Touhou Hero of Ice Fairy on Steam - User reviews, Price & Information

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Touhou Hero of Ice Fairy is an indie game developed by GAMEPULSE.Step into the shoes of Cirno, the Hero of Ice, as she embarks on a journey against evil, liberating Gensokyo and saving her dear princess.

Touhou Hero of Ice Fairy is a bullet hell, anime and female protagonist game developed and published by GAMEPULSE 游戏脉冲.
Released on April 03rd 2024 is available only on Windows in 2 languages: Simplified Chinese and English.

It has received 7,085 reviews of which 6,899 were positive and 186 were negative resulting in an impressive rating of 9.4 out of 10. 😍

The game is currently priced at 6.99€ on Steam.


The Steam community has classified Touhou Hero of Ice Fairy into these genres:

Media & Screenshots

Get an in-depth look at Touhou Hero of Ice Fairy through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel i3-2100 / AMD A8-5600k
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 760
  • Storage: 3 GB available space
  • Additional Notes: Requires 64-bit processor and operating system

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Sept. 2025
This is a review of someone who 100% achievements the game in just 15 hours, and that includes beating all bosses and their challenge versions without getting hit, beat the Roguelite mode the game has to offer and beat the DLC boss without getting hit too. I'm also a diehard Touhou fan of over a decade, so if you aren't as experienced in bullet hells, don't think the game only has 15 hours of playtime to offer. TLDR Spoiler-free Review: Gameplay: 7/10 Story: 3/10 Music: 9/10 Graphics: 6/10 Final Score: 7/10 Touhou Hero of Ice Fairy is a good fangame of Touhou. But if you're a newcomer/onlooker of the franchise, don't be discouraged because it's a fangame; Hero of Ice Fairy is a game that I can say stands on its own and can give great entertaiment for fans of harder games. The gameplay, for the most part, is tough but fair, and a spectable that's both daunting and dazzling. The music is diverse and easy to get hooked on while fighting the bosses or chilling in the hub. Hero of Ice Fairy is a boss-rush game, so don't expect stages where you run around, explore and fight generic enemies. SPOILER Review: To preface this spoiler review: I am a harsh critic of media, so I have high standards even if a game is indie, but specially if its a paid product. So as someone who recommends this game, I still have many critiques about Hero of Ice Fairy, but I will still point out the positive. When I give a score of 6/10 or 7/10 I genuinely think it is an above-average product compared to my previous experiences and compared to other products, so I give high praise when it deserves, and harsh criticism where the game lacks. Gameplay: The meat and bones of this game. The gameplay was longer than I originally expected, with surprise bosses and stages, and the sense of progression I had while playing felt fair and adequate. I never felt like I was too strong for a boss until the endgame, where the early challenge bosses were a joke. I specially am fond of the Ice Grenade attack since I am a sucker for high burst damage builds, I even did a glass canon 1 life build while playing the story bosses so I could challenge myself but also rush down the phases once I learned the pattern. At first, the controls were very awkward, specially combo-ing jumping and dashing, but once I figured that you can dash with mouse right-click, the awkwardness subsided and the gameplay truly became enjoyable. While most of the attacks felt fair and predictable for a blind player, I have choice words for specific attacks, and I will list every one of these unfair bullshit ones. It's easy to ignore something when it's just a minor incovenience, but when getting hit means restarting the whole fight, some attacks really felt unreactable until you learned preemptively that they were coming, not a good sign of good game design. > Marisa's Gravity Collapse: the assisting orbs that shoot downwards intersect between the screen too fast and can easily take a cheap hit on you. > Most of Youmu's attacks are too in-your-face and hard to react, but not only that, but she has too much HP when you consider how nimble she is. She is a boss fight that takes longer in between each phase compared to other bosses, and considering she is only stage 3, I can see her making many players ragequit with how unfair her whole boss fight feels when playing for the first time. > Suika's Oni Flame Commander and Pyrotechnic Display are specially hard with how fast the fire bullets traverse, the finesse you require to dodge these perfectly is a bit too unreasonable at times. > Nitori's Prismatic Wheels is the first spellcard I would actively consider bullshit: Nitori is already offscreen during Waterfall Magnet, then she drops to the ground at mach speed on you. It's unreactable, you need to die countless times to it so you preemptively dodge, and all it would take for the spellcard to become fair is a warning of the incoming attack like Suika's Ring Inferno does. Aya's Feathering Storm and Exclusive News: the feathers and leaves that Aya homes at you are unreactable in the corner and there is no warning of them coming, it's specially egregious in Exclusive News because it's a spellcard after the survival part, so taking a hit after half the fight by an annoying unreactable bullet is very frustating. All it would take is a warning of them coming from the side. Doremy's Leisure Dream: This is my all-time worst spellcard of the game, completely RNG bubbles which advance too fast. By the time the camera goes to the bottom to show them, you could already have one spawn in your face. Or sometimes there's a cluster of bubbles that makes dashing impossible so you die with little room for control on what you could have done. Doremy's Dream of the Stars: Sheep come barging from the edge of the screen and it's unreactable. All it would take was a warning sign that bullets are coming. These sheep are specially annoying because it's the second to last attack of the whole egregiously long fight. Doremy as a whole is annoying because she can become Clownpiece twice for triple back-to-back survival cards... how fun... Story: It's awful. And Touhou doesn't have to have great story, it doesn't even have to have good story, but Hero of Ice Fairy takes it to a new low: cutscenes and dialogues are, for the first you see them, unskippable. That means that if you just want to experience the gameplay, you can't. The fast-forwading of dialogue is just not fast enough. In the touhou games, dialogue is skipped in 1 second. In this game? It takes on average 30 seconds to skip dialogue of a cutscene. That's 30 times longer than it should be! The script itself is pointless babble. You could cut 70% of the dialogue and the pacing would be so much better and nothing of substance would be lost. The only reason why it's a 3/10 and not a 1/10 is because the ending of the game is actually decent. I liked the narrative surrounding Reimu and Doremy, as I predicted that Doremy would be the mastermind, but I was partially wrong, for the "true mastermind" is actually a giant unnamed space eyeball, and my dissapointment was immesurable. Why not Yorihime and Toyohime? Or just have Doremy be the villain of the incident without having this OC monster be inserted into the story? The story has a strong finale held back by the jarring and dragged out early to middle of the story, with an unsatisfying "true mastermind" behind it all. Music: Little negative to say. It's fantastic and fits very well with the Touhou circles feeling that the community has, I can tell the soundtrack was composed by passionate fans and Doremy's theme being a meddley of multiple bosses from this game and the Prologue game was a fun touch. What I can say that I disliked was that not all challenge bosses have a second soundtrack, and instead reuse their themes from story mode, which is inconsistent as some other bosses like Marisa and Clownpiece do have challenge mode themes. Graphics: They are passable. The backgrounds are gorgeous and breath taking, the character arts are very well done but the in-game characters themselves feel like they're straight from a chibi dress up game, which is a contrast from the other graphics. I am also not particularly fond how much it sexualizes the body of the characters when they are defeated, specially how the title screen shows Cirno exposing her skin, figure and belly button just peeking out of her shirt, an obviously intentional 'fanservice' detail about a child character. I also have found some bugs, errors or unintended quirks that I found during my experience: Quickfreeze Bubbles don't have a specified Uses amount, but it does have limited use. After using it many times during a battle the bubble becomes unavailable. Multiple texts during the cutscenes and the items are cut off, this is because of the poor translation and adapting to the western audiences.
