Touhou Luna Nights

Touhou Luna Nights is a Metroidvania title with a heavy emphasis on exploration and action.  Developed by Team Ladybug, creators of multiple fantastic action games thus far.

Touhou Luna Nights is a metroidvania, female protagonist and bullet hell game developed by Team Ladybug and WSS playground and published by WSS playground and PLAYISM.
Released on February 25th 2019 is available only on Windows in 6 languages: English, Simplified Chinese, Japanese, Korean, French and German.

It has received 13,652 reviews of which 13,336 were positive and 316 were negative resulting in an impressive rating of 9.5 out of 10. 😍

The game is currently priced at 8.99€ on Steam and has a 40% discount.


The Steam community has classified Touhou Luna Nights into these genres:

Media & Screenshots

Get an in-depth look at Touhou Luna Nights through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 2000 / XP / Vista / 7 / 8 / 10
  • Processor: Intel Core2 Duo or higher
  • Memory: 2 GB RAM
  • Graphics: Open GL compliant video card
  • Storage: 50 MB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2024
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Sept. 2024
Overall: B Every once in a while, you’ll come across a title which is a capital-g Game—tight controls, satisfying core gameplay, and a killer soundtrack. Touhou Luna Nights knows exactly what it wants to be and plays the roll expertly. Loud, dumb, and fun. The game plays like a standard metroidvania condensed to only the highlights. From start to finish, the game is only a few hours long unless you go for 100%. This spark-notes approach to games is fairly indicative of Team Ladybug’s design as seen in their other titles. While it won’t be able to keep your attention for more than a weekend, their laser-focused design always creates strong, evocative core gameplay. Speaking of which, the game centers around Sakuya (I had to look up her name) who has the ability to alter the flow of time. A core combat ability is slowing or even stopping time entirely which is used both in and out of combat to great effect. Different environmental hazards respond to stopped time in a variety of ways which is used to make the exploration more interesting. Eventually being able to create your own platforms during stopped time both opens the game up for exploration and helps marry the combat and platforming beautifully. As mentioned above the game has juice. Touhou’s music has long been a strong suit and the tracks help keep the energy high for the entire playthrough. Controls are responsive and the game encourages exciting, risky play through its glancing mechanic. Narrowly avoiding damage grants the player extra resources to use in combat meaning the most exciting way to play is often the optimal one. The story isn’t amazing but it is largely unobtrusive. I’m sure it would be more interesting if I knew anything about the franchise more broadly. At the end of the day, this is a satisfying game—like a great burger. It is amazing in the moment and will leave you feeling satisfied for a while after. Yet, you’re probably not going to think about that really solid burger a week from now. There is nothing wrong with that. Not everything needs to create a paradigm shift, some things can be good for their own sake, and that’s more than enough for me.
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March 2024
A metroidvania taking place in the Touhou Universe as the name implies. You do not need to know anything about the franchise to enjoy it but you probably will appreciate the setting and characters more if you are familiar with them. The premise is a decent excuse for the hijinks that ensue in the game in any case. The game's unique hook is the protagonist Sakuya's time manipulation abilities, being able to either slow or stop it to aid her during combat. It is actually very balanced and using it appropriately is a must if you want to make it through all the game's challenges. Another unique aspect is the "graze" mechanic. Rather than restoring HP and MP (needed for attacking) from pickups in the world, you need to get close enough to but not actually touch damage sources like enemies and projectiles, which will restore your HP and MP depending on what the source was. This encourages you to take riskier actions even if you are near death, and surviving thanks to this mechanic is very satisfying. The enemies are decent obstacles but as usual the real test of your skills comes from the bosses, that are both challenging and fun to fight. Add in some really nice art and music and you have a really great metroidvania experience I strongly recommend to fans of the genre and Touhou fans.
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March 2024
