Vomitoreum

Vomitoreum is an FPS Metroidvania with a focus on atmosphere and horror, inspired by the paintings of Zdzisław Beksiński.

Vomitoreum is a metroidvania, horror and action game developed and published by Scumhead.
Released on July 30th 2021 is available in English on Windows and Linux.

It has received 901 reviews of which 824 were positive and 77 were negative resulting in a rating of 8.6 out of 10. 😎

The game is currently priced at 8.19€ on Steam.


The Steam community has classified Vomitoreum into these genres:

Media & Screenshots

Get an in-depth look at Vomitoreum through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: 64-bit
  • Processor: 2.4 GHz Dual-Core
  • Memory: 4 GB RAM
  • Graphics: Dedicated GPU - anything capable of running OpenGL 4.0 (eg. ATI Radeon HD 57xx or Nvidia GeForce 400 and higher)
  • Storage: 2 GB available space
  • Sound Card: DirectX® 9.0b compatible 16-bit sound card and latest drivers
Linux
  • OS: glibc 2.16+, 64-bit
  • Processor: 2.4 GHz Dual-Core
  • Memory: 512 MB RAM
  • Graphics: Anything capable of running OpenGL 4.0 (eg. ATI Radeon HD 57xx or Nvidia GeForce 400 and higher)
  • Storage: 150 MB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2024
One of the most "yes but with some caveats" I've ever recommended. This game has a lot of style, atmosphere, and a bio-horror aesthetic working wonders in the GZDoom engine. Demands a more expansive sequel. Highlights: - Fast, frenetic combat when it happens. - Open world exploration makes discovery feel natural and fun. - World design is appropriately gross-out and blech, love it. Wonderfully bizarre art design. There's an intenstine vomit waterfall. - Shortcuts are exciting and give you the Dark Souls "oh yeah!" moments. - Story is obtuse yet enthralling, you don't get a lot of it and it raises a lot more tantalizing questions. - Wish there was more: more combat, more lore, more areas, more abilities. Such a solid jumping off point. Needs a side dodge, a grappling hook and a rocket launcher. Downsides: - Not nearly enough combat, lots of open empty areas with nothing to do. - Map desperately needs fast travel and a legend. Some optional waypoints for suggested places to go would be nice. - Bosses are circle-strafe bullet sponges. I beat almost every one of them first time. - Some abilities become obsolete almost immediately, like the freeze bullet on acid water. - Shotgun feels underpowered. I never used it after getting it. - Enemies don't respawn but you get infinite healing at checkpoints, trivializing progress at times. - A particular dark section is annoying to explore because your light trails behind you, creating a stop-go pace that is sluggish.
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Sept. 2024
One of the better GZDoom games I've played. A really nice, focused Metroidvania experience that has an excellent atmosphere.
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Aug. 2024
Banger tbh, i like the setting and the plot is epic. Also the secret weapons are awesome and definitely a must get
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June 2024
10/10 would orboros again Take 2 parts Doom, 1 part Darksouls, 1/4 part Duke Nukem (savin' the babe, shrink mode), combine using the rustiest blender you can dredge up from a pond, wrap in one of those wood chip low carb torillas, and bake in the head of a 14yo boy who was sheltered his whole life until he heard his first nu-metal six weeks ago for about 2 hours of smooth, and very well present gameplay, until it's solid as I am now are for pixelated bush
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Dec. 2023
The good: - Solid story. - Story pacing/progression is pretty good. - Controls feel smooth. - Weapons and weapon upgrades feel fun to use. - There are a good number of secrets and areas to explore (but not too many). - Your character moves fast, so backtracking and getting around is pretty easy to do. There are also shortcuts that help. - I feel I was able to accomplish things a bit out of order, which I consider good for a metroidvania game. Nothing game breaking, though. The bad: - Some coloring and visual cues are too subtle. It causes confusion in the early game, and you may not know why you are dying. - The method for beating many of the bosses is the same, although boss mechanics are different. It wasn't too hard, but it was a bit repetitive. - The map is pretty hard to use/read. Other: - The game took me just under 3 hours to beat with 90% of the secrets found. Its short, but I personally do not mind this. - I played with Mouse/Keyboard and respawning was not intuitive. You need to press 'E' to respawn. There was no prompt for me that says this and I had to figure it out myself. - Alt+Tabbing is buggy on Windows 11, but no crashes or anything.
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Data sources

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Last Updates

Steam data 16 November 2024 11:06
SteamSpy data 21 December 2024 13:22
Steam price 23 December 2024 20:34
Steam reviews 22 December 2024 07:53
Vomitoreum
8.6
824
77
Online players
0
Developer
Scumhead
Publisher
Scumhead
Release 30 Jul 2021
Platforms