Vampire: The Masquerade – Swansong

Play as 3 vampires, wield their powers wisely, and strike the right balance between your human and animal side in a heart-pounding story in which your choices will decide the fate of Boston.

Vampire: The Masquerade – Swansong is a adventure, story rich and atmospheric game developed by Big Bad Wolf and published by Nacon.
Released on May 30th 2023 is available only on Windows in 12 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese and Traditional Chinese.

It has received 391 reviews of which 263 were positive and 128 were negative resulting in a rating of 6.4 out of 10. 😐

The game is currently priced at 49.99€ on Steam.


The Steam community has classified Vampire: The Masquerade – Swansong into these genres:

Media & Screenshots

Get an in-depth look at Vampire: The Masquerade – Swansong through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel Core i5-2300 or AMD FX-6100
  • Memory: 6 GB RAM
  • Graphics: NVIDIA GeForce GTX 750 Ti, 4 GB or AMD Radeon HD 7790, 4 GB
  • DirectX: Version 11
  • Storage: 23 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2024
This one's a diamond in the rough. The mechanics are the game's weakest point, the skill system seeming intuitive from the start but often punishes you for not speccing in a particular way. It's easy to make a build that is completely useless for 75% of skill checks, and so I would not judge you at all for using a guide. Notes that helped me: * Leysha only needs 1 Point of Security, and nobody else needs any for the Exploration skills. Keys and passwords are always hidden in the environment. * Presence is useless, don't put any points into it. * Psychology and Persuasion are the best social skills, as they come up more often. * Ignore the Physical Attribute, and don't put Social or Mental any higher than 3. Mechanics aside, don't worry too much about failing skill checks. Outside of Confrontations, a failed conversation will usually just result in having less information. And in Confrontations, if you really want to win it, you can F4 out of the game on failures. You'll go back to the start of the Confrontation upon booting it back up. --- Your reward for putting up with the mechanics is a fascinating vampire story. This game really puts you into the mindset of a monster. Callousness, selfishness, and self-preservation are the ideals that vampires live by. The main characters are evil, all three of them. You are monsters. You are villains. Accept this going in, and you'll be able to enjoy a story about the banality of evil and how far these monsters will go to protect themselves and the things that they care about. The events of the game circle around the Court of Boston, with the three main characters having different positions in the court. Galeb is the fixer. He is the Prince's "get stuff done" guy. He is the tired monster, who has been doing this for a long time and is hardly ever surprised by anything. Emem is the up-and-comer. She is the new talent that is caught up in the court's games. She is a relatively young monster, who finds herself lost in a sea of betrayals and constantly fighting for survival. Leysha is the outsider. She's a tormented seer and sneaky shadow. She is a protective monster, who is desperate to protect her young daughter who may or may not be there. Each of them are pushed against a wall when the Court of Boston finds itself under siege, and these monsters need to go to extraordinary lengths to survive and protect what's important to them. In that way, it's pretty much the perfect representation of playing Vampire the Masquerade.
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Nov. 2024
I am absolutely loving this game! I really don't understand some of the criticism but we are all different so, we can't see eye to eye in every matter. On the plus side - and having played 4 previous VtM titles - I love the way this one is presented. Its a pleasant change to have the story developing before our eyes instead of just reading it with a few - or none - still images. At least for me, it makes me feel more part of the story. I also love the fact that the different Vampires have different abilities that do influence the outcome of our playthrough. I do, however, agree with one of the criticism I have seen on several comments: the fluidity of the characters movements. Seems to be a 10 year old game, at least. Regardless, that doesn't stop me from giving a big thumbs up to this game! update: played it for the second time and did a little better than at the first attempt :D
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Aug. 2024
Personally I never encountered many bugs. And that's coming from someone who did a full playthrough on Linux, which is known for having quirks of its own. A desk drawer got stuck one time and the werewolf glitched in one spot, but apart from that, it was perfectly fine. Apart from textures loading in on the first visit to the Camarilla court, I never encountered them. I loved the story, the architecture and the puzzle aspects. Especially the architecture. If I ever build something one day, I'm taking references from this game. While some complained about characters not being that expressive, I see it as being pretty faithful to the lore in that sense. The vast majority of the people you meet in game are vampires. They're immortal undead killing machines. They all have their own agenda's. Everyone is putting up some form of a facade, and their schemes last for centuries, even millenia. And that's without factoring in the blush of life or other things like that. Anyone who lives that long is going to learn how to hide their true intentions from being written on their face. I would have liked more ways to restore willpower than obscure trinkets hidden in dark corners as in some scenes I was left scrambling for points to spend instead of navigating the story via intuition like I prefer to. Blood however always seemed to be in plentiful supply and I never truly felt that I didn't have enough.
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April 2024
While I understand some of the criticism it receives, Swansong is a good game and should have rated better than it did. There's an actually good VtM plot that doesn't fall into the usual "Neonate with way too much freedom" trope. Following the plot requires you to actually think and connects the dot by yourself - it's more of a Detective game with skill points than a RPG or a telltale-like. Good stuff. I would however agree that it is technically flawed and that the UI is confusing and requires some getting used to. The main issue I have with the game is that the RPG system misses as much as it hits, with redundant skills of unequal use and some moment becoming frustrating when you end up being walled from some story beat because of you invested in the wrong diplomacy skill out of the available 4. If you can ignore the above (which can be easy if you're ok with either using a guide, replaying the game, or just do as you please and check out what you missed afterwards), this is still one of the best Vampire game we got.
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April 2024
Dunno why the score is MIXED. The Replayability is insane, the story is interesting, unpredictable, and deep. Choices do follow you through the entire game, and the amount of hidden secrets to discover is impressive. I might prefer it even over bloodlines. It's like a detective game mixed with THE WOLF AMONG US in the Vampire The Masquerade universe. Waiting for bloodlines 2 to eventually be released this year.
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Last Updates

Steam data 07 December 2024 00:43
SteamSpy data 18 January 2025 01:05
Steam price 22 January 2025 20:37
Steam reviews 22 January 2025 05:56
Vampire: The Masquerade – Swansong
6.4
263
128
Online players
10
Developer
Big Bad Wolf
Publisher
Nacon
Release 30 May 2023
Platforms