Wandering Sword on Steam - User reviews, Price & Information

Quick menu

Wandering Sword is a Chinese martial-arts RPG where you play a young swordsman caught up in a feud and nearly dies. Escaping the event puts you on the path of pursuing the highest form of martial arts and exploring the pugilistic world to become the great hero you are always destined to be.

Wandering Sword is a rpg, martial arts and pixel graphics game developed by The Swordman Studio and published by Spiral Up Games.
Released on September 14th 2023 is available only on Windows in 3 languages: Simplified Chinese, English and Traditional Chinese.

It has received 30,920 reviews of which 29,332 were positive and 1,588 were negative resulting in an impressive rating of 9.3 out of 10. 😍

The game is currently priced at 19.60€ on Steam with a 20% discount, but you can find it for 19.24€ on Instant Gaming.


The Steam community has classified Wandering Sword into these genres:

Media & Screenshots

Get an in-depth look at Wandering Sword through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows® 7 SP1 / 8.1 / 10 64-bit
  • Processor: AMD FX-4350 / Intel® Core™ i3-3210
  • Memory: 8 GB RAM
  • Graphics: [Integrated graphics not supported]AMD Radeon™ RX 560 (4GB VRAM) / NVIDIA® GeForce® GTX 1050 (4GB VRAM)
  • DirectX: Version 11
  • Storage: 7 GB available space
  • Sound Card: DirectX Compatible Sound Card

