Victoria 3

Paradox Development Studio invites you to build your ideal society in the tumult of the exciting and transformative 19th century. Balance the competing interests in your society and earn your place in the sun in Victoria 3, one of the most anticipated games in Paradox’s history.

Victoria 3 is a grand strategy, historical and economy game developed by Paradox Development Studio and published by Paradox Interactive.
Released on October 25th 2022 is available on Windows, MacOS and Linux in 11 languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese and Turkish.

It has received 48,675 reviews of which 32,865 were positive and 15,810 were negative resulting in a rating of 6.7 out of 10. 😐

The game is currently priced at 24.99€ on Steam and has a 50% discount.


The Steam community has classified Victoria 3 into these genres:

Media & Screenshots

Get an in-depth look at Victoria 3 through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows® 10 Home 64 Bit
  • Processor: Intel® Core™ i5-3470 | AMD® FX™ 9370 (AVX support required)
  • Memory: 8 GB RAM
  • Graphics: Nvidia® GeForce™ GTX 660 (2GB) | AMD® Radeon™ R7 370 (2GB) or Intel® Iris® Xe Graphics or AMD® Radeon™ Vega 8
  • Storage: 10 GB available space
MacOS
  • OS: macOS 12.0
  • Processor: Intel® Core™ i5-6500
  • Memory: 8 GB RAM
  • Graphics: AMD® Radeon™ R9 M380 (2GB)
  • Storage: 10 GB available space
Linux
  • OS: Ubuntu 22.04 LTS
  • Processor: Intel® Core™ i3-3250 or AMD® FX 8370 (AVX support required)
  • Memory: 8 GB RAM
  • Graphics: Nvidia® GeForce™ GTX 660 (2GB) or AMD® R7 370 (2GB) or Intel® HD Graphics 630 or AMD Radeon™ Vega 8
  • Storage: 10 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2024
I've spent a lot of time thinking about Victoria 3. I've found myself frustrated by it at times, but only occasionally in a way that is caused by janky game design (9/10 times being frustrations with how military frontlines work). The majority of the time it is an exciting sort of frustration, as in 'damn I'm being stupid, what can I do to solve this problem', which I find brings me back to the game endlessly and inspires me to think of fun and interesting ways to solve problems. There is so so so much going on under the hood in this game and it is in my opinion VERY over-hated. I would rather have an ambitious game like this that has some teething issues than a boring simple game that barely attempts to break any ground or refine the style set by its prequels. Highly recommended if you like a game you can slowly learn and pour hundreds (even thousands) of hours into.
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Oct. 2024
Born too late to explore the world. born too early to explore space. Born at the right time to digitally ship opium to china and beat up lesser cultures.
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Sept. 2024
Great game to simulate many aspects of the era but unfortuntely not all. If you enjoy playing with economics in detail and love seeing that number go up and green, this game is for you. If you are worried about a perfect simulation of the era in terms of war and political systems, you might be disapointed FOR NOW. Devs are working on it, I'm excited for the future of the game!
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Aug. 2024
I honestly quite like it, but I still think it's getting real old for Paradox to release games that are only actually good after 2-3 30 euro DLC's. It's getting stupid, in fact, it was always stupid. TL;DR: The game is good, but overpriced. Get on sale. This game is the best of it's kind. It's better than EU4, and solves a lot of the issues that game has. Here's a list of stuff that's genuinenly unbearable in EU4 that Victoria 3 completely fixes: - Mind-numbing gameplay outside of war, where you just spam manufactories whenever you can afford them. Victoria 3 has a very addictive economic cycle, albeit one that could use some tuning. I'd frankly recommend you don't try to fix this with some of the big mods available, as a lot of the modders are obsessed with adding MORE instead of fixing what's already in place. The base system works fine, but in some cases can feel a bit wonky. Still better than EU4. - Braindead late-game with millions of troops that you micro while the game is stuck at speed 2 because it's so slow Victoria 3 runs on the improved engine also used for CK3, which runs miles better than the one used for EU4 and Stellaris. This means that while the end-game is still slow, it's leagues better than EU4. Additionally, Victoria 3 features much more engaging underdog gameplay, where there is actual benefit to remaining a subject or being part of somebody's sphere. Adittionally, you can decide to fight AS rebels, instead of them just being a constant nuisance and/or game-ender. - Focus-oriented gameplay completely killing the sandbox aspect of the game I hate missions and focus trees, I really really really do. They have transformed EU4 into a bucket list of garbage to do get bonuses, instead of an actual historical sandbox. All DLC effort in HoI and EU4 are now used on missions and focuses, instead of cool new mechanics. Victoria 3 has not fallen for this meme yet, thank god. Overall evaluation: Solid game, best Paradox grand strategy from a mechanical standpoint so far. I hope they take these lessons with then In EU5. I actually even like the war system, not gonna lie. F naval micro.
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May 2024
TLDR; If you believe your economy is for more than just fueling your war machine, and internal politics and keeping your people happy is more enjoyable than moving armies around a map, this is the strategy game for you! While having a rough start, I have been and continue to be impressed by Vicky 3. While it has attempted many new mechanics, they have needed time to work off the rough edges. But I feel nearly every major mechanic in the game is based on solid and innovative ideas that I entirely agree with and love. At launch, a new Paradox GSG is an empty vessel with vast potential. I see so much potential here. I fully expect to be playing this game for the next decade, and am so looking forward to what will be built on this amazing foundation. I am a Grand Strategy addict. 4500+ hours in EU4, Stellaris, and CK2/3 each. I've never been much of a warmonger playstyle. As in real life, I usually declare war for future security or access to resources, not just to paint the map. I usually find wars to be the more tedious parts of these games. Managing your internal politics and becoming an economic hegemon are much more what I prefer to concentrate on. This is the first game that really makes me feel like my internal politics are at the forefront. This is the first Paradox GSG that you can't easily make everyone in your empire happy after being a part of you for 10 years, but constantly have to work for internal stability. Yes, some of these systems are a bit simplistic and/or unstable, but they get better and better with each update. So, the war system. This is something completely new, and I am here for it! Yes, implementation has been weak, but it is getting better and better every update. Yes, it takes the Tactical out of the Strategy, but I have no problem with that. There are plenty of games that let me fulfill my tactical itch far better than any Paradox game. This is pure strategy, and I would love to see more of it.
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Last Updates

Steam data 06 December 2024 00:32
SteamSpy data 20 December 2024 01:38
Steam price 23 December 2024 12:50
Steam reviews 23 December 2024 15:59
Victoria 3
6.7
32,865
15,810
Online players
9,276
Developer
Paradox Development Studio
Publisher
Paradox Interactive
Release 25 Oct 2022
Platforms
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