column marches, 3 rows or 2 rows battle/testudo, and so on. Some additional commands such as enabling/disabling ranged attacks and torches at night are also available, providing just a little extra level of control. Call me cruel but one of my favorite things to do is to sneak up on a settlement just enough until my artillery is in range to begin bombarding it. While for the most part it's nothing advanced, it's simple and accessible fun that gives you just the right amount of control over your forces in battle. With the way you have to slowly expand your camp and legion, there's a very strong and solid sense of gradual progression which I greatly desire from games like this and absolutely love to see. There is nothing quite like seeing how big and experienced your legion has become and the battles they participate in becoming so massive. For as much as I've praised the game, I do have to admit it has a number of flaws, mainly in some ideas feeling undercooked or unexplored and a lack of QoL in some places. These types of games can get repetitive after a while. I'm writing my review after conquering the lowlands which is only one third of the world because I feel I had seen almost everything the game has to offer for me. Though I feel this is just a sort of "cursed" game design problem that comes packaged with these types of games. Like I mentioned, when I first played it on my old laptop I had some performance issues and the game didn't click with me initially. Even now with my new, much more powerful laptop I still ran into some unstable and lower frames but no freezing except for when saving the game. I'm not a technical guy, but I have a feeling it's due to some fundamental functions of the game not being quite optimized despite its simple appearance. Officer ranks just prove extra health, damage and "luck" AFAIR to that specific soldier. For how expensive they are to upkeep and promote to those positions in the first place they can feel kind of useless outside of being a stronger soldier. Signifiers and Cornicens are worst offenders of this, since they basically sit in their designated formation spot while everyone else fights around them. I wish the Officers actually had more additional or unique benefits to their unit or even the legion at large to justify their costs so they're not just a slot to fill. In the early game it feels nice to single out soldiers for promotions and upgrades, but later in the game it can get tedious and more often than not I wish there was some sort of automatic backfill for ranks and topping up units when they come back from a battle with casulties. Likewise for upgrades or at least an option to filter out who has which level of armor instead of having to manually look through every tiny dot on the legion tab and read what type of armor they have before choosing to upgrade or not. The management UI can be unclear in places, and I believe that's largely due to the map being forced to take up half the screen while the UI scaling option doesn't help with enlarging icons or things I actually need to be able to read at a glance. The map should be seperated, while something like the Legion tab should be reworked to be zoomable on specific units like Shadow of Mordor/War or easily filtered/sorted somehow. Conclusion Ultimately, I still recommend this game. I know I did highlight a bunch of negatives about the game but it should show you how much I enjoyed it and had a great time with that I'm still willing to recommend it despite its flaws. Then again, I may be a little biased because I'm exactly the kind of guy that enjoys this kind of light strategy and action blend, and also just so happens to be able to stomach a lot of negatives and see it through. There are good ideas here, with simple but satisfactory execution. The price can be a bit steep considering the flaws so I can understand any apprehension towards buying it off sale. If the idea of the game interests you, but the flaws put you off, then at the very least I do advise you to keep an eye out on Darkmatter Games' upcoming sequel of sorts - Warlord: Awaji. This review had to be shortened due to Steam's character limit [url=https://mhmdcrnr.wordpress.com/2026/07/16/warlord-britannia-review/]Full Review Here. Please remember to check other reviews to make a properly informed decision about purchasing this game. I am but one man speaking from my own experience and with my own preferences.
23 hours played
May 2026
This game is quite fun, it SERIOUSLY needs some optimization as in the late game it lags HARD even on low graphics
29 hours played
Sept. 2025
Very fun game even though the combat game play is repetitive its fun to play once i forgot about how janky it is. The real fun is building up your legion and making camps for them, although the game inst exactly designed to make this process smooth (the mechanics behind transferring soldiers between centuries is literally just linked lists stepping forward or back, duct tape programming). The bad? Once your legion is assembled performance drops, no matter how you try to optimise it... you can mitigate by assigning centuries far away but it will still affect performance. Everything becomes a lag beyond 50% completion and saving the game takes forever, if you manage to find a moment when none of your legion is fighting anyone... which basically almost never happens, so your only option is to speed run to completion and thank the oracles if you ever manage to restore health, save the game... and reload it so the 300 000 arrows and chopped heads produced by the latest battles despawns and frees some of the load on your CPU. 30 hours of fun tinkering cannot be a thumbs down though, I enjoyed it but I wish it was better optimised.
16 hours played
Aug. 2025
If Mount & Blade Bannerlord had a lighter, simpler interface (in a good way), with the ability to more seemlessly (native) modify army composition, custom design one's own fortresses and bases, in a historical Britannic setting with detailed Roman army and subjugation tactics... in a beautiful simplified but gorgeous graphical overhaul... then you would almost have a game as awesome as this. Highly recommend!
61 hours played
Aug. 2025
Incredible game! Unique and utterly engrossing! Scratches so many itches of mine that I'm starting to think I may have lice. Never have I had so much fun subjugating my IRL homeland. Crush those filthy tree worshipping hermits for the Senate!