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

June 2025
The game, overall, is great. I dont really tend to leave reviews often so Ill do my best to highlight the aspects of the games that caught my eye, both for good and not so good reasons. MAIN STORY Pros: + Mostly Linear: I’m a big RPG fan, so I usually enjoy branching paths. But with how common that’s become—and how many developers seem to think players need control over every aspect of the story—it was refreshing to see the developers here focus on telling the story they wanted to tell. There’s less player meddling, and I appreciated that. + The Southern Chronicles Expansion: Absolutely amazing. The writing is strong, the story beats land well, and the main character shows more agency than in any other part of the game. In my opinion, this is the best-written section of the entire game. I really hope the developers use it as a baseline for future DLC and projects. Mixed: +/- The Ash and Dust Expansion: This one’s a bit of a mixed bag. While the new story content and antagonists introduced here are great, it feels like the expansion steals some spotlight from the main storyline. The original antagonists end up with just one or two quests, almost like an afterthought. Cons: – Underdeveloped Main Character: His goals and ambitions are often murky or outright forgotten. Without diving into spoilers, he starts the main quest with a very clear objective, but once he joins his sect, that goal is almost completely dropped—only resurfacing in the final stages of the story, and even then, it’s resolved very quickly. He also remains mostly static throughout, with very little character growth or change. – Awkward Romance Option: The main romance feels oddly handled—both extremely forced and simultaneously like the developers didn’t fully commit to it. – Opaque Story Triggers: Progression in the main story is often tied to vague or hidden conditions that most players wouldn’t discover without a guide. These range from completing unrelated side quests to having a specific companion in your party, or needing a certain affinity level with another character. Sometimes these hidden requirements add to replay value—but when they lock away key story context behind optional dialogue from a companion who can easily die before you even realize they exist, it becomes frustrating. – Abrupt Ending: The main story ends rather suddenly. The transition to the ending slides feels rushed. Having a robust epilogue before the ending slides would have been a great addition. COMPANIONS Pros: + Varied Cast: You’ll find companions covering just about every specialty, letting you build party compositions that suit your main character and playstyle. + Individual Content: When companions do get their own content, it’s usually quite good (though not all are created equal). Mixed: +/- Reactive Dialogue: Companions often react to ongoing events, which is great. Their involvement can range from giving useful clues to outright saving another character—if they’re present. However, this richness is mostly limited to the Southern Chronicles, Ash and Dust, and parts of the later main story. Earlier segments feature very little of this. EXPLORATION & SIDE QUESTS Pros: + Excellent Integration: Exploration and side quests are deeply intertwined. Every destination feels distinct, thanks to its visual identity and the unique quests you can discover there. + Quest Variety: Side quests range from small errands to large, multi-stage adventures. The longer ones are some of the best content in the game, both narratively and gameplay-wise. Cons: – Abstract Fail Conditions: Some side quests suffer from the same issue as the main story: failing to meet vague, hidden requirements (or completing events in the wrong order) can cause quests to end prematurely or resolve in unsatisfying ways. COMBAT Pros: + Build Variety: The game offers impressive flexibility. Different cultivation methods can be mixed and matched, and you can use different weapon types to tailor your build exactly to your preferences. +It just works: If you’re a fan of turn-based combat, there’s a lot here to enjoy. Its fun. Cons: – Weapon Imbalance: Some weapon types fall off hard in the late game and become much less viable than others. Thats pretty much all I have to say. The game was a very fun experience and am waiting excitedly for the next dlc and any future project made by this studio :).
Expand the review
May 2025
TLDR: Great Game, Love It, 10/10 - buy it if you want a fun story with interesting combat system and an old school RPG feel. I bought this game charmed by the 2D-pixel graphics and interesting combat system hinted at in the promo videos, along with an unfolding narrative that promised an intriguing story. Nearly 700 hours later, I can say that I'm thoroughly satisfied with my purchase. When I started, the English translation was a little... rough, and it was hard to grasp some cultural idioms that were used throughout the course of the game, but as time progressed and I went through multiple playthroughs, I could see the developers were continually improving not only their combat system and game mechanics but the dialogue as well. Granted, it's still a little rough and a bit hard to follow for a new player (I got a friend to play the game, and I had to explain a few of the plot points for him to connect things together), but I continue to see updates that make me hopeful things will continue to progress to a more polished game. The game doesn't hold your hand when it comes to side quests, and if you progress too far in the main storyline, you can miss out on a lot of side content. I learned before every rank upgrade (you'll understand what I mean as you play through the story) it would benefit you to visit all areas you can and talk to every NPC. I wouldn't mind an easier way to check on or be notified about certain quests, but I understand the developer's decision to do it this way. In the game, you have a choice of several weapon types: Swords, Sabers, Fist, Polearms, and Hidden Weapons. At release, Swords were by far the best choice you could choose, and as time progressed, there has been a lot of effort to balance these choices, but I personally still think Swords are superior until you unlock some 'Legacy' options on subsequent playthroughs. I'd love continued balance and added abilities to the other weapon choices. Fists feel like it's at a good place; maybe a few more skills or buffs to make it perfect, but Sabers, Polearms, and Hidden Weapons all take too long to come online for builds, in my opinion. Outside of that, I'd love to learn more about the traveling companions you can pick up along the way. Again, the developers added a lot to these interactions through the free updates, and I hope the new DLC coming out continues the trend. My boy Wuei Huo needs more representation. Now, I've said a lot and put forth things I'd love to see added, but are there cons to the game? Of course, it's the same as any other game, but beyond those rough points I already mentioned, I fully admit I'm too biased to nitpick anymore. So I'll end with this: Wandering Sword has heart. You can tell that a lot of passion has been put behind it, and I think that if you like this type of RPG, it's worth your time to play.
Expand the review
April 2025
Wandering Sword is the best Chinese martial arts RPG game that I have ever played. There are so many positive things about this game but I thought I would just share a few of my favourites. 1. Martial arts and meridian systems - you get the chance to really customize not only your main characters but also all the other characters in your party. Learn all your favourite martial arts on your main character and become overpowered! 2, Unlike most RPGs, this one has very little grinding. The only time you need to grind a little is to get some extra items to sell for cash or get some martial points to train your new skill. Again, this grinding is minimal. You will probably only spend like 30 minutes grinding for marital points and you can already max out your new skill. 3. Well thought out, deep and beautiful storyline - Most games that I played have storylines written like a afterthought (or a 3rd grader). Wandering Sword's story lines and all the side stories of its characters makes you just want to read through all the dialogue and really appreciate what is going on. Playing Wandering Sword is like reading a good book. 4. Great replayability - Every interaction, every decision, every character recruited may result in very different outcomes. After playing for 3 times, i still want to explore other potential game and character endings! All in all, a really must play for those chinese rpg fans. You will not regret it!
