Trinity Fusion

Sundered Spaces Free DLC #2 OUT NOW! Take control of your parallel selves and explore dark, Sci-Fi worlds. Slash, bash and shoot your way through this unique rogue-lite metroidvania where the only way to save the multiverse is to end it.

Trinity Fusion is a action roguelike, metroidvania and rogue-lite game developed and published by Angry Mob Games.
Released on December 15th 2023 is available only on Windows in 9 languages: English, French, German, Spanish - Spain, Japanese, Simplified Chinese, Portuguese - Brazil, Portuguese - Portugal and Spanish - Latin America.

It has received 656 reviews of which 587 were positive and 69 were negative resulting in a rating of 8.4 out of 10. 😎

The game is currently priced at 9.75€ on Steam and has a 50% discount.


The Steam community has classified Trinity Fusion into these genres:

Media & Screenshots

Get an in-depth look at Trinity Fusion through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Intel Core i3-4160 @ 3.60GHz or equivalent
  • Memory: 8 GB RAM
  • Graphics: Nvidia GeForce 960 or equivalent
  • DirectX: Version 11
  • Storage: 10 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2024
This game does a lot of things right. This is the only rouge-lite that I have stuck with because this game is very good. - Being that its a “metroidvania” style, there is not a steep curve in platforming as the run progresses. The levels are enough the same that you don’t feel like you are having to go through 15 minutes of pretty easy gameplay in order to get to the same part you died at last time. Might be a negative in some people’s eyes, but this encourages me to play another run instead of thinking about having to play for however long before I get a chance to play the hard parts (just to die again lol). - Abilities/items are scattered throughout levels instead of only getting them at the end of levels. This makes you feel continually stronger as you go. - The designers give an option for your defense to go up with every failed run (Hyper mode I think its called). WHAT A GREAT IDEA. This might be the most important reason I will keep playing this game. I don’t have to spend hours and hours dying at the same spots until I get better. With every run, I get better and it gets a little easier because of the defensive increase notwithstanding the other upgrades you can buy in between runs. For players that want a harder experience, this option can be turned off. - The combat has a good feel. Yes, you are often hitting the same button over and over again, but the attacks are slow enough so you aren’t quickly button mashing, yet fast enough that it feels good. - Enemy attacks are fair. Sure, there are a few times where enemies can gang up and you get bounced around taking a lot of damage before having a chance to do anything. But almost every time I get hit its my fault because I didn’t time the attack right to dodge or parry. - The designers keep putting out free DLC and improvements. The content keeps increasing and its a good quality. There are some things you could nitpick about the game if you wanted, but the overall experience is polished and a lot of fun. As I said at the beginning, this game does a lot of things right and it is worth your time. I would definitely encourage fans of the genre and those that want to try a rouge-lite with a metroidvania feel to play it.
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April 2024
After 100%ing the game I can definitely say (4 man dev team btw): It's a solid 7/10 1. Buy it if you really love this genre and/or 2. if you loved Dead Cells before it got BIG with way more content later on etc. If you don't, then I would either wait until more content is in the game OR the game goes on sale. GOOD + Gameplay >>> Very fast paced, A LOT of mobility >>> Feels fluid, feels good pressing buttons >>> Has some good stuff from Returnal and Dead Cells (my personal top 2 btw) >>> Ok'ish number of weapons, items & talents for now BUT it definitely needs WAY MORE >>> Some minor minor bugs here n there that will get fixed for sure + Soundtrack >>> every single track fits almost perfect to every stage and fight + Difficulty >>> It is challenging yes but HARDCORE mode is not comparable to Dead Cells 5 Boss Cells at all >>> Boss Rush tho... now THAT'S a good challenge (but why no achievement or something else?) + Graphics/Artstyle >>> I like it. The graphics are more than enough for me at least >>> The artstyle is OKAY, nothing insane but I can see how some people wouldn't like it BAD + Story >>> Subjective topic (kinda) but for me, although a good setting and idea, it was the worst part of the game >>> It's a a combination of: Little good but mostly cringe + wtf but the bad wtf >>> Voice acting is a strong mix between cool and KEKW + Balance >>> Some weapons, items and talents are incomparably stronger/weaker than others If you want to take a look, here is my run on HARDCORE (SPOILER ALERT obviously): https://www.youtube.com/watch?v=id8r3RhrW3o
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March 2024
This game is dope! Where many other titles try to copy famous formulas and optics this game is tryin to stand out even if its still rough around some edges I can clearly recommend it to fellas that are into metroidvanian action games. The optics are sweet.. the leveldesign could need some variation but the themes and textures looking very well done. Also enemy and combatdesign is very nice. The fact you don't have to play it 50 up to 100 hours to see everything the game has to offer is also nice. Runs well on the Deck 07/10
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March 2024
Bug fix worked. Playable now. Pretty fun. Even with trying to change the controller before from my headset to another controller didn't work. But now it works perfectly. Wish they had fixed this sooner. The game is much more fun than I had expected.
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Jan. 2024
I want to like this game more but I think Ill take a break from it already. Most of the time it feels fun when you can get into a flow of abilities and weapons. But nothing makes me more mad, than enemies that can float away and you cant do anything about it. Too many melee weapons have no "upper" direction hit box when you jump. They stay perfectly horizontal, and dont go above a players head. Nothing is worse than little prick enemies that are JUUUUUUUUST out of reach of getting smacked; and then proceeding to deal damage to you. (This is coming from someone who's played a lot of Megaman Zero, where even the basic air slash has a reasonable UPWARD effectiveness.) I'm not getting out played, I'm not misunderstanding mechanics, I literally am incapable of smacking something because RNG didnt give me a weapon that has a PERK/MOVE SET that goes up. Until they adjust some of the weaponry/hitboxes, I'm gonna keep this game on the back burner. The rest of the game is fluid and fun, but Im already exasperated after 3 loops and flying bug enemies being an overwhelming primary reason I take damage at all. Recommended: Maybe. My annoyance is what made me write a review so quickly.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 16 November 2024 05:16
SteamSpy data 22 January 2025 12:37
Steam price 22 January 2025 20:31
Steam reviews 21 January 2025 23:57
Trinity Fusion
8.4
587
69
Online players
6
Developer
Angry Mob Games
Publisher
Angry Mob Games
Release 15 Dec 2023
Platforms
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