Trinity Fusion on Steam - User reviews, Price & Information

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Three fractured realities. One collapsing multiverse. Fast, fluid combat in a dark sci-fi Roguevania where each run begins in a separate universe — then lets you fuse your parallel selves, powers, and worlds to create brutal, ever-evolving builds.

Trinity Fusion is a action roguelike, metroidvania and rogue-lite game developed and published by Angry Mob Games.
Released on December 15th 2023 is available only on Windows in 9 languages: English, French, German, Spanish - Spain, Japanese, Simplified Chinese, Portuguese - Brazil, Portuguese - Portugal and Spanish - Latin America.

It has received 731 reviews of which 644 were positive and 87 were negative resulting in a rating of 8.3 out of 10. 😎

The game is currently priced at 19.50€ on Steam, but you can find it for 0.66€ on Gamivo.


The Steam community has classified Trinity Fusion into these genres:

Media & Screenshots

Get an in-depth look at Trinity Fusion through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Intel Core i3-4160 @ 3.60GHz or equivalent
  • Memory: 8 GB RAM
  • Graphics: Nvidia GeForce 960 or equivalent
  • DirectX: Version 11
  • Storage: 10 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2025
This is a typical “roguelike” game, where we have to climb through several game levels via a single run, and each failure pulls us back to the very beginning. During each attempt we accumulate some “persistent” currency, which can be used to upgrade our character, increasing chances of success for the next run. The cycle continues over and over again until the player's experience and purchased upgrades finally beat the odds and make it through the final boss. There are 3 playable characters: - Naira - uses various ranged weapons, like rifles, pistols, rocket launchers and bows - Keira - specializes in close combat, using heavy melee weapons, like sledgehammers, two-handed swords and so on. - Altara - uses projectiles with various elemental or debilitating effects (e.g. magic) like ice bolt, fire pillar and so on. The game levels vary depending on the selected character. Each heroine is bound to the specific world and traverses through its landscape in order to reach a special machine - “harmonizer”, which is necessary for the universe's salvation. Altara has to deal with barren plains infested with mutants, Keira - with the factory world ruled by sapient machines, Naira - with the sky city inhabited with cyborgs, who pursue godhood. Each world is unique with its own appearance, hazards and enemies. In order to win the game we have to reach a “harmonizer” from each world and then beat the final boss. While traversing the levels we can stumble upon a special device, which allows us to fuse 2 different characters into one, making the 2 different side-arms available for the run. Ultimately we can fuse all 3 characters together. Hence the name - “Trinity fusion”. Obviously the game designers considered this to be a core feature, but in reality it is kinda disappointing. First of all, many fusion combinations are pointless. Most likely you will end with merging Keira with either Naira or Altara, depending on which your starting character is. Such a combination allows you to use heavy melee strikes and some ranged attacks, being prepared for anything. Fusing Naira with Altara simply gives you 2 types of distant attacks, which make little practical sense. Perhaps if Altara’s magic was somehow different, like creating a shield for brief invincibility, buff for the attack, healing or something - the choice for the fusion would not be so obvious. The fusion with the 3rd character becomes available only at the very end before the fight with the final boss, which is a pity. It would be much more logical if we fuse all characters as soon as possible maximizing the odds for the victory. The main gameplay is presented as a 2D platformer, where we have to fight our way through the enemies and occasional obstacles like lava pools and chasms. The combat is difficult but fair. Each enemy requires its own approach and tactics. Some use ranged attacks, some charges into you, some use projectiles with sophisticated trajectories. The key to the victory is using dodge and sidearms. The bosses have been created nicely. They provide a fair challenge without making it absurd. All you have to do is pick the correct tactics. Overcoming the enemy is more of a mind challenge, instead of a “gym for the fingers”. Although you may still need both. There are no puzzles and no “metroidvania” aspect. Each level has some secret rooms with chests with special prizes, but they are easy to get. The main problem is spotting them. Each character has a special “traverse” ability, which allows her to reach some closed points. For example: Altara can use a teleportation drone, Keira - a grappler. But in reality they barely change anything. The levels remain almost the same for each run. There are some slight changes, but mostly the layout always stays the same. It is clear that developers attempted to make the word to be “generated” instead of being static, but they were not very successful in that. The exit and fusion devices are always located at the same places of the map. This is not what you expect from a game in the “roguelike” genre. The story and dialogues are quite shallow. Still the game describes a multiverse of several different worlds, its inhabitants and the crisis we have to solve. But way too many things remain unclear. For example: how does the character “fusion” work? Who and why built the “harmonizes”? And so on. Some extra dialogue between runs would also come in handy, making the process more lively and confirming that running circles attempting to reach the final goal is a normal process. But alas… The finale looks quite absurd. There are 2 ways to locate and deal with a final threat, but they make no difference as we have to fight the same boss in the end. What was the point in branching the main quest then? The graphics are good. The 2D platformer is rendered with a modern 3D engine. The visual is more cartoon like, but all the elements: the environment, the characters and so on - were created thoroughly. The main disappointment is the character's running animation, which looks like a sidestepping, appearing quite weird. The optimization is good. Even with many moving objects on the screen everything runs smoothly. Still if you use dash to quickly traverse through the scenery, you may encounter some lags. Music is unremarkable, but decent enough. SFX exactly as it should be. The dialogues are fully voiced, which makes the game more lively. Total rating: 6/10. The impression is mostly positive but unremarkable. It is interesting for a single passthrough, but it leaves a little desire for replaying.
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Oct. 2025
This is a qualified recommendation: I found this game whilst looking for Metroidvanias, but it is not. It's a platforming roguelite, but it is not a Metroidvania - there's no ability to go off and explore other parts of the castle (or whatever) for greater loot and experience to come back and roll through a section that's just giving you too much trouble. You die, you die, back to the beginning. There is, however, the Hypermode - an increasing damage resistance buff that stacks every time you wipe out. That alone makes this game stand head and shoulders above most Roguelites. And for that reason, I'm recommending this game - most Roguelites just go "it's a RogueX, it don't have to be fair," and "you can't complete the game that we made intentionally broken and unfair? Skill issue, git gud." Trinity Fusion averts that crap, and gets a recommendation for it.
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Oct. 2025
Nice mix of combat, story, upgrades, and randomness. Haven't played it all but one of the best metroidvanias so far. The graphics are great and the music is excellent. The monsters seem a little simplistic right now so it's not perfected Dark Souls-like combat. The pacing of levels and the movement speed were what kept me interested in this game. Most games are too slow.
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May 2025
This is one of those games that doesn't feel great at first but if you stick with it, it actually shows itself to be something pretty special. Let me explain: there are a lot of essential moves that aren't given to you right off the bat, such as parrying and doing a ground pound attack, but once you put in enough time to unlock those items, the game starts to feel great. I personally think they should always include two those aspects in the game immediately, but at least they are there at all. The controls are fairly smooth as well. I never feel like I die due to jank! The art is beautiful, the sounds effects are crisp, and the soundtrack fits the game play nicely. Each hero can attack in a variety of ways specific to them and they all can have one melee weapon + one ranged weapon equipped. There are lots of variety in the weapons feel, damage, elemental status effects, and range. You can also pick up health flasks at various points in a run, equip sub weapons, and some consumables as well. Very light game play related spoilers ahead, FYI, Each hero start on a different path and each path has 2 well designed bosses. After you beat your first run, hardcore mode is unlocked. I am not sure what happens once you beat all 3 paths, but I assume there is a final boss/area of some kind. All in all, this is a great action platforming roguelite with a few metriodvania elements (like Dead Cells) and if you stick with it through the first hour or two, it really shines. There's a lot to like here and I tip my hat to the devs for giving us a great gaming experience!
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May 2025
This game is a great and difficult roguelite, similar to dead cells where you get random weapon and item drops, challenging boss fights, and plays fluidly. It's worth the price if you enjoy this genre.
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Frequently Asked Questions

