- TOMBA CUT-CORNERS EDITION - Great game but let down by issues with a bad porting job. Tomba, or as I remember it as Tombi was an interesting platformer as it blended 2D and 3D together into 2.5D, but it also threw in some RPG elements like levelling up, side missions, a mission based structure like an RPG's storyline. And now 17 years later, we have the Tomba Special Edition, is it good? Well.....yes and no. ============================================================ =======What I liked======= TOMBA'S BACK It's Tomba on modern platforms, more people can play this and it's no longer considered dead media. Its the same game with all the bells and whistles and even achievements, it's short but sweet. (This also does go into a negative aspect, is the price justified at the game length? I personally think its fine but it might've been better if it were a little cheaper.) EMULATION QUALITY IS UP TO PAR! The graphical fidelity of the emulation is pretty much up to snuff with the likes of Duckstation so this is quite crisp and very clean (Some points in the game it will lag though from upscaling so just warning you.) REMASTERED TRACKS ARE VERY WELL COMPOSED MOSTLY! When you get to hear the remastered songs they truly do sound stunning and different from the original in a huge way, some songs however I prefer the original ones to give an example, I prefer the purified Phoenix Mountain from the original and the Underground Maze from the original over the remastered version. The Evil Pig Boss theme is always a bop and this is no exception, listening to it will have you tapping your feet. SAVING AND LOADING ANYWHERE FEELS FLUID AND FAIR. Saving and loading anywhere really is a lifesaver as you'll get into an area and have to go afk or something, you can save anywhere even in the middle of someone's dialogue which is super handy, the rewind function let me just say, you know, I know, we will use it on the motocross course to get the Gold Medal if we don't know the trick behind getting the time needed to get it. MUSEUM IS A LOVE LETTER TO FANS The museum is a treasure trove of Tomba's history, love it and you'll love it too. Interviews, artwork and commercials await you in the museum. =======What I disliked======= THE LOOPS RUIN THE EXPERIENCE Oh boy here we go, time to dig into why this port is not recommended despite me recommending it, I can't say I hate the game but I do feel let down by the plethora of problems it has.....starting with the in-game looping of tracks, to put it bluntly, they're terrible. Some songs lose their shine when they loop in a really bad way. Prime example is Mermaid's Singing Rock, this song is the most lullaby inducing and enchanting song, it truly was a beautiful piece of music, well its ruined in this game by the looping coming in way too soon only looping once and losing the whimsical feeling it has usually! Other songs like Village of All Beginnings loops too soon so it feels like you're not getting the full song as it doesn't sound quite like the original. Please fix this, this is a huge problem and comes from the fact the music is front-end. REMASTERED.....Sort of? Now you're asking, what does that mean? The remastered option allows you to listen to the remastered music during gameplay, well it's only PART true. Some cutscenes still use their original audio despite there being a clear rendition of a remastered version of the song in the games MUSIC PLAYER on the main menu. Very odd and strange, this might be a Carbon Engine issue as all they did was overlay the music over the top of the game and this has a strange side effect.....The music plays DURING the loading screens, so while it would otherwise be a surprise when you first hear that epic boss music, now you'll enter the Pig Gate and BOOM instant boss music.....It's kind of jarring.....and bad..... I really hope this is addressed! CUTSCENES LOSE THEIR CHARM! Cutscenes in the base game originally had sound effects that played like when you blow the fog away with the Furious Tornado (Spoilers wow, but come on guys its the first mission!) there are no wind sounds at all, no sound of the fog getting swept away....... It really is a shame. When you ride the Phoenix it also loses its charm as the Phoenix usually lets out a shriek when you are dropped into Baccus Village and now the sound is completely gone so this loses its touch. ALL the cutscenes use their original audio despite having remastered ones in the player, why? Why was it such a poor job? TWEENING Oh boy....here we go....the true way to be lazy is to use TWEENING instead of fluid animation. To put it bluntly the artwork on the titlescreens and menus.....all uses tweening.....and its a sign this was made for a quick buck and playing on our nostalgia. It's gross at times. ============================================================ =======Verdict======= So we have come to the end of this review. Do I recommend this game to other players to purchase? If you're a die hard Tomba fan, you'll probably buy it anyway, like me, but I was met with disappointment. If you're not a tomba fan I cannot recommend this, but I can recommend you play the original, it is a masterclass in how to change up a platformers formula! Limited Run Games is known for delivering poor service as I've seen countless times about people buying collector's editions and not getting them for months or even years! If they're gonna release old games for the carbon engine, please refine it first. You've got the Gex Trilogy coming up, if this ends up being bad you will end up angering a lot of die hard Gex fans, and trust me they've been waiting a LONG time for another Gex Night..... Don't blow it. So yeah I say if you are a fan, buy it just to see the museum content and listen to the remastered tracks and give the game a go through on the original soundtrack only as the remastered one is mired by bugs and missing songs which hamper the experience. If you know nothing of Tomba, skip this, it's not worth your time or your money. Thanks for reading -Drax
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