Unhack on Steam - User reviews, Price & Information

The 5K Worm is on a rampage across cyberspace. As the top unhacker in Smash Security, it is your mission to bring an end to this virus. Join forces with AI companion Weedy and become an unstoppable duo!

Unhack is a indie, anime and puzzle game developed and published by InvertMouse.
Released on January 09th 2015 is available in English on Windows, MacOS and Linux.

It has received 305 reviews of which 262 were positive and 43 were negative resulting in a rating of 8.0 out of 10. 😊

The game is currently priced at 3.99€ on Steam.


The Steam community has classified Unhack into these genres:

Media & Screenshots

Get an in-depth look at Unhack through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: XP or above
  • Processor: 1.2 GHz Pentium 4
  • Memory: 2 GB RAM
  • Graphics: 1280 x 960
  • DirectX: Version 10
  • Storage: 200 MB available space
MacOS
  • OS: OS X 10.6
  • Processor: Any 64 bit processor
  • Memory: 2 GB RAM
  • Graphics: 1280 x 960
  • Storage: 200 MB available space
Linux
  • OS: 1.2 GHz Pentium 4
  • Memory: 2 GB RAM
  • Storage: 200 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Feb. 2017
This short kinetic visual novel feature an anonymous male protagonist referred to as The Unhacker. As the best unhacker of Smash Security, the Unhacker attempts to investigate the source of the 5K Worm virus infection that is spreading across cyberspace with some help from his AI companions Weedy and Miss Debug. Suspecting their immediate competitor ACME Antivirus to be behind the creation and spread of the virus for financial gain and profit, the Unhacker attempts to hack across multiple different security systems in the form of 10 arcade puzzle/action minigames which involve moving a square icon across a maze to an exit without being destroyed by various environmental hazards and uncovers a sinister past on Smash Security and The Unhacker himself before confronting the source of the 5K Worm. Although the arcade minigames can be played at varying difficulty with infinite retries and infinite health in allies at the easiest difficulty, it would be nice if the game allows the take screenshot button on Steam to work, as well as a gallery to list and show all unlocked CGs instead of having to replay a particular chapter and its minigame to obtain the CG. Having dialogue over various parts in the arcade minigame which often automatically skip when moving across the arcade minigame quickly to avoid the environmental hazards which move in real-time draw attention away from the storyline and plot. Soundtracks and overall game presentation is good after factoring in soundtracks and voiced dialogue. Recommended when at sale or in bundle discount as it takes less than 10 hours to finish all arcade minigames and read through the entire visual novel.
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June 2015
Gameplay: 4/5 Visuals (inc characters) 5/5 I really enjoyed this game, the objective is to destroy the "5k Worms" across 10 stages along with Weedy and Miss Debug, the characters are fully voiced and the artwork is excellent! That, I was impressed with, Miss debugs *Yawnies* were cute too. heh... The only things I would improve is fixing the Steam overlay in-game (it doesn't allow/work) and the puzzles/stages could've been more challenging (but I did play on easy afterall) Deffinately worth the money! FYI: I had 100 minutes of gameplay before I completed it. (Time includes replying to messages and stuff though) so... I'd say it's a good 1 hour gameplay/story at least. Doesn't sound long but it's still worth it. :) it's about you (the unhacker, or creator) fixing your own mistakes, but you only find out towards the end of the game that the creator (you) made the problems, including the "5k Worms" and you created Weedy and Miss debug (AI) Thanks for reading :)
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Jan. 2015
Unhack is by no means a groundbreaking gaming experience. There are a few technical issues that may hamper your experience. The game will last under two hours, all told. All those gripes aired though, I can say I did find the game moderately enjoyable. The gameplay of Unhack somewhat reminds me of Chip's Challenge, though much simpler, with more of a focus on action than puzzle-solving. There's nothing particularly interesting or challenging about it and it serves mostly as way to pass the time while serving up dialog, though difficulty modes with limited lives exist which change this into a very different experience, where you must play carefully and skillfully or fail the mission. That may or may not be your thing. I was mostly in it for the dialog and so stuck with the normal difficulty. The visual novel portion of the self-described "visual novel x puzzle game" is similar to the gameplay portions in that nothing massively original or special ever happens, but nonetheless it's not a bad way to spend a few hours. The jokes are a bit cliche but manage to entertain nonetheless. The plot's pretty generic, but that doesn't matter either. It does a good job doing what it does and doesn't overstay its welcome (in fact it could have stood be just a tad longer). The art's not entirely to my taste, but it's good enough. I was surprised by how much I enjoyed the voice acting, and most of the lines in the game have voices (your own character does not). Now, about those technical issues. The game is built