Tomb Raider: Legend

Follow Lara Croft down a path of discovery as she travels the globe to remote, exotic locales in search of one of history's greatest artifacts, that unleashes unwelcome figures from Lara's mysterious past.

Tomb Raider: Legend is a adventure, action and female protagonist game developed and published by Crystal Dynamics.
Released on March 29th 2007 is available only on Windows in 5 languages: English, French, Italian, German and Spanish - Spain.

It has received 5,187 reviews of which 4,537 were positive and 650 were negative resulting in a rating of 8.5 out of 10. šŸ˜Ž

The game is currently priced at 6.99ā‚¬ on Steam.


The Steam community has classified Tomb Raider: Legend into these genres:

Media & Screenshots

Get an in-depth look at Tomb Raider: Legend through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
Minimum: Microsoft Windows 2000, XP, Pentium 3 1.0Ghz or Athlon XP Equivalent, 256MB RAM, 100% DirectX 9.0c -compatible 64 MB 3D Accelerated Card with TnL (GeForce 3Ti / Radeon 9 series), Microsoft Windows 2000/XP compatible sound card (100% DirectX 9.0c -compatible), 9.9GB free disk space, 100% Windows 2000/XP compatible mouse and keyboard
Recommended: Pentium 4 2.0Ghz or Athlon XP Equivalent, 512MB RAM, 100% DirectX 9.0c -compatible 256MB 3D Accelerated Card (Nvidia GeForce 5900 / Ati 9800XT), Microsoft Windows 2000/XP compatible sound card (100% DirectX 9.0c -compatible), 9.9GB free disk space
Optimal: Pentium 4 3.0Ghz or Athlon XP/64bit Equivalent, 1GB RAM, 100% DirectX 9.0c -compatible 512 MB 3D Accelerated Card (Nvidia GeForce 7800 / Ati X-1800)

