Vampyr

London, 1918. You are newly-turned Vampyr Dr. Jonathan Reid. As a doctor, you must find a cure to save the city’s flu-ravaged citizens. As a Vampyr, you are cursed to feed on those you vowed to heal.

Vampyr is a vampire, rpg and choices matter game developed by DONTNOD Entertainment and published by Focus Entertainment.
Released on June 04th 2018 is available only on Windows in 9 languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Polish, Italian and Simplified Chinese.

It has received 21,234 reviews of which 16,383 were positive and 4,851 were negative resulting in a rating of 7.6 out of 10. 😊

The game is currently priced at 7.99€ on Steam and has a 80% discount.


The Steam community has classified Vampyr into these genres:

Media & Screenshots

Get an in-depth look at Vampyr through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7/8/10 (64 bits)
  • Processor: Intel Core i3-2130 (3.4 GHz)/AMD FX-4100 (3.6 GHz)
  • Memory: 8 GB RAM
  • Graphics: 2 GB, GeForce GTX 1050 (Legacy GPU: GeForce GTX 660) / Radeon R7 370
  • Storage: 20 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2024
Vampyr, developed by Dontnod Entertainment (the creators of Life is Strange), is a unique and atmospheric game that leans heavily on storytelling and character development. Set in 1918 London during the Spanish flu epidemic, it offers a haunting and immersive narrative experience where choices have real consequences. While the game has its strengths, particularly in its story and setting, the gameplay itself feels somewhat lacking compared to the engaging narrative. Story and Character Development One of Vampyr’s biggest strengths is its deep, story-driven approach. You play as Dr. Jonathan Reid, a renowned surgeon recently turned into a vampire, struggling to balance his Hippocratic Oath with his newfound thirst for blood. The game is largely built around the moral dilemmas Dr. Reid faces, which add a compelling tension as he interacts with NPCs throughout London. Each character you meet has a story, personality, and background that you can uncover through conversation, and your choices shape not only your character but also the fate of each district of the city. Character development is top-notch, and Dontnod does a fantastic job of making you care about the people you meet. The consequences of your actions, whether you choose to embrace your vampire side or resist the urge to feed, add weight to every decision. Killing an NPC can give you more experience points, making you stronger, but it could also destabilize the community, leading to its collapse. This moral complexity keeps the story engaging and makes Vampyr a standout in terms of narrative-driven gameplay. https://steamcommunity.com/sharedfiles/filedetails/?id=3366420658 Atmosphere and Visuals The visuals in Vampyr are striking, especially in capturing the dark, eerie atmosphere of early 20th century London. The city streets are shrouded in fog, with gaslights casting ominous glows, creating a beautifully gothic setting that feels perfect for a vampire story. While the graphics may not be the most advanced, the art style and attention to detail bring a haunting beauty to the city, from the rain-soaked alleys to the dimly lit interiors. The visuals add greatly to the immersion, making you feel like you’re truly navigating a grim, plague-ridden London. The city feels alive, or rather, on the edge of death, with NPCs coughing in the streets and tension hanging thick in the air. Each district has its own vibe and unique NPCs, which adds to the overall richness of the setting. https://steamcommunity.com/sharedfiles/filedetails/?id=3364804723 Gameplay and Mechanics When it comes to gameplay, Vampyr falls a bit short. Unlike action-focused RPGs, Vampyr is designed more as a story-driven experience than a combat-heavy game. The combat system is fairly basic and, while functional, lacks the depth and polish seen in other action RPGs. Fights can feel repetitive over time, with limited moves and abilities, and they don’t match the intensity or complexity you might expect in a game centered around a vampire character. The gameplay is mostly about exploration and talking to NPCs, fitting with Dontnod’s strength in storytelling rather than action mechanics. Much of the game consists of running around London, investigating clues, and interacting with various characters to unravel the story. For players who enjoy story-based games like Life is Strange, this narrative focus will feel familiar and satisfying. However, if you’re looking for a combat-focused vampire game, the gameplay may feel too slow or simplistic. https://steamcommunity.com/sharedfiles/filedetails/?id=3365876745 Pros: [*]Rich, immersive story with moral choices that impact the game world. [*]Well-developed characters with complex backstories that make the world feel alive. [*]Beautifully dark atmosphere that captures the eerie feel of London in 1918. [*]Choice-driven narrative where decisions matter and have real consequences on the world. Cons: [*]Mediocre combat system that lacks depth and can feel repetitive. [*]Gameplay is limited mostly to exploration and conversation, which may not appeal to action-focused players. [*]Some pacing issues in terms of quests and travel between locations. Final Thoughts Vampyr is a game that shines in its storytelling, character development, and atmosphere. It’s a deep, narrative-driven experience that draws you in with its moral complexity and haunting setting. However, the combat and gameplay mechanics feel underdeveloped, which might not appeal to everyone. If you’re a fan of story-based games and are looking for an immersive vampire tale where your choices truly matter, Vampyr is worth the journey through dark London streets. But if you’re seeking a high-action vampire RPG, this game’s slower, more story-focused approach may fall short.
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June 2024
---{ Graphics }--- ☐ You forget what reality is β˜‘ Beautiful ☐ Good ☐ Decent ☐ Bad ☐ Donβ€˜t look too long at it ☐ MS-DOS ---{ Gameplay }--- β˜‘ Very good ☐ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm β˜‘ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids β˜‘ Teens β˜‘ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☐ Potato β˜‘ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☐ Old Fashioned β˜‘ Workable ☐ Big ☐ Will eat 10% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☐ Easy to learn / Hard to master β˜‘ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress β˜‘ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☐ Some lore ☐ Average β˜‘ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short β˜‘ Average ☐ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! β˜‘ Worth the price ☐ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☐ Never heard of β˜‘ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 β˜‘ 9 ☐ 10
