Volume

Pure stealth action and infinite level creation from the award-winning studio behind Thomas Was Alone. Enter the Volume to halt Gisborne Industries' corruption and train the masses to rob from the rich. Features weekly content updates in curated Staff Picks section.

Volume is a stealth, action and cyberpunk game developed and published by Bithell Games.
Released on August 18th 2015 is available on Windows and MacOS in 7 languages: English, French, German, Spanish - Spain, Italian, Polish and Russian.

It has received 702 reviews of which 534 were positive and 168 were negative resulting in a rating of 7.2 out of 10. 😊

The game is currently priced at 17.99€ on Steam.


The Steam community has classified Volume into these genres:

Media & Screenshots

Get an in-depth look at Volume through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7+
  • Processor: 2.4GHz
  • Memory: 2 GB RAM
  • Graphics: 1GB
  • DirectX: Version 10
  • Storage: 3 GB available space
MacOS
  • OS: OS X 10.10.3
  • Processor: 1.4GHz
  • Memory: 4 GB RAM
  • Graphics: 1.5GB
  • Storage: 3 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Sept. 2024
Played to platinum on PSN, happy to see the experience is similar on PC I honestly can't remember which platform I bought this game for first - either way they both ended up as backlog items for a while despite my best intentions. Either way, I've played them both now and am wholly satisfied. __________________________ The main game consists of 100 core levels. The gameplay is stealth, and it plays from an isometric view. The story runs along the lines of a kid being fed up with an oppressive regime; in an old abandoned warehouse he sets up a virtual infiltration, getting an old AI to offer up virtual representations of real-world secure facilities. By 'virtually' infiltrating all these places, and broadcasting it to the internet, he shows others how they can rise up against their rulers. To be honest, I don't really need an excuse to play a stealth game, if I see what I hope is good gameplay. And I think it is very good. It's true the initial levels are quick and easy so you're likely to flash through them in blinding speed, but the complexity ramps up well with the incremental addition of new features and tools. Before you know it you may find you have to wait and think it all through. In the first level you grab some gems to activate the exit pad. Gradually defence units are added in, ranging from regular units with a gun and a vision cone showing what their range is, then there are turrets, units with a full 360 view, snipers, and really fast walls of meat with swords that end you as soon as they are close enough. As meaty as polygons can be at any rate. Still further variety exists with distracting taps, toilets, and eventually whistling. Vaulting over low obstacles may take a while to be introduced but cupboards and floor grills make for good temporary hideouts, while special tools such as a throwable bugle that can be remote triggered, stun wire, cloak, speedy silent shoes (mute), disguise, and even a running decoy can help through the most challenging of the levels. The game even has teleport pads, but features like this are cleverly explained away by the 2D nature of the levels and lack of stairs - even the AI insists it has limitations and you have to take the designs with an open mind. The AI and main character Rob Locksley (pun intended) are voiced, by have less and less dialogue as the levels progress. Some of the text (in-game lore) is quite clever, such as comments about the colour palette, or the introduction of lights (but only much later than when shadows got added), or the comments about the library or the castle with the banners. ______________ It's a fun game. I wouldn't go by my play time as a guide though as my first game was on PSN, so I have a bit of foreknowledge this time around. There is a little bit of mop-up in terms of achieves after the game is complete, but some levels are really good for grinding the last few out. I'm convinced some are glitchy with keeping track of numbers but they do eventually unlock. If you like stealth and you like quality gaming, then you're likely already sold. It'll get your mind working. I don't regret buying it on two platforms, so you should at least buy it on one ;)
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Aug. 2024
If you crave more Metal Gear Solid 1 VR missions, this is the closest non-MGS game your going to get.
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July 2024
Great indie stealth game. Not an easy genre to tackle gameplay wise. Pleasantly surprised by this one. Same great atmosphere, music, art direction, and sound design in every other Bithell game I've played. A dev studio worth following.
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April 2024
As a stealth game, Volume is full of terrible design choices: Enemies are brain-dead, shadows are binary, abilities are gimmicky, checkpoints are everywhere, levels are counted in seconds. Instead it plays something like maybe Hotline Miami, or Super Meat Boy, but more forgiving. I can only assume the game designers are morons but through sheer determination made their product playable. It's not a great game and it's not a proper stealth game. I'm not sure what it is, but there is plenty of it. Buy it and be perplexed.
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Feb. 2024
Nice little game. Good and relaxing for average person like me, some hardcore players might find game maybe too easy but perfect and quite straightforward for average player. Good story, told throughout game with dialogues and texts found in levels. Includes also level editor who might be interested.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 19 November 2024 18:20
SteamSpy data 21 January 2025 16:51
Steam price 23 January 2025 04:47
Steam reviews 21 January 2025 00:05
Volume
7.2
534
168
Online players
0
Developer
Bithell Games
Publisher
Bithell Games
Release 18 Aug 2015
Platforms
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