The Witch of Fern Island on Steam - User reviews, Price & Information

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Welcome to Fern Island! As Abrill, become immersed in the island’s culture, uncover its deepest secrets, and master magical trades. Overcome the challenges of the island to demonstrate your mastery of magic and become the most well known witch around!

The Witch of Fern Island is a adventure, life sim and female protagonist game developed by Enjoy Studio S.A. and published by indie.io.
Released on February 27th 2024 is available only on Windows in 4 languages: English, Polish, French and German.

It has received 774 reviews of which 554 were positive and 220 were negative resulting in a rating of 6.9 out of 10. 😐

The game is currently priced at 11.49€ on Steam with a 50% discount, but you can find it for 5.95€ on Instant Gaming.


The Steam community has classified The Witch of Fern Island into these genres:

Media & Screenshots

Get an in-depth look at The Witch of Fern Island through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10/11
  • Processor: i5 6400 / AMD FX 6300
  • Memory: 12 GB RAM
  • Graphics: NVIDIA GTX 1060 / RX 580 with min. 6 GB VRAM
  • DirectX: Version 12
  • Storage: 30 GB available space
  • Additional Notes: Requires a 64-bit processor and operating system. SSD recommended.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2025
OK, I hesitated buying this game based on the reviews, and decided to wait until it went on sale. I feel that was a good choice. That being said... I love this game. Is it perfect? No. Does it have bugs? Yes. Can it be confusing sometimes, yes. Here's why I love it though: Most games these days take your hand and lead you through quests, tutorials, or tool-tips. This game is very light to non-existent on much of that save for a few small nudges. But I like this. This game very much rewards exploration, curiosity, and experimenting. It doesn't hold your hand, and this can be off-putting for some, but I find it refreshing. I have to actually think logically to realize the solution to some issues. Many of the "main quests" you will run into have ingredients you don't know where to find after exploring immediately around the house. Unlike some games where you get a solid start nearby first, you are encouraged to explore, wander, make map notes, come back to spots you mark later. I still have items on my list to find that require different seasons, or further exploration. This is a do-it-at-your-own-pace cozy game that has lots of things to do, but you can fulfill them at any point. That being said, there are a few things I learned with my first game which had me restarting to go from the beginning again for a better experience. Map notes are a must have. Buy these first before anything else. Get producing amulets early, sell stuff you don't need like potions. Then, explore lots and early. Yes it's a bit annoying to not be able to teleport, but you'll have tons of items to collect which will make life easier as you continue.
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Feb. 2025
I recommend this game with a "but," and that "but" is that while I recommend this game, it's better to get it when it's on sale for reasons I will list later. Things I love about the game; - It's a weekly gift system, I enjoy that cause I'm terrible at giving gifts every day. - They display when the friendship level goes up, for my visual havin' self that's great. - You can form deeper bonds beyond just a regular town NPC and MC, the people have depth and scars, they have things they don't want people to know. Everything isn't always sunshine and I love that realism. - Gathering items multiple times has a reward system that can benefit you. - Almost every single item in the game has some use in some way. (My pack rat is vibrating.) - Fortune telling, weather spells, rituals to help with your farm, tailsmens to help in various areas. Ok now, Things I don't love; - The freaking bugnet; Seriously this thing is FRUSTRATING. If I had to describe it without colorful words; "You spin me right round nightmare mode except there's nothing fun about it." - I swing up, miss, I swing down, miss, I swing as they're leaving, miss, I swing as they come towards me, miss!!!!!!!! Thankfully I haven't died from the bites from the bugs but man, please fix it or make the area bigger. Anything please. - The fact that we can't farm with the Dree and the Hares is offensive and no one can change my mind. Dree can be like cows, yes they're dumb, but they're OUR dumb bois. As for the hares, I just really like bunnies. - I'm upset that our familiar is BARELY around. A familiar is another extension of the witch, but we barely see them around the house. - There's glitches that while they aren't game breaking, they are noticeable. / The clothes don't seem like they were given weights with the idea of her running in mind. Only standing idle. / The scorpions and the cuflows need their animations worked on BADLY. I don't own skating Cuflows, and scorpions need to move all their legs, not just skate across the dessert. - There's not a whole lot of furniture that makes your home feel witchy. The bed choices in particular. If you've made it this far into my review thank you. For those who skimmed the TL;DR version: Get the game but wait till it's on sale.
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Oct. 2024
