Tyrion Cuthbert: Attorney of the Arcane

In Tyrion Cuthbert: Attorney of the Arcane, you play as a defense attorney who practices law in a world of fantasy and wizards. You must defend clients accused of various crimes committed using magic and use the rules of magic to prove them innocent.

Tyrion Cuthbert: Attorney of the Arcane is a visual novel, anime and mystery game developed and published by Diamondhenge Entertainment.
Released on June 23rd 2023 is available in English on Windows and MacOS.

It has received 1,142 reviews of which 1,113 were positive and 29 were negative resulting in an impressive rating of 9.2 out of 10. 😍

The game is currently priced at 14.62€ on Steam and has a 25% discount.


The Steam community has classified Tyrion Cuthbert: Attorney of the Arcane into these genres:

Media & Screenshots

Get an in-depth look at Tyrion Cuthbert: Attorney of the Arcane through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7, 8, 10
  • Processor: Intel Core i3 / AMD Phenom II X4
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 650 / AMD R7 250
  • DirectX: Version 10
  • Storage: 1 GB available space
  • Sound Card: Any
MacOS
  • OS: MacOS Mojave
  • Processor: Dual-core CPU
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 650 or equivalent
  • Storage: 1 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Sept. 2024
A WAY better game than I would have ever expected just looking at its Steam page. Clever and engaging and definitely delivers on what I wanted from its fantasy setting. Easily as good or even better than most Ace Attorney games - the pacing never dragged, the characters never actively annoyed me. The OST is particularly stand out, some songs would be stuck in my head for days. The art is a little limited in places, but I understand that they were working with a small budget. My only gripe is with the UI. Somehow even hours in, I never got used to how items in menus were highlighted and would often select things I didn't mean to. Overall, highly recommend. Everyone buy this! I want to see what they can do with a bigger budget!
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June 2024
In the credits there is someone who has the job title 'Waifu Consultant' Excellent game. It has an original story that can stand on its own, despite being inspired by Ace Attorney. Objection!
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June 2024
TLDR: Great value ace attorney, not a bad thing, but temper your expectations. Just about every moment of the game, from the investigations to the courtroom I was thinking “this is cool, but ace attorney did it better“. The characters are charming, but none of them ever reach the heights of ace attorney. The music is solid, but it’s not as memorable as ace attorney. And that’s to be expected, they had no where near the budget of ace attorney, but man it really shows. The best part of ace attorney is the flair and the production value, this game tries to imitate it, but it just never gets there. Aside from one moment in the last case of the game, where it really feels like they were able to reach the heights of ace attorney, it just never broke out of ace attorneys shadow. And that’s fine, they don’t have the budget of ace attorney. It’s not reasonable to expect them to be able to match it. Just be aware while you’re playing this game, you’ll enjoy your time, but it will never reach the heights you want if ace attorney is your expectation.
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March 2024
This review is about my experiences with the game from case 1-3. I haven't played 4 and 5 yet. Any Ace Attorney fans would immediately notice the similarities between "Attorney of the Arcane" and "Ace Attorney." Despite the similarities in the game play, the characters, stories. and world is different enough so that the experience is familiar, but unique. Because of this, there are some areas that Attorney of the Arcane did better than Ace Attorney. [*] If you played Ace Attorney before, you might have been stuck on a few cases because of how "out there" the logic is. The leap in logic can sometimes be so extreme, that it makes the player frustrated. Arcane Attorney's cases actually makes sense, despite the magic being involved. I actually feel like the magic system gives the writers more freedom to write unique cases that would have otherwise been too eccentric [*] The lawyer's power is actually pretty fun. With each Ace Attorney case, you are usually introduced to a new "gimmick" that helps you solve the case. Tyrion's gimmick allows him to "see" what some people are thinking and feeling. This allows him to find contradictions and draw out new information. About halfway through each case, the gimmick takes it a step further and allows you to sort of project a piece of evidence into their mind to see what new thought and emotions come up. This gimmick is perhaps my favorite part about this game. It's very reminiscent to Athena Cyke's ability to 'read emotions,' but I feel like this game implements this mechanic better. [*] I like how even the magic system has rules. Before playing the game, one thing I was worried about was whether the magic system would cause the case to be unbalanced. I was pleased to find out that the magic system is fairly balanced and had its own rules to follow. So this works really well for a game that relies on logic. There are some things that are familiar, but different to Ace Attorney. So the list below is more of a neutral observation. [*] The cases are shorter. It's probably about half or 2/3s shorter than the bigger Ace Attorney cases. This can be good for people who hate the tediousness of longer Ace Attorney cases. For people who likes to uncover each layer, the short cases may be a bit disappointing. [*] Each character that was introduced are reminiscent of an old Ace Attorney character without it feeling like a copy-paste of it. You have the "Maya" of the game, the "Mia" mentor character, the "Attorney" of the game who was inspired to become a lawyer due to a tragic past, the by-the-book detective, and