Tomb Raider

Tomb Raider explores the intense origin story of Lara Croft and her ascent from a young woman to a hardened survivor.

Tomb Raider is a adventure, action and female protagonist game developed by Crystal Dynamics, Eidos-Montréal and Nixxes and published by Crystal Dynamics and Feral interactive (Mac).
Released on March 04th 2013 is available on Windows and MacOS in 13 languages: English, German, French, Italian, Korean, Spanish - Spain, Traditional Chinese, Russian, Polish, Dutch, Czech, Portuguese - Brazil and Arabic.

It has received 241,466 reviews of which 232,039 were positive and 9,427 were negative resulting in an impressive rating of 9.5 out of 10. 😍

The game is currently priced at 2.24€ on Steam and has a 85% discount.


The Steam community has classified Tomb Raider into these genres:

Media & Screenshots

Get an in-depth look at Tomb Raider through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *:Windows XP Service Pack 3, Windows Vista,7,8 (32bit/64bit)
  • Processor:Dual core CPU: AMD Athlon64 X2 2.1 Ghz (4050+), Intel Core2 Duo 1.86 Ghz (E6300)
  • Memory:1GB Memory (2GB on Vista)

  • Graphics:DirectX 9 graphics card with 512Mb Video RAM: AMD Radeon HD 2600 XT, nVidia 8600
  • DirectX®:9.0c
  • Hard Drive:12 GB HD space
  • Other Requirements:Broadband Internet connection
MacOS
  • OS:macOS 10.14
  • Processor:1.1 GHZ Intel Core M or greater
  • Memory:4GB
  • Graphics:512Mb Nvidia 640M, 2GB AMD M290, 1.5GB Intel HD 4000 or greater
  • Hard Drive:14GB

The game is officially supported on the following Macs. To check your Mac model and when it was released, select About This Mac from the Apple menu on your menu bar.

  • * All 13” MacBook Pros released since Mid 2012
  • * All 12” MacBooks released since Early 2016
  • * All 15” MacBook Pros released since Mid 2012
  • * All Mac minis released since Late 2012
  • * All 21.5” iMacs released since Late 2012
  • * All 27” iMacs released since Late 2012
  • * All 27" iMac Pros released since Late 2017
  • * All Mac Pros released since Late 2013
———
The following Macs are capable of running the game but do not consistently meet the standards required for official support.

  • * All 12” MacBooks released since Early 2015
———
Please note for your computer to meet the minimum requirements it must match or better all elements of the listed spec. For more detailed specifications check the Feral website.

NOTE: ONLINE MULTIPLAYER IS NOT AVAILABLE ON macOS

Pre 10.14 Users: Players using a version of OS X before 10.14 can access a compatible version of the game via the Beta tab in the game’s properties window. Select the ‘mac_1.0_32bit_only' branch for a version that is compatible with 10.9.1 up to 10.13.6.

