Thief

Garrett, the Master Thief, steps out of the shadows into the City. In this treacherous place, where the Baron’s Watch spreads a rising tide of fear and oppression, his skills are the only things he can trust. Even the most cautious citizens and their best-guarded possessions are not safe from his reach.

Thief is a stealth, action and first-person game developed by Eidos-Montréal and published by Feral interactive (Mac) and Eidos Interactive Corp..
Released on February 27th 2014 is available on Windows and MacOS in 8 languages: English, German, French, Italian, Spanish - Spain, Polish, Russian and Czech.

It has received 22,986 reviews of which 17,105 were positive and 5,881 were negative resulting in a rating of 7.3 out of 10. 😊

The game is currently priced at 19.99€ on Steam.


The Steam community has classified Thief into these genres:

Media & Screenshots

Get an in-depth look at Thief through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows Vista with Platform Update for Windows Vista
  • Processor: High-Performance Dual Core CPU or Quad Core CPU
  • Memory: 4 GB RAM
  • Graphics: AMD Radeon 4800 series / Nvidia GTS 250
  • DirectX: Version 10
  • Storage: 20 GB available space
MacOS
  • OS: macOS 10.13 or above
  • Processor: 1.8 GHz
  • Memory: 4 GB RAM
  • Graphics: 1GB Nvidia 650, 1GB AMD 5750, 1.5GB Intel Iris Pro or better
  • Storage: 30 GB available space
  • Additional Notes:

    Pre 10.13 Users:

    Players using a version of OS X before 10.13 can access a compatible version of the game via the Beta tab in the game’s properties window. Select the ‘mac_support' branch for a version that is compatible with 10.9.1 up to 10.12.6.