This is the game which got me into Touhou. It's a genuinely solid metroidvania with good gameplay, good art, great music, and a hell of a lot of fan service. I wish they went a little deeper with the story, but that doesn't detract from the game as a whole. I feel the price is a little high considering how a single playthrough of the game is only ~6 hours, and that's factoring in time taken to get achievements and also dying to the bosses a lot. However, Luna Nights is very enjoyable, and I do definitely feel I've gotten my money's worth out of it, after having replayed it a few times, 100%'d it, and then listened to the OST a lot. There isn't much replay value outside of the boss rush mode, which makes most (sorry Cirno) of the game's bosses easily accessible, but I'd argue the bossfights are the best part of the game anyway. Overall, I'd say Luna Nights is an 8.5/10. It's pretty, it plays well, I think I only encountered a few minor bugs in my several playthroughs, and the soundtrack is really good. This is a great game filled with fan service for anyone who's already a fan of Touhou, and is a good introductory game for someone looking to get into the series. There isn't much of a story, the game portrays the characters in a way which is easy for newcomers to understand, and it also features 2 songs which pretty much anyone on the internet will know - it gives an easily digestible taster of Touhou, whilst also being just a good game on its own. If you like metroidvanias, if you like Touhou, or if you just want to listen to some good songs in a game which has nice pixel art with very fluid animations, buy this!
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Jan. 2024
7.5/10 Hirohiko Araki's "JoJo's Bizarre Adventure" has created a cast of immensely charismatic characters, notably Dio Brando and his time-controlling Stand, The World. This unique ability and character design have significantly influenced various anime and game creations, including Izayoi Sakuya from the Touhou Project. "Touhou Luna Nights," a game that appeals to both JoJo and Touhou Project fans, offers an irresistible proposition: experience the thrill of Dio-like time manipulation in a 2D Metroidvania-style game, while immersing in the enchanting world of Gensokyo. The game's straightforward storyline ensures an enjoyable experience regardless of the player's familiarity with the Touhou Project. Its exquisite pixel art style, fluid character animations, Metroidvania gameplay, bullet hell shooting, unique Touhou 'grazing' mechanic, and atmospheric music all contribute to a highly satisfying gaming experience. The clever integration of unique mechanics like time-stop and time-slow, perfectly aligned with the level design, In combat, this harmonious blend of Touhou-style bullet hell shooting and 2D side-scrolling action game features further enriches the player's experience. This easy-to-learn, combat-fluid, and nostalgically styled game impresses most players in the initial hours but struggles to maintain its allure over time. However, the game's interface is overly simplistic, and the inability to adjust settings like graphics and language except at game launch is user-unfriendly. The game is plagued with tedious, forced multiple playthroughs for collection purposes, and the map design lacks refinement. Low replayability, coupled with a sudden increase in environmental trap difficulty in the latter half, detracts from the gaming experience. For players new to this genre, the game can be confusing and passion-dimming. The storyline is either refreshingly simple or disappointingly shallow, resembling a mere list of events. The game's short duration, unbalanced weapon strengths, and the dominance of the powerful and reliable Thousand Daggers makes the seemingly diverse weapon choices actually being quite monotonous and uninteresting in reality. In summary, "Touhou Luna Nights" is a moderately challenging, accessible game that provides initial enjoyment for most players and added intrigue for enthusiasts. However, its gameplay issues make it less suitable for those new to 2D side-scrolling action games. The game's short length, limited depth, and lack of extended playability quickly diminish the initial novelty, making it challenging for some players to even complete the game, let alone engage in multiple playthroughs. Find my reviews valuable? [url=https://steamcommunity.com/groups/justgamecurator]Click here to join my curator group (still in construction). Your support is my greatest motivation!
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Last Updates

Steam data 14 December 2024 00:38
SteamSpy data 18 December 2024 20:52
Steam price 23 December 2024 20:20
Steam reviews 23 December 2024 22:02
Touhou Luna Nights
9.5
13,336
316
Online players
55
Developer
Team Ladybug, WSS playground
Publisher
WSS playground, PLAYISM
Release 25 Feb 2019
Platforms