UNDERDOGS

UNDERGROUND MECH FIGHTS! Wrap yourself in 5 tons of metal & go smashing through a dark scene of full-on metal-on-metal violence!

UNDERDOGS is a action-adventure, vr and physics game developed and published by One Hamsa.
Released on January 25th 2024 is available only on Windows in 8 languages: English, French, German, Spanish - Spain, Korean, Simplified Chinese, Russian and Japanese.

It has received 1,888 reviews of which 1,844 were positive and 44 were negative resulting in an impressive rating of 9.3 out of 10. 😍

The game is currently priced at 28.99€ on Steam.


The Steam community has classified UNDERDOGS into these genres:

Media & Screenshots

Get an in-depth look at UNDERDOGS through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Quad Core 3GHz
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 1060
  • DirectX: Version 11
  • Storage: 2 GB available space
  • VR Support: SteamVR, Valve Index Controllers, Oculus Touch, Vive Wands
  • Additional Notes: Minimum 72Hz VR support

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2024
There's a lot of good things I can say about Underdogs, from the art style, to the combat, and even dialogue. However, I'm particularly interested in how Underdogs addresses a core problem in physics-based VR games, specifically those with weight simulation like Boneworks & Bonelab; the disconnect between the player's real body and their virtual body. (i.e. you're waving around a near weightless controller effortlessly IRL while your character's arms are having a seizure in-game because you're trying to swing around a sledgehammer with one arm) Underdogs addresses this issue in a really simple, yet clever way; the mech. The player character's arms and the arms of the mech you're controlling are displayed at the same time. Your avatar himself is waving around controllers which then controls the mech, so this disconnect is still present but is no longer immersion breaking and instead serves to enhance the player's immersion. Imagine for a minute you're actually piloting a mechsuit, unless there are some kind of hydraulics to keep the user's arms consistent with the mech's (which can be potentially extremely dangerous if the mech's arm is bent past human capability), there is an expected disconnect between the mech's body and the pilot's body kind of like Pacific Rim. You can still see your avatar's arms following your real arms, but the mech itself is what is interacting with the environment so any disconnect between you and your avatar's arms and the mech's arms is now expected behavior instead of the usual "oh that's not supposed to happen" when the player's body bugs out in other physics-based VR games with body simulation.
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March 2024
Not my kind of game, but when you play it you realize that it's really good. That's how VR games should be. The attention to detail is insane, the the world around you is awesome, evrything is so cool! If you have doubts about it I will recomend you to give it a try. You won't regret... *Tested on a Valve Index
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Feb. 2024
From the moment I understood the weakness of my flesh, it disgusted me. I craved the strength and certainty of steel. I aspired to the purity of the blessed machine.
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Jan. 2024
While most physics based vr games play like Pacific Rim 2, this game feels like Pacific Rim 1.
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Jan. 2024
Probably one of the coolest and fun VR games I've played. Only an hour in and the gameplay loop is just instantly fun and engaging. You can pick up a robot dog and smash it against little spider bots and then throw it into the grinder. I don't think many games let you do that so smoothly as this game. Also this is like, an actual full game? Not just a tech demo, like most VR titles? Crazy.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 19 January 2025 00:52
SteamSpy data 22 January 2025 03:29
Steam price 22 January 2025 20:50
Steam reviews 21 January 2025 09:56
UNDERDOGS
9.3
1,844
44
Online players
40
Developer
One Hamsa
Publisher
One Hamsa
Release 25 Jan 2024
VR VR Only
Platforms