on a web engine that really isn't designed for gaming. It's forced into full-screen mode with no resolution options and no ability to play in windowed mode. There's no Steam overlay support, and consequently no Steam screenshots (barring some nasty workarounds). There are no Steam achievements either. The game doesn't save any information, so it won't show you where you are in the story, and it won't remember any settings you change. The lack of saving may be the reason there's no gallery of the CG's that appear at the end of each chapter, which is a pity because it'd be nice to be able to go back and see those all in one place. Unhack is not a game without it's flaws, but again, I enjoyed it nonetheless. "Good enough" would be a fair descriptor of it. There's a demo which you should absolutely try if you're interested in the game. It'll let you see how well your computer deals with some of the technical issues and get a feel for game's content yourself. You should be able to figure out if the game's right for you by the end of the second level.
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Jan. 2015
Unhack is an indie puzzle game with a story that is delivered in visual novel style. For a rather decent price, you'll get a hour or two of very nice story, well made backround music with anime styled sprites dubbed by english voice actors. I will try to avoid all spoilers in these few words I'd like to share about my impressions. First of all, for such a short game, the story is very nice. It has everything from a nice start to a well done climax. The characters are nice. To my suprise even the english dub is nice as the voice actresses are doing much more than just reading a script (although if I hear "Yawnies" again I'll probably go crazy...) I can't find praise for the humour in the game. I really enjoyed it, with all the crappy puns to various other surprises which are very pleasant compared to other indie VN games. The main character uses a lot of emoticons in the conversations making them lively and with the humorous replies it makes the main character unique and memorable. Most of them are rather complex so understand the meaning, but there is no shame to look it up, or simply turn them off in the options, which in my opinion shaves a lot of uniqueness from the main character. I would definitely recommend this game to anyone who wants to relax while enjoying a short story with a simple puzzle gameplay and backround music which fits nicely the setting. As for gameplay, it is very simple. You simply move with WSAD (heresy to call it ASWD!!! *shakes fist* >:D). You progress the story by clicking on "next" or by simply pressing enter. You can skip some parts with F which is really handy in the higher difficulties. The game offers 3 difficulties. I did play it on the "brutal difficulty designed specially to torture prisoners and for masochists :D" and it was quite enjoyable although there aren't any achievements to unlock. What I didn't really like is the lack of windowed mode, lack of resolution settings. The steam overlay is a mess, with popups being cut apart and I had trouble making screenshots, which is kinda sad, because I like to take souvenirs. Summing it up: Pros: Nice story Good price Good BGM Nice, simple and relaxing gameplay Trading cards FUUUUUSION HA! Several golden puns and character interactions Decent voice acting (Xanthe's voice reminds me of Estelle from Tales of Vesperia. Good stuff). Cons: Probably too easy for hardcore puzzle gamers even on the hardest dificulty. Short Lack of achievements Fullscreen and 1 resolution Incompatible with steam overlay + had trouble with screenshots False promise of Weedy showing using The Mod (personal) Yawnies Ps. The character gave birth to the MANly style of speech. Which was hellowa confusing to a non native speaker like me (I know... Sucks to be me, man...). But yeah. MANly... :D PPs. I will have nightmares from "Yawnies"
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Jan. 2015
Played it for story :D Well, there is nothing else to play this for, but that's a good thing. Characters are charming, puzzle / action part is rather easy and don't expect Sakura Spirit here, so story is all what's left. So, it's not best story I ever seen, but it surely kept me interested. It gets from intentionally funny to downward ridiculous (I mean, you are removing viruses by firing a canon !), but it surely has its nice moments and it's perfectly worth those 4€ that dev is asking for. Aaaand... according to Steam, I finished it in 1.5h. Let's round it up to 2. Only two problems with game: 1. Full-screen VN is bad VN. What happened to alt+enter? 2. Many dialogues are triggered by reaching field on gameboard. Moving to next field triggers next part of dialogue. In game where you want to move fast. Unless you know that dialog is there, you will skip it by mistake. I skipped half of 1st level lines until I realized this :(
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 31 March 2025 22:17
SteamSpy data 04 April 2025 01:42
Steam price 04 April 2025 20:45
Steam reviews 04 April 2025 19:57

If you'd like to dive deeper into the details about Unhack, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Unhack
  • SteamCharts - Analysis of Unhack concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Unhack compatibility
Unhack
8.0
262
43
Online players
0
Developer
InvertMouse
Publisher
InvertMouse
Release 09 Jan 2015
Platforms