Expand the review
March 2025
Ah. There's nothing quite like making people like you by giving them expensive gifts. And then beating them up in a 'spar' until they cough it all back up along with everything else they own.
Expand the review
Nov. 2024
Wandering Sword Review An Impressive 1st Game from a New Developer! I love the martial arts genre since the first time I watched a Bruce Lee film as a kid. I have watched a lot of kung fu, wuxia and even a couple xianxia movies, and read a couple of comics, but even then I’m no expert. When I saw the trailer for Wandering Sword, I felt a rush of excitement. I have always wanted to play a martial arts RPG and how better than with an HD-2D retro style, like Octopath Traveller? Ok, Let’s see what Wandering Sword has to offer: A Different Type of Fantasy Wandering Sword is a RPG of the Wuxia genre. Wuxia is a Chinese fantasy genre with a couple of peculiarities: It happens in Ancient China (the period may vary), it features the martial arts underworld with its many organizations, martial arts have a very prominent role, and humans are the main antagonists. Usually, martial arts ARE the magic of the characters. Wandering Sword has everything I mentioned in spades. Wonderful Presentation: The graphics of Wandering Sword are one of its strengths. Like Octopath, they go for a retro look but with many modern effects (like shadows and illuminations), and the scenario design transport you to a beautiful Ancient China setting. But not everything is retro; the actual character art, is magnific and uses manhua style (Chinese comics, which have expressive faces like in manga but with more believable proportions, and they have fit bodies like in western comics), and all characters have a very unique look. The music goes from adequate to outstanding. Some of the songs are stuck in my head! The soundtrack is available as part of the deluxe edition of the game. Novel Progression System While many games out there emulate the stablished RPG genre, Wandering Sword doesn’t. You wear one weapon, an armor, a helmet, boots and an accessory, each with ten tiers of power (plus rarity), and you get a lot of power from that. There are 5 categories of weapons, each with their own specialties: swords (the most versatile, good range), polearms (specializing in areas around you), sabers (specializing in areas in front of you), fists (specializing on damaging one target) and hidden weapon (specializing at ranged attacks). Most characters only master one category, with the exception of the MC (who can master all weapons, but that is not recommended) and one other character (who uses either fist or hidden weapon). There are no classes or levels here. Instead, you progress with two types of experience points: martial points are used to learn and improve the many types of martial arts. Each weapon type gets its own secret moves, which are divided in 4 tiers of power: normal, special, mighty and unique (plus rarity). Apart from them, all but one character learn Lightness skills (which buff your movement but with a couple of damaging ones), and Cultivation skills (which includes heals, buffs, debuffs and damaging ones, with some doing more than one of these). Unless learning from a manual or taught as part of the story, you use your martial points to learn each martial art, and you can also level them up to 10 levels (although some story-related skills can’t be leveled up quickly). Each weapon skill learned adds up to your mastery skills, which affect your attack and defense against other characters using them. Lightness skills are very important for the MC since they give you more stamina for doing things between resting. Cultivation methods are EXTREMELY important for ALL characters, since each one learned and leveled give you the other type of progression points: meridian points. Meridian points improve your base abilities, and are divided in 6 categories, each with a mini upgrade tree. You can reset these at any time to try other possibilities. While they aren’t named Strength, Dexterity etc., they each specialize in a particular category. Story I have a lot of experience with fiction, especially from Asia, and even then, there were parts of the story that really surprised and moved me. I became an instant lifelong fan of some of the characters! While the core of the story is very common, from zero to hero, the trip is where it’s at. We follow the MC from very humble beginnings and watch him grow, train, learn and overcome many trials, and depending on some key decisions, we see his, and his companion, fate. As this is a wuxia tale, we see many well-known, powerful organizations, like Wudang mountain, Shaolin temple, Beggars’ Sect, and some that I haven’t met (maybe they are original) in Liushan School, Minjiang Manor and Bibo School. Characters from these organizations are the meat of the story, and there are many surprises here and there. As I mentioned, the MC is joined by many powerful figures, with at least one from each of the 6 major organizations. Some characters play a VERY important role in the story, while some are merely an afterthought (which is sad). One thing I really liked is that there are MANY women, which aren’t normally featured that much in wuxia (at least the one I have read or watch); there is even a eunuch! I’m surprised because they normally are the bad guys. Combat System The fights in Wandering Sword are an interesting mix of tactical turn based, with the characters moving and using skills, and there is also a “real-time” battle system, though I confess I don’t have as much experience with it. Each turn you can move, then use a martial art. All martial arts but normal-rank ones have a cooldown period, with the most powerful ones starting on cooldown, so you can’t just spam the most powerful ones right off the bat. As mentioned before, there are 4 levels of martial arts, plus lightness and cultivation skills; of each type, you can learn almost all skills in the game, but you can only have 4 ready of each type. There are MANY types of buffs and debuffs, so read carefully your martial arts to see which one you want. You can add up to 4 characters to aid you in combat, but sometimes there are more people helping you. Some of the most memorable battles have your party of 5 aided by an equal or greater force, and with the enemies there can be like 40 characters in combat! Exploration Apart from combat and story cutscenes, there is quite a bit of exploration. There are 6 “life skills”, 2 of them used for gathering resources (fishing and gathering), and 4 craft ones (weapon, tailoring, alchemy and cooking). Each of these life skills have 10 levels of mastery, with higher mastery letting you craft better. During these sections, you can find chests and interact with NPCs. A lot of NPCs can receive gifts to increase your relationship with them, and some can be challenged for their items, consulted for their life or martial skills, and some can even be recruited. I already mentioned that the game doesn’t have levels, but your character does have a kind of “rank”, and you must be at least one level below an NPC to challenge them. Challenging NPCs cost you stamina. Conclusion I really, REALLY enjoyed my 100+ hours with Wandering Sword, and will return to it to get some things I missed. But to be objective, for people that don’t like to use guides and prefer more lineal experiences, maybe Wandering Sword will not be for your liking. For me, it checks all of my list of wants in an RPG. I would give it a score of 8, but knowing the devs, it will probably become a 9 soon. NOTE: I will write my full review in the forums since there is a character limit in here.
Expand the review

