Trek to Yomi

As a vow to his dying Master, the young swordsman Hiroki is sworn to protect his town and the people he loves against all threats. Faced with tragedy and bound to duty, the lone samurai must voyage beyond life and death to confront himself and decide his path forward.

Trek to Yomi is a action, adventure and side scroller game developed by Leonard Menchiari and Flying Wild Hog and published by Devolver Digital.
Released on May 05th 2022 is available only on Windows in 12 languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Italian and Polish.

It has received 2,567 reviews of which 1,822 were positive and 745 were negative resulting in a rating of 6.9 out of 10. 😐

The game is currently priced at 19.50€ on Steam.


The Steam community has classified Trek to Yomi into these genres:

Media & Screenshots

Get an in-depth look at Trek to Yomi through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7
  • Processor: Intel Core i5-8250U / AMD Phenom II X4 965
  • Memory: 8 GB RAM
  • Graphics: GeForce MX150 (2048 VRAM) / Radeon R7 260X (2048 VRAM)
  • Storage: 11 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2025
Honestly? Too much Yomi... Otherwise, the game's pretty good! The game overstays its welcome by ~1 hour (the Yomi section). Also, because the gameplay loop can be a bit repetitive, I was only able to play for 30min to 1-hour blocks before wanting to take a break and return another day. The artistic design and overall visual presentation of the game are top-notch! The swordplay is also quite fun (though I don't like that the cooler combos are tied to hidden items you have to find via exploration). All-in-all, if you like old-timey samurai films and (generously-forgiving and boiled-down) Sekiro-style combat (i.e. parry-focused swordplay), then give Trek to Yomi a try! The game is a brief experience however (around 4-5 hrs probably) so consider waiting for a sale since there's also limited replayability outside of replaying the story mode.
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Nov. 2024
I really had a problem whether to give this game a positive or negative review. I have chosen positive because the game is beautiful, the camera movement does a great job at creating a stunning cinematic experience. This is somehow similar to Journey in my opinion. I really enjoyed slowly walking through the locations to admire them. But that is all in terms of positives. The story is not bad but nothing special. Since the views and scenery are the greatest asset of the game, I really regret not playing it on the easiest difficulty. Because combat is TERRIBLE. Reach and hitboxes are ambiguous. Animations are badly timed. The character is sluggish in responses. Out of more than a dozen combos 3 or 4 are actually useful. Stamina is just an annoying limit which only purpose is to grant enemies some free hits from time to time. Dodges are inconsistent in their behaviour and hard to time appropriately. Not to mention that enemies are boring, range weapons are more of a gimmick than a useful tool, and the whole combat is hardly rewarding. Additionally controls on an Xbox controller are the most non-intuitive ones I have ever seen and they cannot be changed. Hence my hesitation whether positive or negative review. The game is mostly about combat after all, and combat is awful and frustrating.
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Sept. 2024
This game really is one of a kind. The story is well crafted and keeps you engage throughout the game. My only critique is, even though the game has loads of diversity within it's combat, I found that I could not be bothered with most of the techniques. There's one specific one which is way too op in which I found myself using for each combat encounter.
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May 2024
So the good first: I love the artstyle,unique and consistent troughout,coupled with the camera angle and the set-pieces it's an interactive movie...and this is where it splits apart.If it were an FMV/Interactive WS then it would easily be a 9/10,however we are talking about a hack-n-slash...of sorts. Gameplay: A bit off a mess,you have good combos yet you will rarely use more than 2 or 3,primarily stun + finisher to recover health.Enemy attacks are supposedly telegraphed but it's 50/50 if it will hit you or if yours will connect.Enemy variety is fine in terms of different attacks,I've seen some ppl have complaints about variety but I think its sufficient,the problem is rather the A.I. itself,fighting swordsmen and specters is balanced but Spearmen & Headbutters is just painful,forget comboing just create distance and shoot them (kind of strange for a Samurai game no ? ).In short balance sucks and those flashy moves aren't going to be used for 2 reasons,the first I've stated,so you might be thinking ok just play it on easy,however then enemies die in 1-3 hits making the combos yet again wasted.Movement is also clunky at times,or the enemy jumps 20 meters but just as you are about to hit.In terms of gameplay I'd go with a 3/10 not enjoyable,which is a shame considering the theme.And while on the subject of wasted potential.... Story: Cookie-cutter through and trough,the dubious voice acting doesn't help either.You have the typical oblivious goodie-two shoes protagonist,Sensei that dies instantly,Love interest that goes fucking nowhere and well I can't even call him an antagonist but the main "bad guy" of the story who is just P O W E R & G R E E D,however his presence is never strong enough to warrant any attention.This is basically the main story,Sensei dies,Then your love dies and then you go to Hell/Heaven,yet Hell/Heaven decides on some cosmic irony to send you back to kill the big bad or there won't be any balance to the universe...like some guy who to our knowledge has plundered 3 villages is the next Armaggedon or smth.So yea main story 0/10. There are some moments after CH4 which as a player I enjoyed,its more of self-reflection and values on the part of the player which is hightened a lot by the visuals,now that part if that was the main story I would have considered this as a pretty good niche game,as it stands now it's a rough gem that is visually appealing and separates itself from most titles that go for hyper realism or just goofy trash. 結論として: Artstyle & Visuals are worth the buy if it's on a very steep discount,if you are looking for combat or a good story you won't find it here.
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April 2024
Unforgettable experience from start to finish. Outstanding presentation and atmosphere, simple, yet satisfying gameplay. Combat truly shines on 'Ronin' difficulty and in my opinion it is the best option for a first playthrough. In terms of technical performance I had a single crash in all of the hours played, so there is that. In general - if you ever wanted to play a classic samurai movie, this game will provide.
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Last Updates

Steam data 18 November 2024 14:15
SteamSpy data 17 January 2025 13:41
Steam price 22 January 2025 20:36
Steam reviews 22 January 2025 05:46
Trek to Yomi
6.9
1,822
745
Online players
9
Developer
Leonard Menchiari, Flying Wild Hog
Publisher
Devolver Digital
Release 05 May 2022
Platforms
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