Tomb Raider I (1996)

Adventurer Lara Croft has been hired to recover the pieces of an ancient artifact known as the Scion. With her fearless acrobatic style she runs, jumps, swims and climbs her way towards the truth of its origin and powers - leaving only a trail of empty tombs and gun-cartridges in her wake.

Tomb Raider I (1996) is a adventure, action and classic game developed by Core Design and published by Crystal Dynamics.
Released on November 28th 2012 is available in English only on Windows.

It has received 4,510 reviews of which 3,853 were positive and 657 were negative resulting in a rating of 8.3 out of 10. 😎

The game is currently priced at 6.99€ on Steam.


The Steam community has classified Tomb Raider I (1996) into these genres:

Media & Screenshots

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Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *:Windows XP / Windows Vista / Windows 7
  • Processor:1.8 GHz Processor
  • Memory:512 MB RAM
  • Graphics:3D graphics card compatible with DirectX 9
  • DirectX®:9.0
  • Hard Drive:2 GB HD space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2024
Ignore Playtime, I used TombATI which bypassed steam Tomb Raider 1 is an enjoyable classic, containing a good mix of puzzles, adventure, and action. There are plenty of secrets to find, and the graphics, while dated, are perfectly fine, as everything has a distinct look. Each level can vary in the amount of time it takes. I usually averaged around 40-60 minutes as I often took time investigating many nooks for health or ammo. The game runs okay out of the box. Still, I recommend TombATI, which adds some nice quality of life, such as resolution changes. The only other modification I made was using the PlayStation cutscenes instead of the default ones, as they are less compressed. Note I did need to download some codecs for it to work. I can easily recommend TR1 to anyone, though there is a remaster for people who prefer modern controls and updated graphics. GENERAL TIPS - Do not trust the game; there are many traps. - The movement uses a grid-based system; experiment at the start of the game to grasp the distance required for run-up jumps and similar actions. - I recommend using shift+movement when on pillars and similar to start, as a way to minimize falling. - CTRL + down arrow (hold CTRL) is how you hang off ledges - The camera can be tricky. Having your weapons drawn will tip you off to enemies that you may not be able to see while the camera catches up DEFAULT CONTROLS CTRL = action (climbing, grabbing, interaction, shooting and that sort of thing) ALT = Jump (use in combination with arrow keys to effectively dodge and leap in different directions) SPACE = Draw/Holster Weapon ARROW KEYS = Movement DEL = Shift left PGDN = Shift right END = Roll and face opposite direction
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Dec. 2024
+ can softlock + can unintentionally skip half of the level + cutscenes don't work + janky controls and camera + perky tits it's all there
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Oct. 2024
Nothing plays quite like Tomb Raider, not even the sequels, thhis game is as much as a puzzle game as it is an adventure game. I love it so much, and not just because of nostalgia, games like this don't get published nowadays. 10/10
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May 2024
Nostalgia is a reward for getting old. Something only those of us who went first and experienced first are gifted with. For those of us who bought this from the store on a CD-ROM and installed it on DOS or Windows 95, it's a journey back to pure nostalgia. It feels akin to discovering a treasure, reminiscent of adventures only our generation, raised on 90s gaming, can truly appreciate. A treasure found and gifted by Croft herself.
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March 2024
This is where the franchise truly began... and all games are popular and playable to this day Lara Croft. Like a female version of Indiana Jones, with a few differences. With her pale blue top, brown shorts, hiking boots and iconic backpack and dual pistols, Lara is often portrayed as having a smart mouth, dry wit and a distinct lack of interest in things like fame and money. She has inherited a large estate called the Croft Manor, lives alone (not counting the butler), and typically isn't interested in relationships - something the movies try to change, but I don't consider that personality change to be canon. In this game, Lara is already a well-known archaeologist, so unsurprisingly, she is sought out by a client by the name of Natla. Uninterested in the prospect of money, Lara makes to leave, so Natla soon switches tact, offering adventure and some information on an unusual relic. Lara, intrigued, ends up taking the job. Her body shape is... exaggerated, to say the least. Speaking of the original release date of 1996, we can't expect realism from the art style. Who wants to play as an ugly character? It probably wouldn't be as popular if that were the case. Sure, she's probably a bit too voluptuous, and defies the laws of physics as she sails through the air, but as a beautiful (and rich) Lady, guys want to be with her and girls want to be her. The gameplay involves a combination of action adventure and some minor problem solving. Admittedly, I often think there is far too much combat compared to the problem solving, which I often get critical about, but somehow it all works. Far too many animals are expected to be slain - often teleporting into the map after you've already done an area. Even things like air tight rooms miraculously have hordes of enemies hiding within for you to deal with, on occasion. When you aren't flagrantly slaughtering the wildlife, there is raw exploration to navigate in the form of running, jumping, climbing, activating switches, and moving boxes and chunks of rock around to find new paths. There is also swimming and underwater switches to familiarise yourself with. Being the first game in the series, that is just about it when it comes to gameplay. Other elements such as monkey swinging and crouching are not part of the game until later titles in the series. There is a good quantity of levels and variety of locations, enough to make it feel like a complete game. Peru, Greece, Egypt and eventually Atlantis are the general locations of the game. But if it isn't enough, there is the expansion, Tomb Raider Gold, that adds a few more levels to get your fix. Each location - while the graphics are not the greatest and haven't aged well - has its own style and structure. Peru, for instance, has a lot of greenery and features dinosaurs, while Greece is home to an extensive sewer system, featuring sluice gates and swimming rats and crocodiles. Egypt is about what you'd expect - lots of sand and tombs, while Atlantis has allowed for more creativity, with lots of reds and pinks. For playing on more recent operating systems, you will likely want to patch your game up with resolution fixes or even something simple like a fix for Lara's braid or adding in the Gold levels. There is a lot of patches out in the ether, so it's worth trying a few out to see what works and what doesn't. I ended up using Tomb1main v2.16 to get 2560x1440 working properly. Of course, the remasters are a viable alternative, but I prefer not spending my money again, and I'm a fan of the original art. My only beef with the vanilla (or even a patched up vanilla) is the light levels. Shadows and bright areas are a mess - such that the flares in the game that you are SUPPOSED to use for really dark areas, are POINTLESS. Everything is just too bright. I made some videos for a run of Pistols Only, minimal kills, No Healing, All items and Secrets, but I changed a lot of the brightness and contrast settings to something I thought would be more realistic. Having seen some of the screenshots for the Remaster, it's sad to see the game is still too bright. Lara has a better model, but seeing as the shadows never got a proper fix I don't see the point of the Remaster. Ultimately, if you're a die-hard fan of the originals, like me, then you've probably already got the game. My recommendation is to avoid the remasters, as what they added just doesn't seem enough to be worth the investment, especially as the shadows are still a train wreck. The shadows are a train wreck in this game as well, but you have to remember, it was a game of 1996. Its bound to have something you won't like. And to give you even more bang for your buck, the early games are popular for speed runs, corner bugs, fall glitches, jump glitches, and a slightly less known new game + mode that strengthens enemies but you start with all weapons and infinite ammo. You can save anywhere and anywhen with position saving, and you can impose your own limits on how you play. Wholesome fun and not too hard - a good introduction to the series.
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Last Updates

Steam data 19 November 2024 10:17
SteamSpy data 20 January 2025 12:56
Steam price 23 January 2025 20:44
Steam reviews 22 January 2025 22:04
Tomb Raider I (1996)
8.3
3,853
657
Online players
2
Developer
Core Design
Publisher
Crystal Dynamics
Release 28 Nov 2012
Platforms