Vernal Edge

Vernal Edge is a 2D action-packed Metroidvania featuring an intense combat system, tight platforming sequences and a powerful story of rivalry, revenge and growth.

Vernal Edge is a metroidvania, female protagonist and action game developed by Hello Penguin Team LLC and published by PID Games.
Released on March 14th 2023 is available only on Windows in 8 languages: English, French, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese and Portuguese - Brazil.

It has received 477 reviews of which 372 were positive and 105 were negative resulting in a rating of 7.4 out of 10. 😊

The game is currently priced at 6.79€ on Steam and has a 60% discount.


The Steam community has classified Vernal Edge into these genres:

Media & Screenshots

Get an in-depth look at Vernal Edge through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 8
  • Processor: AMD Ryzen 3 2200G or higher | i5-7600/i3-8100 or higher
  • Memory: 2 GB RAM
  • Graphics: Nvidia GeForce GT1030/Radeon RX 550
  • Storage: 1 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2024
Vernal edge is what you get when you combine the combat of devil may cry with the movement of hollow knight and the sequence breaking of old school metroid games. It may not be everyone's cup of tea as map design and enemy sponge health seem to be the common critique among a good handful of first time players, however as someone who extensively enjoys DMC combat and get very much into the depth of it, i thoroughly enjoyed this game and all it had to offer! Not only is the combat and control of Vernal great with all of her movement options, the supposed "HP sponge" begins to feel not so spongy once you figure out how to efficiently do combat. As for the sequence breaking, its safe to say that there is a LOT of it, the game doesn't hold your hand and lead you where to go most of the time so you're free to go wherever you want nearly whenever you want, and if you're skilled enough you can reach certain spots long before you're intended to either through the usage of glitches or smart platforming. All and all the game is underrated and a lot better than some give it credit for.
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Oct. 2024
Cool combat loop, but it gets old after 3 hours or so. Cool art style, but not very interesting characters. Cool setting, but remembering which floating island is which seems impossible combined with the metroidvania ability unlocks. I'm mixed on this, but I'm giving a thumbs up because I think it's well made and worth trying. Someone with more thirst for adventure might really fall in love with this game.
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Sept. 2024
after playing through all of vernal edge and 100% completing it on normal difficulty, i can say i really liked the game. Combat feels pretty nice with the combo-centric systems and the pretty fast paced movements, even though there is some bullshit enemies and attacks. some of the bosses are decently tough and really force you to learn attack patterns and patience to strike at the right moments. Platforming can be a bit annoying at time, especially in the beginning when you really need to come from nothing and run into some walls before finding the right planet to start with. The game has some nice upgrades that do really entice you to explore further in my opinion, and some of the exploration rewards are decently unique or useful to the point where it does feel worth it to explore every area and collect every bit of treasure. The movement mechanics introduced range from very niche to some of the most fun movement i've encountered, most combat moves are pretty cool, and the spells and memories do give you some interesting changes to playstyle, but all in all it's mostly minor stuff. the boss fights can be a bit tough, but the final boss was a bit of a letdown. It was pretty short, and the ending itself felt a bit anticlimactic. In general the story is actually not all that interesting. There's potential there, but it's not really used to its fullest. I'd have liked it if they explored the relations between vernal and her mother, asphodel and saffron more, or had more npcs that actually do something in terms of sidequests. There's some npcs that ask you to do something for them, but there's only one that leads to an actual questline with a secret boss at the end. On finishing the game i was told i unlocked "viscious" difficulty, and to be honest, i won't be going back to play through it on a harder difficulty. Normal difficulty is already plenty hard, and the story doesn't do enough to really make the exploration feel worthwhile from a narrative standpoint. all in all, not bad, but not amazing either. Would recommend if you really like metroidvanias and a combat system that forces you to learn how to handle enemy attacks and how to counter them.
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March 2024
I'd recommend it, though I have one negative remark about this game, and a gripe about negativity, in order. First I'll say the OST is amazing, and does a lot of heavy lifting with the combat early on. The game is not a breeze when going in blind, you'll have to learn how combat works. I mention this due to a decent number of negative reviews are because of how bad the combat is. I never felt the sword was too weak, and some skills like sticky bomb compliment your basic combos nicely and go a long way.. the way combat is in general pairs well with the action music in areas. The skills you pick up mean a lot and how you use them matter, especially at the very end. The negative for me is there's no decent backup for your progress in this game due to power outages or other accidents. if your PC crashes, get ready to start all over again.. I was 14 hours in and about to fight the final boss and power went out, file corrupted, and that left me in a bad mood for about a week. The game was so good though I started over and powered through it again.. on my steamdeck out of safety. My gripe on the negativity regarding its combat is people who need to do their research and see if the combat is right for them or not. This game isn't a typical metroidvania with simple combat, it's more of a simplified fighter. If you don't like it, you're going to have a bad time. It's one thing if there's delay and actual combat input issues but this game is smooth, your inputs connect, it feels nice when you get your combos down.
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Jan. 2024
Pretty nice action platformer, got it on sale. I finished my first run, on Hard mode with 100% completion, took almost 29 hours, including some rollbacks due to deaths and a little idle time - the save file itself counted just shy of 24 hours. All that is left for me is finishing it on Vicious mode. Movement is amazing, you can do lots of skips and the skill ceiling seems quite high. Combat is stylish and simply fun. Has some issues but in general it's good. More details below. This is a metroidvania, not a souls-like: you die, you roll back; you kill things and they (mostly) stay dead once you save. That can be issue number 1, most combats are locked in rooms so one might feel like it breaks exploration rhythm and then leaves several rooms feeling a bit empty. The art and scenery is great, eventually you get to safe locations you can just walk and look and it feels better but some locations don't feel as smooth to venture looking and jumping around due to forced combat. But, man, does jumping and dashing around feel awesome. I recommend trying to get as many skips as you can, it's interesting. Combat does feel good, you get combos and can throw opponents around, pull air combos, use spells and special moves all that with upgrades. I played on hard right away, stuff did hit hard and was tough, had to fight smart to get by; which reminds me of potential issue number 2: strategy is often trivial, except for some encounters which just go wild or some bosses which require you to pick up their patterns but general souls-like combat strats work fine. I don't plan on touching Vicious mode, though. I think it has enough enemy variety for the length but things are straightforward. These two potential issues kinda mix with the metroidvania save points and rollbacks on death, walking from A to B can sometimes feel a bit of a chore - there's no fast travel but the game world is not huge nor really are maps. Story is fine, but felt more like background so characters had motivation and the world had lore. Devs seem to still be busting some bugs here and there but nothing game breaking on my end, even though I'm running Linux. A good game overrall. A few rough edges but no deal breaker.
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Last Updates

Steam data 17 November 2024 13:16
SteamSpy data 21 December 2024 13:28
Steam price 23 December 2024 12:34
Steam reviews 22 December 2024 07:54
Vernal Edge
7.4
372
105
Online players
4
Developer
Hello Penguin Team LLC
Publisher
PID Games
Release 14 Mar 2023
Platforms
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