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2024
There are few games that can offer players a truly unique experience—the sense of inhabiting a body. Perhaps the second The Last of Us , Red Dead Redemption , and Tomb Raider stand out in this regard. Medieval historians like Jacques Le Goff and Alain Corbin have long examined the body from various perspectives: the body and religion, society, sexuality, medicine, play, power. Similarly, in the recent Tomb Raider games, Lara Croft’s body tells its own story, not through overt sexualization, but through something far more intimate. The trembling of her hands as she shakes off water, the mud clinging to her skin, the way she hugs a wounded stomach, shivering from cold rain, and warming herself by the fire—all this transforms her body into a powerful cultural symbol, a means of communication. The camera no longer lingers on her hips or accentuates her chest as it did in earlier iterations. Instead, in cutscenes, there is a subtle focus on her neckline, suggesting an awareness of her femininity that refuses to diminish her strength. In moments when a hostile enemy pins her to the wall, scrutinizing her vulnerable figure with predatory intent, the game communicates a striking modern message: the confrontation between masculine and feminine is played out, and the latter is revealed not as fragile but as strong, whole, and determined. Lara's body now possesses a social power reminiscent of Michel Foucault’s ideas on the body as a site of struggle. What once was an object—a body alienated from its owner—has now become a symbol of autonomy and resilience. There is a visible symbiosis between spirit and physical strength. In earlier games, Lara’s body did not entirely belong to her; it was subjected to the disciplinary gaze, manipulated by a series of power structures. The revival of her physicality, the integrity of the individual, is possible now because of a shift—an application of what Foucault might call a technology of self-care. In terms of stealth and combat, Tomb Raider has achieved a new level of realism. Enemies now behave with a tactical awareness, ducking behind cover, firing in short, precise bursts, and sending arrows with deadly accuracy. The game doesn’t just immerse you in a world; it brings you into the flesh, the sweat, the sensation of being truly alive amidst danger, heat, and cold. This evolution in Tomb Raider isn't just about survival; it's about reclaiming identity through action and consequence. Lara’s journey is a testament to resilience—a physical and emotional transformation that mirrors the changes in the player’s own experience. Every bruise and scar, every desperate climb and frantic scramble for cover, becomes a narrative of endurance. The landscapes she traverses, whether dense jungles or icy peaks, are not just backdrops but adversaries themselves—testing her limits and demanding a raw physicality. The game’s world feels alive with tension, challenging the player to read environments, anticipate threats, and make split-second decisions. In a sense, Tomb Raider becomes a dialogue between the character and the landscape, between the past and the present, between who Lara was and who she is becoming. The intimacy with her body—its exhaustion, pain, and strength—turns every leap into a statement of defiance, a declaration that she is not only surviving but mastering a world that sought to overwhelm her.
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Sept. 2024
The end credit started with, "We hope you enjoyed playing Tomb Raider. We have worked our hardest to bring you the best game we could possibly make. Thank you for taking time to complete our game." This is exactly what is missing from most of the modern game dev companies. They have no passion for their games and the game companies don't even care about creating "the best game they can possibly make". They are just busy forcing crappy propagandas and microtransactions with their games. This is one of the best adventure games I have ever experienced. Crystal Dynamics really poured their heart and soul to create a masterpiece. I can't believe this is an 11 years old game, this still feels better than most of the modern AAA games.
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July 2024
If you've never played Tomb Raider this reboot is the best starting point. The story is about Lara's first adventure and how she was hardened into the Tomb raider everyone knows and overall it does a great job at starting Lara's Adventures. The combat although simple does a few things to keep things fresh but it mostly stands out when there a lot of enemies attacking you the same time specially during shanty town and the final sequence. Even though the exploration is a lot more limited than the classic games the set sequences keep things fun and interesting. It's overall a great start to Lara's new Trilogy
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June 2024
---{Gameplay}--- ☐ Try not to get addicted ☐ Very good ☑️ Good ☐ Nothing special ☐ Ehh ☐ Bad ☐ Just dont ---{Graphics}--- ☐ You forget reality ☐ Masterpiece ☑️ Beautiful ☐ Good ☐ Decent ☐ Will do ☐ Bad ☐ Awful ☐ Paint.exe ---{Audio}--- ☐ Eargasm ☐ Very good ☑️ Good ☐ Decent ☐ Not too bad ☐ Bad ☐ Earrape ---{Audience}--- ☐ Kids ☑️ Teens ☑️ Adults ☐ Everyone ---{PC Requirements}--- ☐ Check if you can run paint ☐ Potato ☑️ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{Difficulity}--- ☐ Just press a bunch of buttons ☐ Easy ☑️ Significant brain usage ☐ Easy to learn / Hard to master ☐ Not so easy ☐ Difficult ☐ Dark Souls ---{Game Time}--- ☐ Long enough for a cup of tea ☐ Short ☑️ Average ☐ Long ☐ Depends on you ☐ Endless ---{Price}--- ☐ Just buy it ☑️ Worth the price ☐ Wait for sale ☐ Maybe if you have some spare money left ☐ Not recommended ☐ Dont throw money into a rubbish bin ---{Bugs}--- ☑️ Never had any ☐ Minor bugs ☐ Few bugs ☐ Can get annoying ☐ Ruining the game ☐ The game itself is a big terrarium for bugs
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Dec. 2023
This game is a solid title in the Tomb Raider franchise. Really fun gameplay, great graphics and plays well on Steam Deck. Would highly recommend picking it up on sale or full price.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 19 November 2024 10:17
SteamSpy data 18 December 2024 21:08
Steam price 23 December 2024 12:46
Steam reviews 23 December 2024 01:56
Tomb Raider
9.5
232,039
9,427
Online players
2,023
Developer
Crystal Dynamics, Eidos-Montréal, Nixxes
Publisher
Crystal Dynamics, Feral interactive (Mac)
Release 04 Mar 2013
Platforms
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