Trigon: Space Story

Trigon: Space Story sees you take command of your very own spaceship. Carry out tactical battles, defend your vessel against space pirates, and escape from enemy territory. On your voyages, you’ll face a slew of tricky decisions in your quest to uncover the mystery of the galaxy.

Trigon: Space Story is a isometric, rogue-like and space game developed by Sernur.tech and published by Gameforge 4D GmbH.
Released on April 28th 2022 is available on Windows, MacOS and Linux in 12 languages: English, Russian, Simplified Chinese, Korean, Japanese, French, German, Spanish - Spain, Polish, Portuguese - Portugal, Spanish - Latin America and Italian.

It has received 1,373 reviews of which 945 were positive and 428 were negative resulting in a rating of 6.7 out of 10. 😐

The game is currently priced at 5.99€ on Steam and has a 70% discount.


The Steam community has classified Trigon: Space Story into these genres:

Media & Screenshots

Get an in-depth look at Trigon: Space Story through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7
  • Processor: AMD Phenom II X6 1100T / Intel G3220
  • Memory: 4 GB RAM
  • Graphics: AMD HD 7870 / GTX 660 2GB
  • DirectX: Version 11
  • Storage: 3 GB available space
MacOS
  • OS: MAC OS X 10.15 +
  • Processor: Apple M1
  • Memory: 4 GB RAM
  • Graphics: Apple M1
  • Storage: 3 GB available space
Linux
  • OS: Ubuntu 18.04 +
  • Processor: AMD Phenom II X6 1100T / Intel G3220
  • Memory: 4 GB RAM
  • Graphics: AMD HD 7870 / GTX 660 2GB
  • Storage: 3 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Aug. 2024
One of the better FTL clones out there. Honestly, this game deserves more credit than it's gotten. Is it perfect? Not even remotely. If you try too hard to compare it to FTL, of course you'll go away unhappy; it has its own strengths. Unfortunately, many weapons are gated behind achievements, which does enhance progression but does also mean that early runs can be a bit bland. Still, some of the negative reviews are baffling examples of confirmation bias. Y'all do know that you can sell prisoners at some shops for huge amounts of cash instead of reducing your bounty, right? Which I'm pretty sure it said in the tutorial? (Incidentally, the devs started doing big patches again. Just, y'know, they were based in UKRAINE. I think it's in extremely poor taste to accuse them of "abandoning the game" under those circumstances.) If there's something I feel dramatically weakens the game, it's the fact that killing the enemy captain instantly wins the fight. There are also some "artificial longevity" achievements that I'm guessing were meant to be paired with two final ship types that ended up not manifesting in the face of literal warfare.
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July 2024
A fun rogue-like space adventure for fans of the genre. The core game play mechanics are pretty intuitive once you get the hang of them, and managing your crew and battle procedure is exciting and often satisfying. There's the logistical balance of upgrading ship systems and weapons, fuel and repairs. Also implement internal and similar offensive strategies to opposing vessels mid-skirmish; keeping your crew alive during battle, when you're fighting intruders, putting out fires or repairing hull breaches ect. While the main campaign story is linear & scripted - quest events and resource management is RNG dependant so not all elements are predetermined so there is replay value here. Fyi the game still receives ongoing support from the Dev team - last update for balance & bug fixes was of May 13th and revitalised road map of more improvements to come. So ignore the rumours, rest assured it has not been abandoned. The full price is reasonable for what's on offer or get your money's worth and grab a bargain on sale. 8/10
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May 2024
FTL but better graphics. Cool story and lots of replayability. You will struggle at first but then you will get used to the reward/potential of each jump. I highly recommend.
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March 2024
Highly recommended for fans of space adventures and roguelikes or those looking for a modern take on FTL. I could also recommend Holy Potatoes We're In Space or Cobalt Core. +Visuals, ships, environments +Music +FTL style battles, missions, controls +Space atmosphere +Variety of weapons, loadouts, upgrades +Variety of ships, races, characters +Variety of missions, events +No doom counter/time crunch +Good balance overall +Tutorial is well done +Difficulty options +4 campaigns as well as freeplay mode +Character specializations +Skill choice on level up +Large system map, freedom -No voice -Loss of captain = instant game over -Can't customize crew/loadouts for campaigns -Autosave only -Lacking tooltips for some skills/abilities -Some battles/runs can feel unbalanced -Few anomaly types -Loses some charm with graphics -Map can feel a bit too open/directionless -Camera feels too zoomed in/blurry at times -Food, fuel, and bounty management can be cumbersome -Can get repetitive
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March 2024
Main thoughts: - It's an FTL clone with nice graphics and visual effects. It does copy the majority of FTL mechanics, but also has a few additions and improvements. It ain't perfect, but it scratched my "FTL itch"; - Good replayability value, plenty of things to unlock. The achievements and gear unlocks are grindy though; - Many things that I hated in FTL were done differently in this game, and I appreciated that; - The story is meh. What I liked: - It's possible to play at your own pace, without being pushed to rush into the next sector. That makes exploring really fun and enjoyable. - Free mode / Sandbox mode; - Ships, weapon types and galaxy species are very well designed and looking real good. - Great soundtrack (especially the main theme in 2nd Chapter); What I didn't like: - Events are repetitive. - In campaign mode, some side quests are often sending you to either already explored nodes, or to the opposite end of the galaxy map, which leads to just ignoring such quests; - Cryo-pods management system could be better; - There are bugs that aren't fixed. Namely the one with enemy ship becoming immune to damage and non-targetable (happens after using teleporter to board enemy ship); - Unlocking certain gear requires taking down certain ships in a certain way. Problem is, hostile ships aren't signed - there is no name/type written anywhere during encounter, meaning there is no way to tell what ship type you're fighting... is it a 'federation scout', an "Eye-class scout" or a "Heavy Fighter"? Who knows...; - Some of the achievements have poor non-informative descriptions. Namely the "Devourer" and "Friendly Bunch". - The balance is mediocre. Many top-tier weapons are extremely overpowered. Having even one of those equipped significantly reduces game challenge. Conclusion: I did play the demo when the game first popped up, and it felt very underdeveloped at the time. It was too difficult, too repetitive, too laggy and too imbalanced. Now that I got back to it I can see that devs did an amazing job improving everything. It's a huge step forward from what it was in the beginning. Still, there is room for improvements. I rate it 9.1 / 10 .
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 22 November 2024 11:02
SteamSpy data 19 January 2025 14:39
Steam price 22 January 2025 20:25
Steam reviews 21 January 2025 17:54
Trigon: Space Story
6.7
945
428
Online players
9
Developer
Sernur.tech
Publisher
Gameforge 4D GmbH
Release 28 Apr 2022
Platforms
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