I love witchy games and this is one of my all time favorites! This game has my two favorite things: wandering around a pretty world and collecting things. So if that's what you enjoy, I definitely recommend this game! That being said, there are some things that could use improvement in the game. It is very hard to know where you are supposed to go and what to do, though they are at least adding in quest area highlights in a new update. Still, it is frustrating to get a quest and spend hours upon hours trying to find the items only to realize the items needed won't be available for three more seasons and now you've wasted countless in game days trying to complete one quest and ended up missing the window to complete other ones. In my first game I spend the first two months trying to get my broom only to realize it would be impossible until nearly the end of the year, and then I ended up missing out on another quest that required plants that only grew in the first two months (I was also searching for them, but since I didn't have even a vague location, I wasn't able to find them in time). Half of those issues will be solved in the new update, but it would be nice if the game let you know approximate timelines for some of the bigger quests. I still have no idea what happens if you make it to the end of the year and you haven't accomplished the tasks for your witch test: do you fail if you don't get above a certain grade? They don't give any timelines, so I have no idea if I should be actively trying to accomplish as much as I can in a day, or if I have the freedom to just roam and collect. Also, I wish there was a way to see the names of the items needed for recipes and not just pictures. A lot of the plants look similar, and you have absolutely no information on them unless you have already collected them which is a bit annoying. Hopefully in the update you can make a specific plant a quest and it will give you at least a hint of where/when to find it. Even a little 'this item cannot be located at this time' message would helpful! Overall, I still really like this game and would love to see more witchy games like it!
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May 2024
Finally after all the gardening and flying up and down Fern Island, solving the villages problems and saving the island, my witch Abrill and her faithful cat familiar,are off for a well deserved rest and to back pack around the world on their broomstick! Shes going to miss her animals the most, the cute little cuflows (cluckies as Abril liked to call them), the lovely wild Bree that would venture through her garden, her 3 Tzoru, faithful but slow mounts and storage buddies and the friendly and slightly weird (looking at you Doctor) townsfolk who rescued her when she washed up on the island. She'll miss gathering wildflowers and growing them from seed in her garden, making potions and witchy paraphenlia at her crafting station. She'll miss her huge big house that she decorated with so much love and care. She wont miss so much the strange quests with very little direction or help, so much so that she had to exit her world to research on the witches wiki. She was also a bit miffed at some strange 'bugs' she encountered while wandering -More work here for the guardians and creators of this world perhaps? Abril also felt pretty stifled early game by all the running and the tiny start off inventory, she nearly gave up and left the island! But shes glad she persisted, she enjoyed her time at Fern Island and having passed her witches exam with flying colours, can now leave the island in the care of the next witch who blows in on the next storm!
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April 2024
So, I'm still in my first year of the game but I thought I'd write a review. I. Love. This. Game. Seriously, it's adorable, there's enough to keep my little ADHD brain busy collecting, and there is a lot to explore. The game is not without its problems, but I'm willing to look past most of them to really enjoy it. Yes, i've had a bit of lag but nothing game breaking. Yes, it takes my game a bit longer to render everything at the start of a new day, but it does actually get it done. I know there are a lot of people having a problem with that at the moment but not all of us. Yes, I wish the inventory system was much bigger. I collect all the things and it's an issue. I like the NPC's though, I love the environments, I love the variety, and I just enjoy a lot about this game. The seasons are a bit quick for me, but most crops have two seasons back to back at least, and that's great. I think my biggest complaint is honestly not even pertaining to the game at all, so much as the wiki, which feels unhelpful. And that is, I think, due to the early access. I really feel like doing early access is making it hard for these smaller games to keep the excitement going. I waited on this one for full release, and it seems a lot of fanbase has moved on now and the wiki has suffered for it. Short of the graphics issues for new people (which I hope the devs are looking in to?) I highly recommend this game. And Devs, I'd love to see more communication about the future of the game. Will more be added, what is the roadmap looking like, etc. 9/10, would absolutely buy again.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 10 April 2025 19:07
SteamSpy data 08 April 2025 03:20
Steam price 15 April 2025 04:47
Steam reviews 14 April 2025 17:49

If you'd like to dive deeper into the details about The Witch of Fern Island, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about The Witch of Fern Island
  • SteamCharts - Analysis of The Witch of Fern Island concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck The Witch of Fern Island compatibility
The Witch of Fern Island
6.9
554
220
Online players
21
Developer
Enjoy Studio S.A.
Publisher
indie.io
Release 27 Feb 2024
Platforms
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