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Tiny Bunny on Steam

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Tiny Bunny is a non-linear horror visual novel. Those, who have heard the voice of the forest, are beyond help.

Tiny Bunny is a visual novel, horror and story rich game developed by Saikono and Sokar and published by Saikono.
Released on December 05th 2025 is available on Windows, MacOS and Steam Deck.

It has received 19,608 reviews of which 18,916 were positive and 692 were negative resulting in an impressive rating of 9.4 out of 10. 😍

The game is currently priced at 7.55€ on Steam with a 30% discount.


The Steam community has classified Tiny Bunny into these genres:

Media & Screenshots

Get an in-depth look at Tiny Bunny through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 х64
  • Processor: 1.2 GHz or faster processor
  • Memory: 2 GB RAM
  • Graphics: 512 MB display memory
  • DirectX: Version 9.0
  • Storage: 5 GB available space
MacOS
  • OS: macOS
  • Processor: Pentium® 4 1.5 GHz / Athlon® XP
  • Memory: 2 GB RAM
  • Storage: 5 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

36 hours played
Sept. 2026
I felt compelled to leave a review because I’m genuinely astounded by how many people are missing the bigger picture of this game. The writing is exceptionally well done, the visuals are beautiful, and the story is anything but linear. Your choices have direct consequences, leading to different paths and multiple endings. That level of branching storytelling is incredibly difficult to execute, yet so many negative reviews seem to judge the entire game based on one short playthrough. Yes, there are minor issues. Certain achievements—particularly the face-building ones—can be difficult or seemingly impossible to unlock, and there are occasional graphical glitches. But none have ever affected my ability to progress or engage with the game. They’re inconveniences, not game-breaking problems. I also don’t understand the criticism that the game is “too slow.” You control the pace. It’s a novel-style game, so you can read as quickly or slowly as you’re comfortable with. The duration of your experience is largely dependent on how you choose to engage with it. I’ve also seen criticism about the students experiencing romantic and sexual feelings. There seems to be an assumption that young people simply don’t experience attraction, attachment, crushes, curiosity or a desire for acceptance. That isn’t consistent with ordinary human development. Speaking personally, my first childhood crush was when I was four—we genuinely believed we were “in love.” Obviously, childhood affection is not the same thing as adult sexuality, but children can absolutely develop attachments, experience crushes and seek approval from others. That distinction is important, particularly because this game deliberately explores uncomfortable psychological realities involving grooming, manipulation, exploitation and abuse. Depicting something does not mean endorsing it. I’ve played psychological horror games for years, and lately many have started feeling incredibly repetitive. **Tiny Bunny** is my favourite game of all time, and this experience has genuinely stood out because it offers something different: meaningful choices, puzzles, branching narratives and psychologically confronting themes without relying on the usual RPG formula. It’s rated 18+ for a reason. The subject matter is confronting, and it isn’t supposed to be comfortable. If you dislike the ending you received, perhaps consider that your choices led you there. You can’t play one short route and assume you’ve experienced the entire story. Many of the negative reviews I’ve seen have less than 24 hours of gameplay, which makes me question whether the reviewers have actually explored the game thoroughly enough to judge its full narrative. There are legitimate technical criticisms to make, but dismissing such an ambitious and thoughtfully written game because of minor glitches, pacing preferences or an ending you personally disliked completely misses the point. Sometimes the game didn’t give you a bad ending. Sometimes you made bad choices. As I’ve said, this is my favourite game, and I would recommend it without hesitation to anyone who enjoys intelligent, psychologically challenging storytelling. It isn’t designed to spoon-feed you or provide constant gratification. It asks you to think, make uncomfortable decisions and consider the consequences. Give the game the attention it deserves before judging it from a half-hearted playthrough.
10 hours played
Aug. 2026
I really love your game. The story is great, although it can be a bit challenging to play through multiple times and collect all the endings before fully understanding everything. But overall, I absolutely love the artwork and visual style of the game. I’m also really happy to hear that you’re planning to make an improved version of the game, whether it’s a rebuilt version or an uncut edition. I’m a fan from Thailand, and I really love your game!
19 hours played
Aug. 2026
best psychological horror visual novel that i have played so far. tiny bunny takes place in the post soviet times of the russian taiga. the protagonist anton and his little sister olya are struggling under their parents constant conflicts involving the father. at night, the kids see human-like animals who appear to be kids wearing masks. since this family moved to the taiga, there have been several missing kids reported. the lore behind this mysterious forest and it's creatures is tucked deep within the local folklore of the village and you can hear familiar nursery rhymes throughout the game. this game features many psychological aspects such as: bullying, physical/verbal violence, dysfunctional households, hallucinations, animal abuse, psychosis and gore. the main character is incredibly well written and once he drifts off, you start following his steps (almost) without questioning his growing intrusive thoughts. i have gotten only 1/20 endings so far and i must say, i am incredibly impressed with this game and there is no better feeling than slowly understanding the complete story. the more endings you get, the more you get to learn about the lore. it's honestly a shame that this game isn't that popular in the west but i'm still very glad i found this gem!
18 hours played
April 2026
The bunny isn't actually tiny. If you're looking for an actual tiny bunnies, this game might not be for you. Now if you're a fan of tall, dark, and handsome bunnies, this is the game for you. I have never met a taller, darker, and more handsome bunny in all my life.
25 hours played
Dec. 2025
People do not recommend this solely because of Chapter 5 because of how disappointing it is. However from my standpoint of this game, it is certainly worth the 11 USD. A visual novel like this quality is absolutely insane for its price. I'll address the issues of the game(mainly ch. 5) with my own opinions and add few other things about the game. 1. Art - There's a lot of mentions about the quality of art, especially the "AI" art misconception. From further researching, I conclude there is no AI art. If there was and it was major, I would've crapped on this game like the rest of the reviews. More artists were hired for ch. 5 and as an artist, it is hard to maintain that level of style consistency especially with multiple people. With a small art team working on it for 2.5 years, I guarantee you that they did not have the time of their lives. Occasionally there were weird looking panels and yeah, it looks off because a common way for artists to draw is to have 3d models as reference and paint over it. However, the art did not fail to amaze me. There are certainly noteworthy pieces of art. 2. Endings - The endings were abysmal. I won't defend this aspect with my heart. You would've guessed on what I'm going to say from reading other reviews. Like 80% of the endings were basically filler endings. Some were, like they say, "fan" theories put into the main game and the rest were literal "You Died" endings. In my experience, there were 3 genuine endings that felt like the whole story of Tiny Bunny. However, the impression to get these better endings were not good. One of my first three ending was so horrendous that it became humorous. It was when the mc turned into a lovecraftian cosmic god and literally ate the universe . There are like TWO endings when literally the power of Christ saves you, and it's not even a spoiler because it is so irrelevant to the theme of the game. MVP of the game goes to Grandma in chapter 1 for having zero screentime but somehow changing the direction of the story. The genuine endings? yeah they're great and fit the story well and the art is unbelievably gorgeous. However, they're literally locked behind specific steps so new players will have zero chance of getting it for their first playthrough. New players will most likely get the 15 other endings where the mc gets speedblitzed with just one wrong choice. Nerf the Owl in the game, it is too OP! I wish that the endings weren't as bad as they sound but they just are. A way to fix this is to make an impression on the player with their first ending. They need to have a normal, easy to get ending that most players can get on their first try so that they wouldn't be slapped in the face with a huge "♥♥♥♥ YOU" and be discouraged to play the game. 3. Soundtrack - There are some good things about the OST but together with the poopy endings, it doesn't fit well. There is a certain soundtrack, one that I ABSOLUTELY loathe, that was so ♥♥♥♥♥♥ and incessant for the vibe of the game. The song's name is Taai Liira from Dvar and it was played in one of the endings nonstop but also in one of the most dramatic scene of the main endings. 4. Story - I don't have much of a say because I bought the game when it first had chapter 1 and was too lazy to go through 1-4 again but I think the storywriter forgot a bunch of build up in those previous chapters and tried to push everything on chapter 5 which just creates more confusion. I mean, it's not incoherent but there's a lot of implications and conclusions to be made. 5. Voice Acting - There's a lot of amazing voice acting in Chapter 5, they definitely put their effort in this. In conclusion, despite all of the cons of this game, I still think its good. The play time is maybe about 4 hours if you're a quick reader. Another 4-8 hours trying to read the other branch endings and 100% the game. The quality of the art is one of the best. For 11 USD you're literally getting an art gallery full of illustrations for dirt cheap. Commissioned art can go for $50 for a single work of art. This game is 100+ pages of said commissions. Support these guys. They did their best without charging you heavily. Plus, they say they're going to revise the story a bit and make it fit their original style. If they fulfill their promise, then it genuinely shows that they love this game.