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2024
Great old school 3D plat-former game. If you are a fan of prince of persia and uncharted series then you should definitely get this game. Also this is much better than any game that releases now-a-days that feature a female character. Lara looks confident strong and hot too....
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Oct. 2024
Pretty great throwback game. Very Janky at times but probably just due to trying to run a 2006 game on 2024 software so I really can't knock down any points for that, very "2000s" with the art style and music its great.
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May 2024
I played this game for the first time 12 years ago when my brother came home with a DVD of the game, but I was too young to understand how it worked and got stuck so many times I had to wait for my siblings to get home from work so they could help me pass the parts, got me around 3 months to get to the tokyo level, but there was no one to help me anymore cuz all my siblings moved out, but, 12 years later, I still have the DVD on my shelf, and today I decided to come back to this game, which provided me with this legendary experience as a kid, it might be an old game, but it has a special place in my heart, thank you Tomb Raider: Legend a truly 10/10 game.
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Feb. 2024
"From this moment, your every breath is a gift from me." Alternative title: "Oh, Iā€™ve missed Ghana!" Tomb Raider: Legend is a fun and lovely game from the year 2006. Back in the days when the big names in this industry could still produce very genuine things, it seems. And is the first rebooting the series went through. I thought that pretty much everything about it ranked at least as "good", but the dialog in particular is very well written and endearing (especially by videogame standards). There's good banter between the characters, but more importantly the protagonist is characterized beautifully, as she should be. She is witty, clever, relentlessly determined and resourceful, a badass indeed, but also vulnerable and human; someone the player can both empathize with and admire. There are very many memorable lines, some of which I am going to list at the end of this review. Speaking of Lara Croft , she has very obviously received the "royal treatment" when it came to development resources, because it shows. All of her many graceful animations, stunts and gymnastic moves are especially impressive and cool looking. Gameplay-wise, there are many things she can pull off, including using a grapple to interact with the environment. The game's usage of environmental interactions, and especially physics, is way above the norm. Today especially, it seems like developpers have completely given up on using in-game physics in interesting ways, which is a shame. Because Tomb Raider: Legend reminded me of how physics can make a game world feel more immersive and alive (compared to your run-of-the-mill modern, pretty, but lifeless and static world that feels like a movie set). I am now going to go on a tangent for one paragraph: I miss physics in games. It should not have been just a trend of the mid-2000's that developers eventually lost interest in, but it should be an integral part of any game world (in the same way that, for a long time now, there has been absolutely no excuse for games to have bad A.I.; yet they do have bad A.I., because it's not considered a priority, something which is completely silly, but has to do with the industry having evolved into being little more than a very greedy toy factory: very ambitious about making money, while being at the same time very unambitious when it comes to quality and innovation). End of the tangent. Without entering into spoilers territory, the general plot mostly references the Arthurian myth, which is always nice in my book. And at the same time the story is a personal one for Lara, and brings her back to events that took place during her childhood, lost loved ones and ghosts from her past. I could not fathom finishing this review without ever speaking of Lara's voice actress, she whom indeed gives life to our protagonist... because that person, who's name is Keeley Hawes, did an unequivocally stellar job. Keeley Hawes' performance in this game is way up there with the best. Bravo to Keeley Hawes, and bravo to whomever directed her performance (and then bravo to the writers, whom I will also name, since I've already mentioned that I think they did a superb job: Eric Lindstrom, Aaron Vanian, and Toby Gard). A few more points, in brief: [*] In terms of length, the game took me around 7 hours to play through once. I have a vague feeling that the later levels are not as interesting as the first ones. Even though the difference in quality is not obvious, I wouldn't have minded shortening the later levels a little (on the other hand, they do offer some interesting challenges in terms of gameplay, so this is not an easy call and may simply have to do with my own personal preferences). [*] There are some cinematic QTEs here and there, but they are not complicated, nor very annoying, nor punishing. [*] There are two motorbike levels, and I did not care for them. Fortunately, the first one doesn't overstay its welcome. I thought the second one did overstay its welcome, but some could argue it offers a challenge and, fair enough, it did. It was completely doable by just gritting my teeth and taking up that challenge; and I would say it wasn't non-sense it terms of how it was made, just something I do not care about. [*] The OST was composed by Troels Brun Folmann. I thought it suited the game well, and I appreciated the use of vocals. I particularly enjoyed "Main Theme", the diverse "Croft Manor" tracks, the various "Bolivia" tracks, but so many other tracks are also well worth listening to. The music blends so well with the other elements of the game that I found it is usually almost unnoticeable. My appreciation for it grew immensely once I went out of my way to listen to it on its own. It is not easy to produce a good soundtrack, and I found this one managed to be that. And voilĆ  ! We've finally reached the end of this review of Tomb Raider: Legend , well done, us! I'm glad we made it! And I'm glad I decided to play through that game (which I had previously owned for the metaphorical eternity). One final thought? I will miss Ghana. (As promised, I will now conclude by writing down a few memorable and enjoyable lines from the game:) Anaya : Lara? Lara, can you hear me?! Those bastards from town are here and theyā€™re coming down after you! Lara : Well, this is a tomb. Iā€™ll make them feel at home. Lara : ( She approaches the Bolivian temple and takes out her binoculars. ) Isnā€™t she beautiful? Iā€™m falling in love all over again. Zip : You say that to all the ruins. Zip : Your cam doesnā€™t pick up detail that small. What do you see? Lara : Men with guns. Mercenaries, by the look of them. Alister : Whatā€™re they doing there? Lara : Getting into trouble. Lara : ( notices that doors and shutters are closing upon her arrival. ) They donā€™t seem quite so keen on visitors these days. Zip : Well hey, youā€™re the one with the guns. Lara : You canā€™t blame me for knowing how to accessorise. Anaya : I am an engineer, Lara. I build for the future; I donā€™t dwell in the past. Lara : You will someday. Eventually, everyone does. Merc 1 : Seen a panther, I think. Hard to tell. Merc 2 : Jaguar. They donā€™t have panthers down here. Merc 1 : Jaguar, then. Whatever, I saw a damned spider big as your hand, too. Merc 2 : Tarantula. You grow up in a cardboard box or something? Zip : Lara, this is crazy-people stuff! Alister : Donā€™t ever do that again. Lara : Not on that bike I wonā€™t. Takamoto : You have disrespected me. You have broken into my house. You have killed my men... Lara : Iā€™ve simplified your payroll, and now, if you donā€™t mind, Iā€™ll streamline your inventory. Lara : Meanwhile, it looks as if Iā€™m bound for colder climes. Zip : Pack warm. Lara : I mean to be cold. Zip : Damn, youā€™re lucky; you know that, right? Lara : Iā€™d like to think some skill was involved.
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Feb. 2024
First in the trilogy of original reboots that is still somewhat resembling the originals by first glance, but changed enough to be a new series. While there are parkour puzzles in this, they feel a lot shallower and shorter as the game tries to push the action based sequences more with crazy driving sections full of bad guys as well as just boots on the ground combat. It feels like most of the game you are just shooting people left and right and barely doing parkour puzzles. It's still a good game to go through just don't expect a lot of tomb raiding, instead there's plenty of mass murdering going on. The redeeming quality is seeing the upgraded visuals and a lot of unlockables that make the game more replayable, from costumes to a weapon from another belowed, but sadly, forgotten series.
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Last Updates

Steam data 19 November 2024 10:17
SteamSpy data 21 January 2025 07:34
Steam price 23 January 2025 12:46
Steam reviews 23 January 2025 06:05
Tomb Raider: Legend
8.5
4,537
650
Online players
30
Developer
Crystal Dynamics
Publisher
Crystal Dynamics
Release 29 Mar 2007
Platforms
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