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Thief Gold (1999) on Steam

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Stalk your prey on the quest for stolen goods with your blackjack, sword, and an assortment of unique arrows. Steal for money and uncover the hidden agendas of your allies and enemies as you play through an unravelling story of deception and revenge.

Thief Gold (1999) is a stealth, classic and first-person game developed by Looking Glass Studios and published by Eidos Interactive Corp..
Released on May 22nd 2012 is available only on Windows.

It has received 3,476 reviews of which 3,198 were positive and 278 were negative resulting in a rating of 8.8 out of 10. 😎

The game is currently priced at 6.99€ on Steam.


The Steam community has classified Thief Gold (1999) into these genres:


Here is the detailed breakdown of supported languages for Thief Gold (1999):

UI Subtitle Audio
English

Media & Screenshots

Get an in-depth look at Thief Gold (1999) through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows XP or Windows Vista
  • Processor: 1.8 GHz Processor
  • Memory: 512MB RAM (1 GB recommended)
  • Hard Disk Space: 2GB HDD
  • Video Card: 3D graphics card compatible with DirectX 7 (compatible with DirectX 9 recommended)
  • DirectX®: 7

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

106 hours played
Aug. 2026
Thief is a game that legitimately molds space and time into spacetime. I feel like in most other stealth games the experience centers on the interplay between enemy patrol routes and points of interest. Thing is, Thief has no points of interest – they’re an organic part of the world. And its patrol routes aren't nearly as dangerous as the floor you walk on, which in turn forces you. to. slow. the. heck. down. 1. The emphasis on walkable surfaces and the danger of sounds they make. 2. The slow but freeform character movement ( Dishonored , for instance, did freeform well but didn’t even try slow). 3. The concrete physicality of locations and item positioning (a key can lie on top of a doorframe, a tiny switch can hide behind a chair leg). 4. The holistic nature of environments. 5. The unassuming ubiquity of loot-targets. All of this creates the feeling of a kind of reality minefield you have to walk at a certain very precise pace to survive, a minefield that still feels like a world and not a level. Mind that said feeling evaporates if you remove obstacles, so don't if you can help it. Raw physicality of matter embodied in a videogame. PS A non-binding list of my favourite custom maps (for both games), because of course: [*][url=https://www.thiefguild.com/fanmissions/26275/thief-the-black-parade]Black Parade - Thief 3 . [*][url=https://www.thiefguild.com/fanmissions/16096/the-scarlet-cascabel-v2]Scarlet Cascabel - utlimate haunted house experience the size of some games. [*][url=https://www.thiefguild.com/fanmissions/255/behind-closed-doors]Behind Closed Doors - Dishonored atmosphere minus the edge; Thief gameplay. [*][url=https://www.thiefguild.com/fanmissions/16777/the-builders-paradise]Builder's Paradise - what the second game's ending should have been. [*][url=https://www.thiefguild.com/fanmissions/67227/mysteries-of-tolham]Mysteries of Tolham - all of Thief condensed. [*][url=https://www.thiefguild.com/fanmissions/292/nosferatu]Nosferatu - the only game adaptation of a Werner Herzog movie (until [url=https://store.steampowered.com/app/3695930/Penguin_Colony/]this comes out). [*][url=https://www.thiefguild.com/fanmissions/33770/katharsis]Katharsis - kino. Ever seen [url=https://en.wikipedia.org/wiki/The_Fountain]The Fountain ?. Among authors particularly love the libraries of: [url=https://www.thiefguild.com/fanmissions/?author=254&advanced_search=t&original_games=fms_oms]Nicked and [url=https://www.thiefguild.com/fanmissions/?author=293&advanced_search=t&original_games=fms_oms]Sensut
39 hours played
March 2026
It's a classic for a reason. Even with its technical limitations it's a blast and one of the most immersive games I've ever played. So obsessed with the atmosphere and voice acting. I genuinely think everyone should have the experience of playing this game at least once.
16 hours played
Feb. 2026
What an incredible game! I'm only halfway through the game (I’m guessing), and it’s already incredible. The writing is solid, the story is very intriguing, and the atmosphere is amazing. I have no nostalgia for this game whatsoever. It’s already one of the best games I’ve ever played. I’ll update this review once I complete it, but for now it’s a solid 9, even by today’s standards.
85 hours played
Jan. 2026
They don't make them like this anymore. Without coming off as hyperbolic, Thief is probably the most immersive and atmospheric game I've played in my three decades; it's not even nostalgia speaking since I first played this twenty years after its release. There's almost nothing negative here and I seem to appreciate the game more with every playthrough, but if we're nitpicking, the graphics were kind of average even for the time. It's apparent they spent most of their resources on the sound engine, the writing, and the lighting system. You can easily mitigate this with texture packs and even mesh replacements from the sequel, so that criticism barely holds up. The combat is clunky and a lottery, but luckily sneaking and thieving is what it's all about, and it does so wonderfully. I would say the biggest flaw by today's standards is the audio quality, and sheesh, this game suffers from extreme compression. You can hear the noise floor on the audio files as they play in-game, and cutscenes suffer from obvious bit-reduction artifacts. You could argue it adds to the charm with its pure 90's audio stank, like Half-Life's low-fidelity scientist dialogue-but even for 1998 it seems a bit excessive. I guess compromises had to be made to fit that much content onto a CD or two back in the day. (Let's hope Nightdive Studios brings us a remaster with these issues fixed?). Nonetheless, Thief raised the bar and set the foundation for Splinter Cell, Hitman, and especially Dishonored, the stealth genre as a whole really. Grab TFix for modern compatibility, a faithful texture pack if TFix's texture replacement isn't enough, and DSOAL/OpenAL for EAX reverb emulation, then get lost in this timeless classic.
16 hours played
Dec. 2025
Thief is a classic. While most people recommend its sequel over the first game, I think I prefer this one. The supernatural enemies / premise and slightly more action oriented gameplay appeal to me more than the less fantastical environments and more theft-oriented focus of thief 2. This game is also smaller in scope than Thief 2, so it's less of a time commitment. I will say I'm not sure the Gold edition is much of an upgrade: I only really like 1 of the 3 additional levels. There is a lot of discourse online about how to skip the Thieves' Guild mission which is a very dull and long, pace breaking mission inserted right before one of the more memorable missions in the game. Still better than the underground mission in Thief 2 imo, but it does suck. There is a very minor issue in that you have to install TFix to really run the game properly on modern systems; until I did no cutscenes would play. However, the installation is extremely straightforward and should not prevent anyone from experiencing this fantastic game.