more! Yet, the writers were able to make each character stand on its own without being a carbon copy of our beloved Ace Attorney characters. I will say that the only memorable minor character that stood out to me happened to be the defendant in case 2 and the guy barely appeared. The most important character to the main character was shown to us, but she's never around. She sort of just appears out of nowhere at the end of each case. Heck, even Celeste was more of a mentor to Tyrion in the eyes of the player. Although Arcane Attorney is a great game on its own, there's also a few improvements I hope to see in sequels. [*] The characters are forgettable. So I enjoy the majority of the characters introduced so far. They have a great foundation written for them. However, I admit, they are forgettable. I already have a hard time remembering our main character's name compared to "Phoenix Wright," who is instantly recognizable. I completely forgot about who Celeste was until the third case, still don't remember the detective's name, and don't particularly care for the mentor. Each of our encounter with a new character is very brief, so once they're off the screen, I can't tell you what their name is or why they are important. [*] The magic system is good, but the history is complicated and is also easily forgettable. Since this takes place in a fantasy world that is not the same as ours, the world building becomes more complicated. So far, it's not GOT complicated, but I hope the writers understand that the players are sort of dropped into the middle of the world without much backstory. You get vague information about how the world functions and little information about the character's backstory. The whole story regarding the magic system, how royalty and commoners interact with each other, the backstories, etc are incredibly vague. I expect some of it to be cleared up in the fourth or fifth chapter, but the information about the world gets introduced in random off-handed comments or gets brought up out of nowhere. In Ace Attorney, I felt as though we were introduced to the world by experiencing it. New information about the world was introduced bit by bit to the player by immersing ourselves in it. Events that shaped the legal system impacted us. By doing this, the information gets cemented into our memory. But here, we don't actually experience it through our character (so far). It's just like...oh yeah here's a murder. The guy's pretty dead. By the way, have you heard about our lord and creator? Anyways, let's go solve a mystery! We just hear about it in completely random situations. [*] Some of the evidences felt disorganized. I felt like the way they written some of the evidences isn't categorized the best. I didn't have an issue with the red-herring evidences, but I don't understand why some extra information gets put into one category instead of having it be two separate evidences. At other times, I didn't understand why one evidence fit for one argument, but another similar evidence of the same category didn't. So there are times where I understood what the game wanted me to do, but didn't understand what item the game wanted me to present because of the confusion descriptions. Things I hope to see in the future From how things are going, it looks like the whole game is a build-up to something else. Every case that I played so far felt like it was meant to be a part of world-building for future sequels to expand upon. I expect a sequel will happen, so here's what I hope to see in future games... [*] More memorable characters (especially with the names) [*] More organized evidence system [*] Have the characters experience the world. I felt like an observer, not someone who was in the world. [*] Keep and hopefully improve on the gimmick. I don't think anything new needs to be added, but I do think the way it's implemented can be done more smoothly. The eye of horcus was the strongest thing in the game that made the whole thing more enjoyable. At the moment, I feel like I'm getting "The Eye of Horcus" - lite, not the full version. So don't add anything new in terms of this gimmick, but expand upon what you already have. I believe that this power can make for a more interactive system with more ways to explore the minds of people. [*] Save system that allows us to move from one case to another. It gets a bit annoying when I get forced into the title screen and have to "make a new game" for the next case. [*] That one evil character. The first time the game glitched, I wasn't sure what was wrong. Then, THAT happened and I was both terrified and excited. I was impressed at how you incorporated that into the pre-existing magic system. That was one heck of a way for us to be immersed. **EDIT AFTER 4th and 5th CASE Alright, that fourth and fifth case just propelled this game to a whole other level. Fourth case was probably my favorite in terms of story and balance of the game. Fifth case was a AMAZING in terms of a final case, but I admit it was a bit difficult for me to follow. Great job developers! I look forward to the sequel :) PS. This is my first time writing a detailed review. So sorry for any formatting mistakes.
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Feb. 2024
A rock solid Ace Attorney-like, it adds enough to the formula while maintaining the charm that makes this kind of games so unique. The art and the music are both top tier, even adding some sweet jazz into the objection theme, and the story is very well written with a good amount of backstory and character development. And as a side note, contrary to the store page, the game has controller support.. it may not be perfect, but is serviceably enough to enjoy the game.
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Last Updates

Steam data 19 November 2024 22:06
SteamSpy data 21 January 2025 20:53
Steam price 22 January 2025 20:48
Steam reviews 21 January 2025 03:53
Tyrion Cuthbert: Attorney of the Arcane
9.2
1,113
29
Online players
6
Developer
Diamondhenge Entertainment
Publisher
Diamondhenge Entertainment
Release 23 Jun 2023
Platforms