Urtuk: The Desolation

Urtuk is an open world, tactical turn-based RPG in a low-fantasy setting. Guide your band of adventurers through the ruins of an ancient world. Recruit new followers, loot the corpses of your fallen foes, and do your best to survive in this harsh and unforgiving realm.

Urtuk: The Desolation is a turn-based tactics, hex grid and wargame game developed and published by David Kaleta.
Released on February 27th 2021 is available on Windows, MacOS and Linux in 6 languages: English, Russian, Polish, French, Simplified Chinese and Traditional Chinese.

It has received 2,288 reviews of which 2,031 were positive and 257 were negative resulting in a rating of 8.5 out of 10. 😎

The game is currently priced at 4.17€ on Steam and has a 78% discount.


The Steam community has classified Urtuk: The Desolation into these genres:

Media & Screenshots

Get an in-depth look at Urtuk: The Desolation through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows XP, Windows Vista, Windows 7, Windows 8, Windows 10
  • Processor: 2.0 Ghz
  • Memory: 2 GB RAM
  • Graphics: OpenGL 2.0 compatible video card with 256 MB
  • Storage: 600 MB available space
  • Additional Notes: Note 1. Older Intel Integrated graphics (3000 and older) running in Windows 10 won't run this game. Windows 7 works however. Note 2: If you experience a crash during game start up, you might have outdated graphics drivers. Try set the game's "urtuk.exe" file compatibility mode to Win8.
MacOS
  • OS: OSX 10.15
  • Processor: 1.2 Ghz
  • Memory: 2 GB RAM
  • Graphics: OpenGL 2.0 compatible video card with 256 MB
  • Storage: 600 MB available space
Linux
  • OS: Fedora 25, Ubuntu 16.04, SteamOS, Mint 18
  • Processor: 1.2 Ghz
  • Memory: 2 GB RAM
  • Graphics: OpenGL 2.0 compatible video card with 256 MB
  • Storage: 600 MB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2024
It's like Battle Brothers, but a lot more METAL, and a lot less frustrating if you've ever played Battle Brothers and raged because you had a good run ruined by some absolute BS RNG, then this is the game for you
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Aug. 2024
Well... not a bad game for sure. It probably had an eye on Darkest Dungeon during its development, which is not bad. However, there are a few things that really make the game less enjoyable that it should be. First of all, the gory bloody aspect, which doesn't bring any value in such a game. Second, the map does not rotate, and is extremely difficult to read sometime. So you end up sending your troops on one side of the map, before realizing that the terrain is blocked. Bummer! Third, you cannot see your characters' equipment and characteristics during a fight, but is clearly annoying and I cannot see a good reason for preventing this. Last, for some reason, the difficulty is really not linear. The third level, The Ruins, is much more difficult and unforgiving than the previous ones. Bottom line, if you can cope with the above, that's fine, but just keep in mind the (lack of) readability of the map! Enjoy Urtuk!
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Aug. 2024
Positioning actually matters! It actually feels like you have to use tactics! Call me crazy but I actually prefer this over battle brothers.
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Jan. 2024
I strongly recommend this game if you're into strategy games. The setting was creepy-cool and the combat was challenging. The sheer volume of class options, weapons, and skills, was nice and allowed you to switch up your tactics based on your preferred play style. This isn't a Dark Souls level of frustration, though some pitfalls might annoy you if you are not the patient type. The Good: Tons of class options and skill options lead to many interesting combos. Fights were challenging but not too frustrating Story was decent Surprises on the battlefield kept combat from being too dry and predictable (terrain shifts, various NPC infestations, traps, hazards, and reinforcements to name a few) Boss fights were fun and challenging. Each one had a gimmick you had to work around. The Bad: Friendly AI was abysmally unhelpful to the point where it was simply a liability. The experience was so much better when friendly NPCS gave you control over their faction and then let them do it themselves. The terrain was, at times, more challenging to navigate than the fight themselves. But I chose to simply ignore it by the team I ultimately beat the game with. ---- My end-game party consisted of 2 WarMonks, a Guardian, a Warlord, Forsaken Axeman and Forsaken Shieldbearer with Stamina as my main stat in all of them. The Warmonks were built for stuns, the Shieldbearer was built to capitalize DPS on those stuns, and the rest manipulated enemy movement with push, pulls, and rams. Worked great for me and pretty much kept the same team by mid 3rd chapter all the way to the end.
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Dec. 2023
Love this game! Doesn't look too complicated at first but if you want to thrive you'll need to understand the game, the combat system and all the characters strengths and weaknesses. Love the fact that you can play different species, they all have their own taste. Item customisation and mutators are simple but again you need to know where you are going because there s no infinite resources to upgrade them. A bit on the grindy side but it s not too bad unless your playing at the higher difficulties (which are challenging)
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Last Updates

Steam data 16 November 2024 15:16
SteamSpy data 18 December 2024 01:49
Steam price 23 December 2024 12:26
Steam reviews 21 December 2024 22:03
Urtuk: The Desolation
8.5
2,031
257
Online players
46
Developer
David Kaleta
Publisher
David Kaleta
Release 27 Feb 2021
Platforms