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March 2024
A daring nocturnal adventure in the Spanish Flu torn London. Has its flaws, but definitely recommended. In the beginning, I felt that the game tries to be three games, a vampire game, obviously, a doctor game, surprisingly, and a very English game, refreshingly. OK, most of the time, you will roam on the grim industrial alleys of London, killing anyone, who dares to oppose, but for the first half of the story, you probably would cure the residents, who are still alive. And doing that in a very special, English gentlemanish way. The story feels more ragtag, than complete. Pity. It has really good concepts and sadly, there are no heavyweight rivals in the vampire game category, so you got to deal with it. Got some subplots, some romance, sime errand boy chores dressed as side quests, but the romance is kind of forced, subplots are usually bland and chores are uninteresting, still, you would do most of them for the XP. The characters are rather stock, not really deep. Main character has potential, but does not really evolve in character. The romantic interest is forced because no matter what you do, they would say they love each other at the end. (About 80% of the story they were in friendzone max, but I would say acquaintances rather. Suddenly, main character said he loves her. Felt pretty weird.) Sadly, the game lacks a good antagonist and carefully made villains. There is a vast number of named NPC-s, though only a handful are more than just potential food. By the way food... Unfortunately no vampire games that I tried nail the core concept that our poor predators need to feed occasionaly. I mean not just for healing after fights, but they need it all the time, because blood is food. Sorry, not just food they must consume after a while, it is also a heavy drug, like cocaine for them, so a vampire, working as a surgeon is kind of hell of a story conception. In this point of view, Vampyr fails also, because no matter how much blood surrounds our dear Jonathan, how strictly you want to force him on a diet, there are no points in the story where you have to battle his hunger or lust. You can suck everyone dry if you want to or spare them, but not because of the said bloodlust. On the other point of view, Vampyr still manages to center on the human dilemma. Since you can avoid an extremely huge amount of time, spent on XP grinding (side quests, healing, even combat) if you decide to speed up the process by killing some named folks, sooner or later you would not see people, named Jack, John, or Mary, but good food, mediocre food and junk food. You can moralise that you are not a monster if you kill the bully, the crook, or the serial killer, but after 10-15 hours, you simply won't do that. You check the character sheets like a menu and see, who is weak minded enough to become a meal and is it nutritious (XP rich) enough to make it worth your time. My Jonathan started with the common hero archetype, good doctor, does not kill any citizen. After struggling with combat and thinking a little about that there are folks, whose life would worth the same amount of XP that killing 1.200 enemies... well, suddenly some patients died, some criminals got killed, etc. Normally I would say, it is bad game mechanic, since if you want to be a good guy, you need to do every chore, every side quest, cure and combat for obnoxiously long, to get enough XP and with that enough power to defeat the bosses. But isn't the concept of vampire about this? Wanna be good? Suffer. Don't want to suffer? Be bad! And that is where the fun begin. Eat some good mannered people, enjoy taking out the trash, the annoying, or even the innocent. Become an unstoppable Terminator in seconds and enjoy killing anything. Much more fun than the endless grind. If you are not adamant that you want to discover what character build you want to make, or that you want a completely different one, I strongly suggest that check the guide section and stick to the Eviscerator build, made by a very decent fellow. The visuals are okay-ish. Not that bad, but could have been nicer. Sometimes the places are lit so well that you think, Jonathan walk in broad daylight. Cutscenes are weird, people start wiggling, like they are drunk, and staring somewhere else for no reason, facial expressions are meh. The music is good. It really catches the atmosphere. Voices are okay also. I am not sure if the accents are English, but it felt authentic for me. Combat is odd. Dodging is paramount, sometimes the difference between slicing through hordes with ease and getting killed by only 3 common enemies is that you failed with your dodges. Since it is a vampire game, I preferred using vampire skills rather than weapons. (A decently upgraded Claw skill makes any main hand weapon, two-handed weapon, or firearm useless.) Overall, the game is far from perfect, but worth your time and money nonetheless. Buy it on sale!
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Feb. 2024
Spent the first half of the playthrough thinking, 'man I really wanna love this game but the combat is so bad'. Started over with claws and pretty much just specced them for the rest of the game. Things clicked, sparks (and gore) flew. The worldbuilding is done with so much care and passion. Story-wise, it's brilliant. It's so simple yet so quintessential in the scope of the genre. I cried a bit. Strongly convinced this is a flawed masterpiece. It doesn't always nail the whole cinematic/exploration/rpg thing, but when it does, it hits so hard. Stick with it.
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Feb. 2024
there's a special kind of pleasure to completing all the quests and hints for a civilian that you do not like and then devouring them for the maximum XP they can provide you
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Last Updates

Steam data 22 November 2024 11:14
SteamSpy data 18 December 2024 10:08
Steam price 23 December 2024 20:46
Steam reviews 23 December 2024 05:58
Vampyr
7.6
16,383
4,851
Online players
151
Developer
DONTNOD Entertainment
Publisher
Focus Entertainment
Release 04 Jun 2018
Platforms
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