Similar games

View all
OCTOPATH TRAVELER™ Eight travelers. Eight adventures. Eight roles to play. Embark on an epic journey across the vast and wondrous world of Orsterra and discover the captivating stories of each of the eight travelers.

Similarity 78%
Price -60% 23.99€
Rating 8.4
Release 07 Jun 2019
Hero's Adventure: Road to Passion Hero's Adventure:Road to Passion is a wuxia open-world RPG. You will commence your journey as an underdog in the tumultuous Martial World and will be met with a wide array of choices as you navigate your own heroic saga.

Similarity 74%
Price -63% 6.59€
Rating 8.3
Release 15 Nov 2023
侠客风云传前传(Tale of Wuxia:The Pre-Sequel) Tale of Wuxia: The Pre-Sequel, the authentic sequel of Tale of Wuxia which surpasses the latter it in every way, is a CRPG developed by Fenghuang Game and Heluo Studio. This U3D-based game includes better story, funnier events and enhanced gameplay.

Similarity 72%
Price -50% 8.49€
Rating 7.7
Release 14 Aug 2017
侠客风云传(Tale of Wuxia) Tale of Wuxia has been dedicated to providing gameplayers with a player-defined platform, where they can customize their own Wuxia. Instead of being restricted to characters’ basic properties, in this new version, gameplayers can also choose the personalities and talents of their own.

Similarity 71%
Price -50% 8.49€
Rating 7.5
Release 28 Apr 2016
Knights of Pen and Paper 2 Prepare to inhabit a world of chivalry, class warfare and off-beat pop references. Knights of Pen & Paper 2 is a turn-based, retro style, pixel-art adventure full of danger, intrigue, death, and saving throws!