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Frequently Asked Questions

Thief Gold (1999) is currently priced at 6.99€ on Steam.

No, Thief Gold (1999) is currently not on sale. You can purchase it for 6.99€ on Steam.

Yes, Thief Gold (1999) received 3,198 positive votes out of a total of 3,476 achieving a rating of 8.84.
😎

Thief Gold (1999) was developed by Looking Glass Studios and published by Eidos Interactive Corp..

Yes, Thief Gold (1999) is playable and fully supported on Windows.

No, Thief Gold (1999) is not playable on MacOS.

No, Thief Gold (1999) is not playable on Linux.

No, Thief Gold (1999) is not playable on Steam Deck.

No, Thief Gold (1999) is not playable on Steam Machine.

No, Thief Gold (1999) does not support VR.

Thief Gold (1999) is a single-player game.

No, Thief Gold (1999) does not currently offer any DLC.

No, Thief Gold (1999) does not support mods via Steam Workshop.

No, Thief Gold (1999) does not support Steam Remote Play.

Yes, Thief Gold (1999) is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Thief Gold (1999).

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 23 September 2026 21:29 UTC
SteamSpy data 30 September 2026 20:15 UTC
Steam price 10 October 2026 19:03 UTC
Steam reviews 07 October 2026 06:11 UTC

If you'd like to dive deeper into the details about Thief Gold (1999), we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Thief Gold (1999)
  • SteamCharts - Analysis of Thief Gold (1999) concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Thief Gold (1999) compatibility
Thief Gold (1999) PEGI 12
Rating
8.8
3,198
278
Game modes
Features
Online players
19
Developer
Looking Glass Studios
Publisher
Eidos Interactive Corp.
Release 22 May 2012
Platforms