Similar games

View all
Praetorians Praetorians is set amidst the political machinations of an emerging Roman Empire. You will be transported back to the dusty battlefields of Egypt, the combat theaters of Gaul and finally to the heart of the Empire itself, Italy in the crusade to become Emperor.

Similarity 56%
Price -92% 0.40€
Rating 7.7
Release 11 Apr 2014
Hegemony III: Clash of the Ancients Command armies, manage resources, and build an empire in this real-time strategy wargame from Longbow Games. Will Rome fulfil its destiny to rule the ancient world or will history be rewritten to forge a new Etruscan, Gallic, or Greek hegemony!

Similarity 55%
Price -35% 18.41€
Rating 7.7
Release 25 Aug 2015
The Last Haven The world after a nuclear war. Manage the settlement, learn technology, make decisions, produce weapons, ammunition, organize defense, raid for supplies on other areas, do not let residents die, survive the nuclear winter.

Similarity 55%
Price 16.79€
Rating 6.0
Release 17 Feb 2023
Defense Zone 3 Ultra HD The sequel to the hit strategy game, with new weapons, landscapes, and options.

Similarity 54%
Price 8.19€
Rating 7.6
Release 14 Dec 2016
Age of Steel: Recharge "Age of Steel: Recharge" is a 2D strategy with a view from the side. You're taking the role of commander, who was entrusted the management of the military base. Your mission is to defend a base from the waves of enemies at any price.

Similarity 53%
Price -95% 0.35€
Rating 7.2
Release 06 Jan 2016
Zombie Tycoon 2: Brainhov's Revenge Pick your faction, Monster, strategy, and find out who gets to become King of the Undead!

Similarity 53%
Price -14% 4.30€
Rating 7.0
Release 09 Dec 2013
Space Pirates And Zombies 2 Design and then improve the ultimate mothership. Explore a persistent living galaxy populated by 200 unique captains that can do everything you can do. Survive the zombie infection and then fight them back. Make allies and start your own faction. Build your empire. Also includes Sandbox Mode.

Similarity 52%
Price 19.99€
Rating 7.6
Release 07 Nov 2017
Village Feud The 2 villages on the island don't get along very well. You are the mayor of one of these cities, grow your city, earn gold, buy troops and attack the other village. Defeat the other mayor and claim the island, play against your friends or try out singleplayer.

Similarity 52%
Price 3.99€
Rating 6.9
Release 21 Jun 2019
Taur Taur is an action-strategy sci-fi game. Control the Prime Cannon and unlock all of its powerful weapons and abilities. Build turrets, droids, aircraft and more as you fight to protect the homeworld of the Tauron droids against a relentless invasion. Will your Taur stand against the Imperion warmachine?

Similarity 52%
Price 20.99€
Rating 7.7
Release 19 Feb 2020
Roman Triumph: Survival City Builder At the farthest reaches of the empire, a new Roman city is born! Manage and grow your city, please the gods, and survive against barbarians and mythological threats to achieve Roman Triumph!

Similarity 52%
Price -54% 11.51€
Rating 8.5
Release 16 Sep 2025
Meet Your Maker Meet Your Maker is a building game of brutal expression and conquest. Unleash your inner evil genius in co-op or single-player to build the ultimate fortress of devious deathtraps, or take on those built by others in a high-stakes heist to steal resources essential for your survival.

Similarity 51%
Price -75% 5.04€
Rating 7.0
Release 04 Apr 2023
Die Young Kidnapped for no clear reason to a dazzling yet mysterious island on the Mediterranean Sea, a young girl has to find a way to escape. Armed with only her wits, agility, and the will to stay alive, she must make her getaway or Die Young.

Similarity 50%
Price -90% 1.06€
Rating 7.6
Release 12 Sep 2019

Frequently Asked Questions

Warlord: Britannia is currently priced at 16.79€ on Steam.

No, Warlord: Britannia is currently not on sale. You can purchase it for 16.79€ on Steam.

Yes, Warlord: Britannia received 1,529 positive votes out of a total of 1,731 achieving a rating of 8.43.
😎

Warlord: Britannia was developed and published by Darkmatter Games.

Yes, Warlord: Britannia is playable and fully supported on Windows.

No, Warlord: Britannia is not playable on MacOS.

No, Warlord: Britannia is not playable on Linux.

Warlord: Britannia is a single-player game.

Yes, there is a DLC available for Warlord: Britannia. Explore additional content available for Warlord: Britannia on Steam.

No, Warlord: Britannia does not support mods via Steam Workshop.

No, Warlord: Britannia does not support Steam Remote Play.

Yes, Warlord: Britannia is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Warlord: Britannia.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 07 August 2026 12:32 UTC
SteamSpy data 01 August 2026 21:01 UTC
Steam price 11 August 2026 18:29 UTC
Steam reviews 11 August 2026 20:07 UTC

If you'd like to dive deeper into the details about Warlord: Britannia, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Warlord: Britannia
  • SteamCharts - Analysis of Warlord: Britannia concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Warlord: Britannia compatibility
Warlord: Britannia
Rating
8.4
1,529
202
Game modes
Features
Online players
16
Developer
Darkmatter Games
Publisher
Darkmatter Games
Release 24 May 2022
Platforms