A daring nocturnal adventure in the Spanish Flu torn London. Has its flaws, but definitely recommended. In the beginning, I felt that the game tries to be three games, a vampire game, obviously, a doctor game, surprisingly, and a very English game, refreshingly. OK, most of the time, you will roam on the grim industrial alleys of London, killing anyone, who dares to oppose, but for the first half of the story, you probably would cure the residents, who are still alive. And doing that in a very special, English gentlemanish way. The story feels more ragtag, than complete. Pity. It has really good concepts and sadly, there are no heavyweight rivals in the vampire game category, so you got to deal with it. Got some subplots, some romance, sime errand boy chores dressed as side quests, but the romance is kind of forced, subplots are usually bland and chores are uninteresting, still, you would do most of them for the XP. The characters are rather stock, not really deep. Main character has potential, but does not really evolve in character. The romantic interest is forced because no matter what you do, they would say they love each other at the end. (About 80% of the story they were in friendzone max, but I would say acquaintances rather. Suddenly, main character said he loves her. Felt pretty weird.) Sadly, the game lacks a good antagonist and carefully made villains. There is a vast number of named NPC-s, though only a handful are more than just potential food. By the way food... Unfortunately no vampire games that I tried nail the core concept that our poor predators need to feed occasionaly. I mean not just for healing after fights, but they need it all the time, because blood is food. Sorry, not just food they must consume after a while, it is also a heavy drug, like cocaine for them, so a vampire, working as a surgeon is kind of hell of a story conception. In this point of view, Vampyr fails also, because no matter how much blood surrounds our dear Jonathan, how strictly you want to force him on a diet, there are no points in the story where you have to battle his hunger or lust. You can suck everyone dry if you want to or spare them, but not because of the said bloodlust. On the other point of view, Vampyr still manages to center on the human dilemma. Since you can avoid an extremely huge amount of time, spent on XP grinding (side quests, healing, even combat) if you decide to speed up the process by killing some named folks, sooner or later you would not see people, named Jack, John, or Mary, but good food, mediocre food and junk food. You can moralise that you are not a monster if you kill the bully, the crook, or the serial killer, but after 10-15 hours, you simply won't do that. You check the character sheets like a menu and see, who is weak minded enough to become a meal and is it nutritious (XP rich) enough to make it worth your time. My Jonathan started with the common hero archetype, good doctor, does not kill any citizen. After struggling with combat and thinking a little about that there are folks, whose life would worth the same amount of XP that killing 1.200 enemies... well, suddenly some patients died, some criminals got killed, etc. Normally I would say, it is bad game mechanic, since if you want to be a good guy, you need to do every chore, every side quest, cure and combat for obnoxiously long, to get enough XP and with that enough power to defeat the bosses. But isn't the concept of vampire about this? Wanna be good? Suffer. Don't want to suffer? Be bad! And that is where the fun begin. Eat some good mannered people, enjoy taking out the trash, the annoying, or even the innocent. Become an unstoppable Terminator in seconds and enjoy killing anything. Much more fun than the endless grind. If you are not adamant that you want to discover what character build you want to make, or that you want a completely different one, I strongly suggest that check the guide section and stick to the Eviscerator build, made by a very decent fellow. The visuals are okay-ish. Not that bad, but could have been nicer. Sometimes the places are lit so well that you think, Jonathan walk in broad daylight. Cutscenes are weird, people start wiggling, like they are drunk, and staring somewhere else for no reason, facial expressions are meh. The music is good. It really catches the atmosphere. Voices are okay also. I am not sure if the accents are English, but it felt authentic for me. Combat is odd. Dodging is paramount, sometimes the difference between slicing through hordes with ease and getting killed by only 3 common enemies is that you failed with your dodges. Since it is a vampire game, I preferred using vampire skills rather than weapons. (A decently upgraded Claw skill makes any main hand weapon, two-handed weapon, or firearm useless.) Overall, the game is far from perfect, but worth your time and money nonetheless. Buy it on sale!
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