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May 2025
+ Playing as Cirno makes me feel like I'm the strongest ice fairy in Gensokyo. + The soundtracks are clear and reminisces. + Getting the true ending felt satisfying. + The danmaku fights show beauty and are consistent. + The unlocked items help you stay alive longer (if used correctly). + The budget is pretty solid. Overall: 9.6 out of 10 (the price is fair imo and give it a try). Side note: I haven't play the DLC (yet) but I'll do it at some-point.
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April 2025
what the hell i was not expecting this level of quality judging by the price and the funny awkward grammar title. this was actually really fun and really good
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March 2025
To the people saying "(Input something here) is too hard!!" It's a touhou game That's the ENTIRE point If this is hard to you look at the actual touhou games I'm not saying its easy, I'm saying that's the point VERY Fun though!! ^^ Very enjoyable game, and the art is super cute, gameplay is a lot of fun and honestly almost exactly what I want in a bullet hell 9/10, heavy reccomend
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Dec. 2024
This is unironically my game of the year. TLDR: Hero of Ice Fairy is a game that has so much love and passion behind it, and I really want to shout out the GAMEPULSE team for making this game as incredible as it is (AND CONTINUING TO EXPAND UPON IT). Even if you've never played a bullet-hell game and are interested in trying one out, I would recommend this, as it's very forgiving with an incredible soundtrack and art style that makes for epic battles. Also funny characters and goofy story, but it hits in just the right way. This is a 10/10 for me. Sorry for the long review, but this was a game that I really enjoyed playing through. After being sent many images, GIFs, and videos of the Cirno Fumo from one of my friends, I ended up finding Hero of Ice Fairy (which I called "The Cirno Game" because I had no idea what Touhou was or who any of the characters were). This was my introduction to the Touhou series, and I have to say, I'm really glad that it was! I decided to buy this game for my friend on their birthday, and I bought myself a copy as well, as I had previously enjoyed other bullet-hell style games such as Rabi-Ribi. This game is just a fun adventure throughout. Let's go by each category: GAMEPLAY: The gameplay is very responsive. In simple terms, the game is basically dodge and shoot, but there is so much more going on here. Each boss has roughly 6-7 phases on average, with each one offering something new to the table. You will likely not beat most of the bosses on your first try, but taking the time to learn the patterns adds to the fun and flow of the gameplay. Cirno controls really well, and the dash is very quick and precise (you can choose how long your dash is based on how much you hold in the dodge key/button). Cirno can also use Snowflight, which allows you to move a lot more freely at the cost of more stamina. Spell cards are another aspect to the game that can help you in a pinch, as you build up your courage level. Each spell card costs a certain amount of courage, but it can help you in a pinch. That being said, if you save your courage levels, your main attack will do more damage/shoot faster depending on the weapon you choose, so you can choose to have max damage/weapon speed or use a spell card. Getting hit will lower your courage level, so there's lots of decision making when it comes to how you handle everything. There's so many ways to dodge each enemy attack and utilize spell cards, keeping battles fresh and fun to figure out for yourself. I wish I could say more, but I really don't want to spoil any of these battles. Please just trust me when I saw that the gameplay is amazing. STORY: The story is... honestly very simple. That being said, it works really well. It's a classic "You need to save the princess" story, but I will say that the last hour of the story was actually really interesting to me, and I thought that the plot was unpredictable in some ways, so again, trust me on this. I will say, one thing that was a little annoying at times was keeping up with all the dialogue. This is not a game that you play for the story, but you can appreciate it, as it does a great job handling each of the characters. Sometimes it does feel as though they talk for a little too long at times, but some of the interactions can be quite funny, so I'd still say to give the story a chance and remember that the gameplay is the most important part of this game (at least in my opinion). ART: The art in this game is absolutely amazing! They go for a story-book vibe, and whoever contributed to the artwork absolutely nailed it! The characters and effects from attacks look so good, and the backgrounds are also something that someone else may not talk about, but they do a great job for the setting in each boss fight. I don't really know what else to say about the art, but the character reimaginations are incredible. I think that Cirno, Tewi, and Reisen all look amazing, as well as some of the other characters that you meet. I won't spoil who else is in the game (although the steam trading cards technically do haha). Amazing job with each of the characters and their outfits. Something that I will however mention... is that the art can be sometimes quite sus. Some of the portraits of the characters when they're "defeated" are questionable, but I guess fanservice is something that the developers wanted to include for those who enjoy that. If you like that stuff, all the power to you, but for me, some of the portraits were a little much. Of course, that didn't change my opinion of the game, it was just a little goofy, but I understand it being in the game. Overall though, the character designs/artwork were really well done. SOUNDTRACK: I don't need to say much... the people in charge of the music produced one of the most banger soundtracks I've heard in a couple of years. A lot of the songs are based on original Touhou tracks, but they have their own original twists and use of instruments that make them so fun and unique. Any tracks with vocals were absolutely amazing, with Bunny Time and Clown and the Seven Fairies. The final boss theme is absolute cinema, and you'll have to give the soundtrack a listen for yourself. I currently have 30 hours at the time of writing this review, and I have gotten every single achievement, and I just have two more bosses to complete no-hit pacifist on. GAMEPULSE just released a new roguelite mode, which offers incredible replayability for any returning players after beating the game (this is a free update that other developers would have likely charged extra for as a DLC, and it's a lot of fun). Speaking of DLC, they are going to add in two new boss fights and I believe three new songs to the game as well as paid DLC, and I am definitely going to buy day 1. Thank you GAMEPULSE for your incredible talent and work on this game, and I hope that you continue to keep making great games/content in the future! 10/10 EDIT: I have now 100%ed the game at roughly 39 hours of gameplay, where I no-hit every boss and timed out their attacks. I have also collected all of the items and did all the challenges in the new roguelite mode. This game has lots of replayability. I'm probably going to take a break from playing until the new DLC boss fights release, but this has been an incredible journey.
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Frequently Asked Questions

