Ultimate General: American Revolution

American Revolution is a sandbox strategy game featuring the epic historical period during the rebellion of the American colonies against the British Empire.

Ultimate General: American Revolution is a grand strategy, america and strategy game developed and published by Game-Labs.
Released on December 20th 2024 is available only on Windows in 9 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian and Simplified Chinese.

It has received 612 reviews of which 440 were positive and 172 were negative resulting in a rating of 6.9 out of 10. 😐

The game is currently priced at 37.49€ on Steam and has a 25% discount.


The Steam community has classified Ultimate General: American Revolution into these genres:

Media & Screenshots

Get an in-depth look at Ultimate General: American Revolution through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64-bit)
  • Processor: Intel Core i3 or AMD equivalent
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 1060 or AMD equivalent, 4 GB VRAM
  • Storage: 12 GB available space
  • Sound Card: DirectX - compatible audio card

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2024
Honestly a pretty good game. I like the combination of the battle system from Ultimate General Civil War and the large scale Total War kind of map. The American campaign is very good and I love how the map expands over time as you gain more generals and a larger force to fight with. This also allows you to gain experience in preparation of the larger, whole conflict. The British campaign was just added and I like the idea and most of the execution. It is a little hard at the start of the British campaign since you begin with the entire American map showing so you have to make some hard choices on what to control and what to give up to the rebels. About some other reviews, there was some unhappiness with the difficulty level at release as well as some misunderstanding about some of the difficulty functions. I'm glad to say that this has been fixed and more options have been added so you can customize the difficulty however you want. There is also many comments on there being no tutorial for some reason. There IS a tutorial system, it just appears inside the game during the campaign. On the right of your screen you will get recommended actions that give you resources as a reward when completed and if you click on these notifications you can see an explaination of what to do with some very helpful videos. Overall I'd recommend buying the game since its got a lot of good mechanics and two campaigns now which I think make it worth the current price tag. If the base price tag is too high though, getting the game on sale would be a definite buy in my opinion. There are most likely openings as well for more campaigns to be added in the base game or as dlc (7 years war, war of 1812, native wars) and I can see support for this game and new content being added for years.
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Aug. 2024
I'm giving this a thumbs up right now but it's a heavily qualified recommendation. Pros- -nice economic system -good AI generally (although if I separate a leader from their troops or if I camp 3 frigates upwind an enemy ship they seem to just get depressed and die very very slowly which is arguably an ineffective response) -sometimes if you kill enough of the first enemy you see it is possible to absolutely end the encounter through enemy morale failure before their superior reinforcements show up; which is fun. Monkey steals peach! -One of the sub-games that all reviewers do not seem to have caught yet is that one needs to predict where and when you want a battle to happen, and therefore arrange the components one needs at hand to pursue policy at the time one chooses. Failure to do so will result in "random" feeling battles which imo makes it awesome. I think the real game is right there because you need a successful econ to pay for intelligence ring and army that a "free people" deserve. -Dealing with the blockade (pirate v pirate with realistic wind) is another key part of this game. If the good don't flow you really can't win that I have seen but you can start small and get ahead in the naval game but failure to address it is probably real bad and could result in an unstoppable enemy one imagines. Get a small ship and use it to capture ships. Also build ships you don't want and sell them as soon as you can because money. Cons- -Like all AI games I have played (all but the dreadnought one) from gamelabs this one just struggles to cope "realistically" with early success. The game will just spam and zergrush you and after you vaporize your third or forth or fifth invasion one does start to wonder if it has stopped being fun because one is winning and does that make it a bad game. There is a limit to how many Brits could really have been sent to North America because they really had this worldwide empire to administrate and a north american zergrush spam is silly in the way it is applied. North America was NOT the most important thing to an Empire run on actual money. Jamaica and India were much much much more profitable if one chooses to learn about it and Ireland was right next door so when one ever reads about total troop number of Imperial soldiers it does one credit to remember the Empire they were required to maintain and also worldwide travel times that