VVVVVV on Steam - User reviews, Price & Information

VVVVVV is a platform game all about exploring one simple mechanical idea - what if you reversed gravity instead of jumping?

VVVVVV is a pixel graphics, precision platformer and platformer game developed and published by Terry Cavanagh.
Released on September 07th 2010 is available on Windows, MacOS and Linux in 20 languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese, Traditional Chinese, Turkish, Ukrainian, Catalan, Irish, Welsh and Arabic.

It has received 10,044 reviews of which 9,669 were positive and 375 were negative resulting in an impressive rating of 9.3 out of 10. 😍

The game is currently priced at 4.99€ on Steam, but you can find it for 1.16€ on Instant Gaming.


The Steam community has classified VVVVVV into these genres:

Media & Screenshots

Get an in-depth look at VVVVVV through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows XP
  • Processor: 2 GHz
  • Memory: 256MB
  • Graphics: Direct X9.0c Compatible Card
  • DirectX®: DirectX® 9.0c
  • Hard Drive: 42MB
  • Sound: Standard audio
MacOS
  • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later
  • Processor: Intel Mac 2 GHz
  • Memory: 256MB
  • Hard Drive: 42MB
  • Sound: Standard audio
Linux
  • OS: Ubuntu 12.04 LTS
  • Processor: 2 GHz
  • Memory: 256MB
  • Graphics:
  • Hard Drive: 42MB
  • Sound: Standard audio

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2025
GOD this is a good game. Very tightly designed yet also very comprehensive. Tough but fair and consistent. Excellent excellent game. The room titles by Bennett Foddy are a very nice touch :) wholeheartedly recommend.
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Jan. 2025
this game generally looks much harder than it actually is, except for the "doing it the hard way" section which did take about 30 mins to beat, i didn't end up being frustrated with the game as brute forcing through problems is usually sufficient to solving them, exploring the map is quite fun and returning to an area is simple so its best to simply enter all the holes you can find and the music here is also amazing, making the journey a banger all the way through its quite cheap and well worth the price for the playtime you get, and somehow it still gets occasional updates
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Oct. 2024
Getting the trinket on "Edge Games" is harder than edging to futanari netorare doujins for 4 hours but this game is still really fun
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Oct. 2024
Please excuse my long playtime of 73 hours. Most of those hours I spent working on a level. I really like this game, and I could take note of various aspects and details of the game that I personally find to be awesome. I'd finished the game several times and have enjoyed nearly every single run I've had. The level designs are intriguing and the snark radiating from the level names are worth a smile similar to the one on the crewmates' faces. (But I don't think that would be physically possible in real life; it would probably seem off-putting... and a little creepy. Ehhh-h-h.) The soundtrack and sound design are also very awesome to listen to. My personal favorite songs in the entire soundtrack are "Popular Potpourri" and "Piercing the Sky", both of which manage to give me chills during pretty much every single second I listen to them. The custom levels included are challenging and feel cool to play. On the topic of "custom levels", I love the inclusion of a level editor, as I am, as I very proudly state in most of my reviews regarding games with level editors, an avid fan of level editors. Also, the Gravitron is paaaaiiiin. It's so epic. What I find strange though is that the controls can feel kind of slippery at times. Case in point: I am moving my character and I end up holding the arrow key to get to a point where I'm about to fall through a hole, with spikes on each side; I let go of the key when I reach the spiked hole so as to not die from the spikes, and instead of stopping instantly—which would be the action most likely to be expected, the character continues to move at least 2 pixels to the direction of the arrow key I was a split second ago just holding and my character ends up dying. The strangest occurrence, but it's not entirely detrimental to my experience of the game, which has been great from start to finish. Because of this game, I will forever be haunted by the words "Veni Vidi Vici", and I cannot complain about that lol. This game is awesome.
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Oct. 2024
Don't be fooled by my short playtime on Steam, I have another 80 hours on 3DS. This isn't even that long of a game, probably only about 5-10 hours. However it's incredibly fun and leaves you wanting more after beating it, which it gives you! The level editor and player levels add hours of fun on top of this already brilliant game, and better yet, all of the hand picked custom levels are brilliant! (Quite rare for user made content to be this good in any game!)
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 08 April 2025 04:03
SteamSpy data 10 April 2025 18:21
Steam price 12 April 2025 20:45
Steam reviews 11 April 2025 20:00

If you'd like to dive deeper into the details about VVVVVV, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about VVVVVV
  • SteamCharts - Analysis of VVVVVV concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck VVVVVV compatibility
VVVVVV
9.3
9,669
375
Online players
18
Developer
Terry Cavanagh
Publisher
Terry Cavanagh
Release 07 Sep 2010
Platforms
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