Touhou Hero of Ice Fairy is currently priced at 6.99€ on Steam.

Touhou Hero of Ice Fairy is currently not on sale. You can purchase it for 6.99€ on Steam.

Touhou Hero of Ice Fairy received 6,899 positive votes out of a total of 7,085 achieving an impressive rating of 9.41.
😍

Touhou Hero of Ice Fairy was developed and published by GAMEPULSE 游戏脉冲.

Touhou Hero of Ice Fairy is playable and fully supported on Windows.

Touhou Hero of Ice Fairy is not playable on MacOS.

Touhou Hero of Ice Fairy is not playable on Linux.

Touhou Hero of Ice Fairy is a single-player game.

There are 4 DLCs available for Touhou Hero of Ice Fairy. Explore additional content available for Touhou Hero of Ice Fairy on Steam.

Touhou Hero of Ice Fairy does not support mods via Steam Workshop.

Touhou Hero of Ice Fairy does not support Steam Remote Play.

Touhou Hero of Ice Fairy is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Touhou Hero of Ice Fairy.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 23 October 2025 03:06
SteamSpy data 27 October 2025 12:50
Steam price 29 October 2025 04:50
Steam reviews 28 October 2025 13:53

If you'd like to dive deeper into the details about Touhou Hero of Ice Fairy, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Touhou Hero of Ice Fairy
  • SteamCharts - Analysis of Touhou Hero of Ice Fairy concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Touhou Hero of Ice Fairy compatibility
Touhou Hero of Ice Fairy
Rating
9.4
6,899
186
Game modes
Features
Online players
6
Developer
GAMEPULSE 游戏脉冲
Publisher
GAMEPULSE 游戏脉冲
Release 03 Apr 2024
Platforms