Similarity 67%
Price -88% 0.99€
Rating 8.4
Release 20 Oct 2015
The World of Kungfu: Dragon and Eagle Make a name for yourself in this old-school Wuxia RPG. Explore the chaotic lands of ancient China and engage in challenging turn-based battles to change the world of kungfu forever.

Similarity 66%
Price -30% 10.49€
Rating 6.6
Release 23 Oct 2024
OCTOPATH TRAVELER II This game is a brand-new entry in the OCTOPATH TRAVELER series, the first installment of which was initially released in 2018 and sold over 3 million copies worldwide.

Similarity 66%
Price -56% 26.63€
Rating 9.2
Release 24 Feb 2023
河洛群俠傳 (Ho Tu Lo Shu : The Books of Dragon) Ho Tu Lo Shu: The Books of Dragon offers a highly freedom to play in an wuxia style open world. With realistic art style and rich character development, you can explore a vast wuxia world and create your own adventure with the company of various memorable characters.

Similarity 65%
Price -50% 7.75€
Rating 8.0
Release 14 Nov 2018
Path of Kung Fu Path of Kung Fu is a Wuxia RPG that blends classic martial arts storytelling with open-world freedom. Master kung fu, navigate the Jianghu's bloody conflicts, and rise from a novice to a legendary hero. Subscribe to top-rated Workshop MODs to elevate your experience to the next level!

Similarity 63%
Price -10% 13.31€
Rating 7.2
Release 29 Apr 2025
Fate Seeker Fate Seeker is an original action role-playing PC game developed by JSL ENTERTAINMENT. You play as “the Chosen One”, destined to change the universe. Wonder freely in countless main storyline, and challenge yourself to solve mysteries, master martial art and nurture friendship or even true love.

Similarity 62%
Price -50% 8.94€
Rating 8.9
Release 07 Aug 2018
Eiyuden Chronicle: Hundred Heroes Eiyuden Chronicle: Hundred Heroes is designed to bring players a modern take on a classic JRPG experience. Get ready to lead 100+ playable characters through a war-torn world only you can save.

Similarity 61%
Price -95% 2.92€
Rating 7.5
Release 23 Apr 2024
Gujian3(古剑奇谭三) Gujian 3 is a mass 3D single-person RPG developed by Aurogon Info & Tech (Shanghai), a subsidiary of Wangyuan Shengtang. As the latest hit of the Gujian series, it boasts more free and smooth combat experience with its full real-time combat system. This generation expands the world of Gujian based on previous works.

Similarity 59%
Price -70% 7.49€
Rating 8.5
Release 14 Dec 2018

Frequently Asked Questions

Wandering Sword is currently priced at 19.60€ on Steam.

Wandering Sword is currently available at a 20% discount. You can purchase it for 19.60€ on Steam.

Wandering Sword received 29,332 positive votes out of a total of 30,920 achieving an impressive rating of 9.29.
😍

Wandering Sword was developed by The Swordman Studio and published by Spiral Up Games.

Wandering Sword is playable and fully supported on Windows.

Wandering Sword is not playable on MacOS.

Wandering Sword is not playable on Linux.

Wandering Sword is a single-player game.

There are 3 DLCs available for Wandering Sword. Explore additional content available for Wandering Sword on Steam.

Wandering Sword does not support mods via Steam Workshop.

Wandering Sword does not support Steam Remote Play.

Wandering Sword is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Wandering Sword.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 27 June 2025 00:51
SteamSpy data 28 June 2025 11:58
Steam price 01 July 2025 20:49
Steam reviews 01 July 2025 22:05

If you'd like to dive deeper into the details about Wandering Sword, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Wandering Sword
  • SteamCharts - Analysis of Wandering Sword concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Wandering Sword compatibility
Wandering Sword
9.3
29,332
1,588
Game modes
Features
Online players
1,602
Developer
The Swordman Studio
Publisher
Spiral Up Games
Release 14 Sep 2023
Platforms
By clicking on any of the links on this page and making a purchase, you may help us earn a commission that supports the maintenance of our services.