would inhibit any "realistic" spam zergrush of the type this game demonstrates. -The nonintelligent so-called "AI" seems to have generated some of the worst illustrations I have ever seen. They got one of some patriots getting gunned down in front of some clock-tower. Never mind the first clock tower wasn't installed untill the 30s of the next century. The seal of the US is there on the wall for the signing of the Declaration of Independence because the US predates the US? There is a extremely tan individual with matching lavender hair and lavender coat, it just looks like the worst art ever not made by humans. Machines everywhere should be ashamed. The positive review is for the game and if it were for the art then it would be a plain thumbs down with nothing to add. -Cant edit the name of the ships I capture which leads to some amusing matchups of names with HMS v HMS being an often result. Not that big a deal but seems super easy to fix given one can edit the name of land units with no problem (which is cool). Now it seems like this can be done and maybe it could have all along (cant tell). -Elevations of topograghy hard to see from the way visuals are presented. This makes placing artillery problematic but there is always save-scumming. I think both lists could be longer but this could be a really good game (one would think) that has good bones and I'll remain optimistic until I have seen a "finished" product although gamelabs certainly could have fixed the same problem with previous games (I loved getting spammed in Civil War as the Union; given the larger total population of the Union cause by many millions of people which is dumb because of the degree of counter-accuracy because the historical limitation was that the confederacy could not effectively replace their casualties in the late war) that had not been fixed the last time I checked recently at the time of this writing. So maybe I should not expect so much from this company but I am rooting for their future success.
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Aug. 2024
So there are alot of bad reviews for this game, and I do understand the issues they mention (the crashing on AMD gpu systems, sound being very placeholder and music not 100%) but I personally believe this is the best addition to the series of games released by this studio. The scale is great with a slow introduction of new regions making it not seem so daunting straight away, alot of people have complained about the british fleets/armies appearing throughout the campaign like for some reason that did not happen in 1775? I admit at first I too felt it was very unfair, but use of troop movement, strategies and proper allocation of munitions (once you get a hang of the supply and market system) the armies really are just roadblocks, created in line with historical events within the time period set. Its hard for some people to realise victories were won on both sides during this conflict and supply was sparce for a while for the US. A tip from me is to clear up a single port/sea route, alot of foreign aid events happen following this and supplying forces becomes easier once a nice amount of factories are both build and funded for ammo and guns. I will likely add to this review in the future, but currently I am really enjoying this game, alot of people gripes at the moment seem to come from it being a early access game and so unfinished by proxy, however all my mentioned notices of problems have already been focussed by the devs in their roadmap and i am sure they will be sorted. Or people complaining its hard, for a nation, with almost no support to begin with, and only militia to fight THE global super power of the time. Once researching line inf and better weapons, more generals etc, the game really opens up. Many seem to have given up and complained before then. Tldr - game is early access, issues have already been highlighted as being worked on and will be fixed. Game is hard yes, read a book, the time was hard
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June 2024
About 70 per cent of the negative reviews are from people who only played the game less then 5 hours. I bought the game and refunded after my 2 hours. Went back and watched several YouTube and bought the game again. I now have almost 24 hours in the game. The game is very complex and is full of content and I think the way it has all been fitted together is the work of genius. It takes about 20 hours of game play to start figuring out what is going on and how to play. You start to get the feel of how Washington must have felt. Not enough men, provisions, ammo, guns, wagons and such with a very large area to defend or attack. Oh, I also think this is a triple A game and the price was right on.
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June 2024
Great start to what will turn out to be a great game. For those upset about not being able to play the British, the devs said that wouldnt be available for a while. If you want to know what to expect, read what the devs put out prior to buying.
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Last Updates

Steam data 23 December 2024 00:43
SteamSpy data 23 December 2024 09:48
Steam price 23 December 2024 04:49
Steam reviews 21 December 2024 12:07
Ultimate General: American Revolution
6.9
440
172
Online players
225
Developer
Game-Labs
Publisher
Game-Labs
Release 20 Dec 2024
Platforms