Travellers Rest

Craft, farm, build and cook! In Travellers Rest you will have to use all the available tools to become the best tavern keeper in the realm. Create unique dishes and drinks to please your customers as you discover the world and its colorful characters.

Travellers Rest is a life sim, pixel graphics and management game developed by Isolated Games and published by Isolated Games and IndieArk.
Released on July 28th 2020 is available only on Windows in 22 languages: English, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Turkish, Japanese, Korean, Portuguese - Portugal, Simplified Chinese, Russian, Traditional Chinese, Italian, Dutch, Thai, Ukrainian, Czech, Romanian, Hungarian, Indonesian and Catalan.

It has received 11,749 reviews of which 10,468 were positive and 1,281 were negative resulting in a rating of 8.7 out of 10. 😎

The game is currently priced at 12.05€ on Steam and has a 33% discount.


The Steam community has classified Travellers Rest into these genres:

Media & Screenshots

Get an in-depth look at Travellers Rest through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 SP1+
  • Processor: SSE2 instruction set support
  • Memory: 8 GB RAM
  • Graphics: Graphics card with shader model 4.0+
  • DirectX: Version 10
  • Storage: 600 MB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2024
---{ Graphics }--- β˜‘ Pixel Art ☐ Beautiful ☐ Good ☐ Decent ☐ Bad ☐ Donβ€˜t look too long at it ☐ MS-DOS ---{ Gameplay }--- β˜‘ Very good ☐ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm β˜‘ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- β˜‘ Kids β˜‘ Teens β˜‘ Adults β˜‘ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint β˜‘ Potato ☐ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk β˜‘ Old Fashioned ☐ Workable ☐ Big ☐ Will eat 10% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' β˜‘ Easy ☐ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress β˜‘ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☐ Some lore ☐ Average β˜‘ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☐ Average β˜‘ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! β˜‘ Worth the price ☐ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- β˜‘ Never heard of ☐ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 β˜‘ 9 ☐ 10
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Aug. 2024
Beware that, while enjoyable overall, I wanted to make a PSA that there's a solid 2-3 hour unskippable tutorial at the start of the game now, and you aren't allowed to start co-op until after the tutorial is over. Meaning, one player gets to sit there and watch a _tutorial,_ made even worse by the likelihood that the two players are using different control schemes and player two will have to learn a different ui all over again. Most of this three hour tutorial is visual novel text box lore dumps, grinding for materials, and waiting for farmville timers to tick down, and most of it could easily be thrown out. Only start a new game in co op with someone if you have a long chunk of time to commit, and the second player has the patience to sit through the introduction.
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Aug. 2024
I really enjoy this game. Devs If you are reading this my favorite part of the game was the ability to customize food the many options of alcohol that were available and the ability to and things that might not make sense traditionally, I loved that please consider reading those features.
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March 2024
Shows lots of promise! As an avid fan of Stardew Valley, seeing a game in a similar style/objective was super fun! There's a lot of good aspects of the game, and then there's also a few that might need improvement The Good First off, I love the time period. This seems to be a sort of medieval/old British tavern, with your light sources being candles, lanterns, and the like. The tavern itself feels really cozy, and the ambiance is great! I play with the music off so I can listen to video essays in the background, but the music (when I have it on) is really calming and fits the vibe. There are also music stings when something goes wrong (eg. your tavern gets dirty or cold), which is helpful if I'm not looking at the screen in that moment. This might not be a finished game yet , but I think that as it stands right now, there's a good amount of content to keep you busy! You can decorate the tavern, design guest rooms, start a farm, raise animals, etc. It looks like the devs are also planning on adding relationships with the NPCs, which would be awesome! As it stands, talking to the NPCs right now gives you three dialogue options, and after that, you can't really say anything else. Possible Improvements With every game, there's always things that can be improved. I think this game is a bit too similar to Stardew Valley in some aspects - it's essentially just Stardew Valley if you ran a tavern and not a farm. I hope that going forward the developers branch away from that and make their own identity, and I'm sure they will! This game is still in Early Access, so the story isn't fleshed out yet, which is why I'm hopeful. Another thing that's a bit bothersome is how hard it can be to earn the technology tree points - specifically the blue ones. The tavern reputation can also be hard to gain, but it makes sense that the amount of XP required to level up your reputation increases with each level. I'm hoping for more furniture variety as well, and maybe some more direction in the main questline. The first order I took, I couldn't figure out how to complete, and was stuck trying to find a tutorial in the "Encyclopedia" section of the game. Luckily, there's no time deadline on the orders (I do like this, it allows you to relax without stressing), so after some trial and error I managed to complete it. Suggestions I have a few suggestions for the game! Nothing major - it's pretty polished as is, just things I'd like to see going forward. Bar fights between customers [*] It was a little disappointing to find out your customers don't fight. There are angry customers, but they just sort of get up and walk around. Personally, I think it'd be fun to have a fight every once in a while that you have to break up. There could also be security / bouncers that throw out clients when they get too rowdy. Increased drunkeness [*] The NPCs show no signs of being more drunk when they have alcohol, which is something that would be cool to see added. The more they drink, the more fatigued / incoherent they become and that could increase the frequency of bar fights between customers. Granted, I'm only serving water and a weak ale right now, but still. Event hosting [*] Bars and taverns today are known for hosting live entertainment, parties, or wedding receptions. It'd be interesting if you could receive requests to rent out the tavern, where the interested NPC pays a down payment. You could also profit from the drinks they buy. Hosting live music could also attract more customers, increasing amount of money your tavern makes. Ability to extinguish candles [*] It'd be great if I could put out the candles in my tavern during the day so I don't waste the wax. I could just pick them all up and put them back down when it gets dark, but that's a little tedious. Final Thoughts Overall, I think this game is really good! It's more polished than I expected it to be, and I haven't encountered any bugs thus far. I'm having a great time running my tavern and making new recipes for my customers. Looking forward to see what else this game has to offer!
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Feb. 2024
Customer complains about his drink being watered down. I remind him he's drinking water. In a fit of rage he goes to complain to my pet cat. "Can you believe the service in here?" He says. Bad customers get beaten.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

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Last Updates

Steam data 24 December 2024 00:33
SteamSpy data 18 December 2024 06:54
Steam price 23 December 2024 20:27
Steam reviews 21 December 2024 23:53
Travellers Rest
8.7
10,468
1,281
Online players
1,669
Developer
Isolated Games
Publisher
Isolated Games, IndieArk
Release 28 Jul 2020
Platforms