Trinity Fusion is currently priced at 19.50€ on Steam.

Trinity Fusion is currently not on sale. You can purchase it for 19.50€ on Steam.

Trinity Fusion received 644 positive votes out of a total of 731 achieving a rating of 8.29.
😎

Trinity Fusion was developed and published by Angry Mob Games.

Trinity Fusion is playable and fully supported on Windows.

Trinity Fusion is not playable on MacOS.

Trinity Fusion is not playable on Linux.

Trinity Fusion is a single-player game.

Trinity Fusion does not currently offer any DLC.

Trinity Fusion does not support mods via Steam Workshop.

Trinity Fusion supports Remote Play on TV. Discover more about Steam Remote Play.

Trinity Fusion is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Trinity Fusion.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 20 April 2026 19:00
SteamSpy data 16 April 2026 06:00
Steam price 22 April 2026 04:31
Steam reviews 21 April 2026 01:50

If you'd like to dive deeper into the details about Trinity Fusion, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Trinity Fusion
  • SteamCharts - Analysis of Trinity Fusion concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Trinity Fusion compatibility
Trinity Fusion
Rating
8.3
644
87
Game modes
Features
Online players
5
Developer
Angry Mob Games
Publisher
Angry Mob Games
Release 15 Dec 2023
Platforms
Remote Play
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