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2024
8/10 Great Visuals and concept Game play is good, there are spots that will make your face contort as you jump to your death despite making the very same jump from the same location, save often to avoid wasting time. The story is the weak spot here, it was ok but didn't hit the mark for me.
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Aug. 2024
Yes, its a little old and occasionally buggy, but its a really fun game, especially if your into stealth Playstyle's. I would love them to make an open world full RPG game with modern graphics, I'd buy that in a heart beat
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July 2024
This game is very underrated. The story is OK, the stealth passages are very well implemented and there are a lot of hidden things to find on the maps, some of which are very difficult to get because you have to think about how to get there, some things I never managed to get to. The lighting effects are a big plus for a game from 2014. Sometimes it felt like I was playing a different game, for example in the asylum level. But that also left a unique impression of the game. If you like stealth games and want to discover things, you're in good hands here.
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July 2024
There's nothing I can add that hasn't been said already about the game. So to keep the review short I'll just list few bad and good things about the game, so we can all move on with our lives, and leave few tips if you want to 100% it. [TABLE] [TR] [TH][H3]The Bad[/H3][/TH] [TH][H3]The Good[/H3][/TH] [/TR] [TR] [TD] [*]Awfully linear, short and lifeless level designs [*]Disastrous story telling [*]Little to no character development [*]Really bad cinematic direction [*]Terrible audio design for a stealth game [*]Unnecessary trinkets and tool upgrades [*]Bland, repetitive and sometimes cringe dialogues [*]Poorly designed World Hub [*]Cumbersome mechanics [/TD] [TD] [*]Still looks great after 10 years [*]Bank heist arguably best level of the game [*]The "Client Jobs" are better than main story [*]Really well done animations [*]Movement feels fantastically smooth [/TD] Tips for 100% I must emphasize, this is by no means a full achievements guide, nor should you follow what I say if it is your first time playing. These are simply tips that could prove fruitful and lessen your pain when doing all achievements. [*]Start a run on easiest setting. This is the run in which you will complete about 95% of the achievements [*]Be careful of points of no return. Certain points in which you can't go back to check on missed loot. Make sure you searched for every item, collectible and secret area. If you struggle to find everything, don't be afraid to use a youtube guide [*]Kill anything in your way, makes looting easier. Make sure to pick their pockets beforehand. [*]I suggest ignoring The City and Basso Jobs until after you've completed chapter 6. [*]After completing chapter 6, accept all Basso Jobs; so more windows and area open up; and start exploring the city. [*]You can ignore the "loot found" when exploring The City. That is only helpful within story levels and side jobs for the 'Thieving Objectives' [*]After you've collected everything and completed all side jobs, you can go and finish last 2 chapters. [*]For the "Modesty Denied" achievement, I suggest using House of Blossom map, Chain & Gain mod. Pick any 1 loot to extend time, knockout all guards first, loot top side then bottom until you have about 2.5M score, leave the bracelet located near finish line for last to pick. [*]If you've done everything right, the only missing achievements can be completed within a secondary playthrough, using the settings listed bellow New game custom Master settings for last achievements: [*]Chapter Saves Only -- Off [*]No Focus -- On [*]Stealth Takedowns Only -- On [*]No Reticle -- Off [*]Speciality Arrows Only -- On [*]No Food or Poppies -- On [*]Zero Damage -- Off [*]Expensive Resources -- On [*]Slowed Movement -- Off [*]Iron Man -- Off [*]No Upgrades -- On [*]No Kills or Knockouts -- On [*]No Alerts -- ON For the last playthough just ignore the city, ignore any loot. You just have to complete the story within the parameters above, If you fail, you just have to reload last checkpoint, so make sure to abuse the quick-save (F5 on PC). This will unlock last 4 achievements, or 6 if you did not complete "Mint Condition" and "Child of the Shadow" on previous playthrough. Should not take longer than 3-5 hours. Here are some guides that will help if you are struggling finding all collectibles/secret areas [url=https://www.youtube.com/watch?v=xRRsyXv9Vbg] All Secret areas [url=https://www.youtube.com/watch?v=T7dDKM9e-9A&t=5s] All collectibles within the City [url=https://www.youtube.com/watch?v=IoO6mGAXAbg&list=PLRhsb9b6OrYR3aftUXFt_eRRU4SZ6bUAB] All loot locations for story chapters [url=https://youtu.be/rbhwPpjhoRg?si=f-LCcqDN2tI1b3J-&t=8] 5,000,000 Points Challenge Mode achievement [url=https://youtu.be/zGsMV5SFszA?si=58UZ9l9rSyzwXPh3&t=22] Health Hazard achievement Final Thoughts I did say I was going to keep it short, but there's much more to say about the game, many more things that I found frustrating, more things that just point to a half-baked game, especially when trying to complete all achievements. Locks resetting, dead guards respawning if you load into another area, which happens too often. The god awful windows and crawl spaces, which you will have to go through so many damn times. Why there's no setting to disable spamming interact button, and instead pressing it once? You have a map, but can't place waypoints Trying to loot an item, but Garrett decides to peek behind the wall or press a button nearby. The awful audio design, or rather the lack of it. Sometimes voices become louder, almost ear-blasting. Plus no audio for guards walking, instead being replaced by a focus ability upgrade Dialogues getting stuck when traversing into another area The solution to the Great Safe from chapter 4 felt like a slap in the face. Garrett's edgy remarks from the beginning of the game to the end. Even though Side Jobs and Bank Heist are considered better than main missions, they are still extremely short and require little to no effort or brain power to complete. And many, many more... The worst being the clear similarities to Dishonored, but taking everything done well from Dishonored and doing it rather poorly in Thief. But alas, it's not a terrible game, it's rather decent. If you forgo previous Thief games it's a good game even. I did enjoy Garrett's sarcastic lines... sometimes. I liked Ector and Vittori side-jobs and the Bank Heist, even though they were short, Loved the swoop mechanic, it just feels great to use, and it keeps itself balanced by the addition of guard dogs and caged birds. I enjoyed certain dialogues from NPCs hinting to loot nearby, wish there was more of that within the game, it would have given it more personality. I did like the ending, even though the entire story feels like "shit just happens" with no real progress to it, at least ending fit within that narrative. If you want to fully enjoy it as your first experience, I recommend playing it on Master difficulty and taking your time exploring, but try not to care too much about finding all the loot. I wish steam had a rating between Yes and No, it's not a game I would recommend nor telling people not to play it. for me the game is a 6/10
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April 2024
Far from a perfect game, maybe even far from a good game. Fails to capture the feel of the original Thief trilogy and also fails to match up to its main competitor, Dishonored (which I can highly recommend). However, if you're really looking for another stealth "loot everything not nailed down" experience for your library, this is a forgettable yet serviceable option. Best bought on sale or, at time of posting, for free on the Epic Game store until April 11th. Happy Stealing!
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Last Updates

Steam data 16 November 2024 15:11
SteamSpy data 20 January 2025 11:49
Steam price 23 January 2025 04:44
Steam reviews 22 January 2025 21:57
Thief
7.3
17,105
5,881
Online players
80
Developer
Eidos-Montréal
Publisher
Feral interactive (Mac), Eidos Interactive Corp.
Release 27 Feb 2014
Platforms
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