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Frequently Asked Questions

Tiny Bunny is currently priced at 7.55€ on Steam.

Yes, Tiny Bunny is currently available at a 30% discount. You can purchase it for 7.55€ on Steam.

Yes, Tiny Bunny received 18,916 positive votes out of a total of 19,608 achieving an impressive rating of 9.41.
😍

Tiny Bunny was developed by Saikono and Sokar and published by Saikono.

Yes, Tiny Bunny is playable and fully supported on Windows.

Yes, Tiny Bunny is playable and fully supported on MacOS.

No, Tiny Bunny is not playable on Linux.

Yes, Tiny Bunny is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

This information about Tiny Bunny is not available yet.

No, Tiny Bunny does not support VR.

Tiny Bunny is a single-player game.

Yes, there are 2 DLCs available for Tiny Bunny. Explore additional content available for Tiny Bunny on Steam.

No, Tiny Bunny does not support mods via Steam Workshop.

No, Tiny Bunny does not support Steam Remote Play.

Yes, Tiny Bunny is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Tiny Bunny.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 22 September 2026 14:37 UTC
SteamSpy data 16 October 2026 13:09 UTC
Steam price 26 October 2026 20:07 UTC
Steam reviews 22 October 2026 15:55 UTC

If you'd like to dive deeper into the details about Tiny Bunny, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Tiny Bunny
  • SteamCharts - Analysis of Tiny Bunny concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Tiny Bunny compatibility
Tiny Bunny
Rating
9.4
18,916
692
Game modes
Features
Online players
50
Developer
Saikono, Sokar
Publisher
Saikono
Release 05 Dec 2025
Platforms
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