The Troop

The Troop is a turn-based, platoon-level tactical game set in WW2. From the early hours of D-Day to Falaise, play as British and Canadian or German forces in desperate fighting across Normandy.

The Troop is a world war ii, turn-based tactics and tanks game developed by Giant Flame and published by PLA Studios.
Released on October 18th 2023 is available only on Windows in 10 languages: English, German, French, Italian, Spanish - Spain, Portuguese - Brazil, Portuguese - Portugal, Russian, Spanish - Latin America and Simplified Chinese.

It has received 568 reviews of which 492 were positive and 76 were negative resulting in a rating of 8.1 out of 10. 😎

The game is currently priced at 21.07€ on Steam and has a 38% discount.


The Steam community has classified The Troop into these genres:

Media & Screenshots

Get an in-depth look at The Troop through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz 3.70 GHz
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 560
  • Storage: 8 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Aug. 2024
The Troop is a phenomenal single-player turn-based tactical WW2 game. It is the perfect platoon-to-company-size scale of infantry and armor on wonderfully designed maps with detailed Normandy beach landings and bocage/hedgerow environments. The game has a lot of depth but is straightforward enough to be fun and not drag out. There are many scripted single-player missions (most playable on both sides), which is more single-player content than I've come to expect. This game is a remarkable achievement for such a small development team. There is room for improvement in the polish of the game like keyboard shortcuts, the line of sight tool, or the novel design of the tutorial maps. But hey, it has a legitimately useful tutorial! For comparison, I've been playing RTS wargames like Wargame, Steel Division 2, and Warno, but I wind up pausing/slowing the game down because I find the larger full-speed RTS to be a bit frenetic. I played turn-based games like Close Combat and Combat Mission way back in the day, and have also been trying other WW2 RTS games like Company of Heroes, Men of War: Assault Squad, etc... having played all these, the turn-based gameplay of The Troop is my new favorite. This game seems to have really flown under the radar for how good it actually is and I'm surprised it isn't more popular. It's worth mentioning that I've been playing Bolt Action, the WW2 tabletop wargame, and that The Troop is the closest videogame I have found to the tabletop feeling of Bolt Action's turn-based gameplay. If you're considering The Troop, and you like turn-based tactical wargames and WW2 Normandy, I bet you will love it. Edit: Okay, the lack of conventional save game functionality isn't great. I accidentally clicked "Withdraw" instead of "Main Menu", and it actually deleted the single autosave and erased mission progress. Thankfully, you can play any of the story missions in any order, and they're fun enough to replay anyway.
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July 2024
Love this game. It has the chess-like quality of XCOM melded with Company of Heroes. Lots of attention to historical detail. Easy to learn. Fun to play. The thrill of taking out a squad of Tiger tanks with a PIATs and anti-tank guns was immersive and emotionally draining. Even though it is turn-based, it feels very realistic. I have had a Steam account for years, and this is the first time I have ever bothered to make a review.
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Feb. 2024
It's a poor man's XCOM in WW2. With less opaque RNG. What's not to love? There's a story mode, a campaign, and a randomish persistant "campaign". It would be really nice to have a semi-open campaign in the same style as XCOM, or better graphics or animations, but honestly why are you playing a turn-based WW2 indie game if that's your primary concern? Line of sight works fine. I don't understand the complaints. You click R, it tells you from whatever point you're hovering over as to what you can see and if there's a cover bonus. Same system as wargame.
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Jan. 2024
As an armchair field commander looking for games of tactical intensity, this game snuck up on me. Having been an avid boardgamer of titles such as Squad Commander, when this was suggested to me I tried the demo straight away. NOT disappointed. "The Troop" is a gripping tactical game - NOT simulation, as the developers will flat-out tell us. Representing platoon, squad and individual combat on the (so far) post-Normandy western front, this game had me hooked and on the edge of my seat from the get go. Displayed on battlefields lifted from actual aerial photographs rendered crisply and realistically, The Troop takes your battalion into battle through your direct orders to each and every unit formation. Manoeuvre and fire, concealment and exposure, every decision you make is a tenterhook moment. The moment you move a squad into a revealed position is a heart-stopping one, and if you've been reckless and gung-ho, kiss your troops goodbye, because the AI in this game is UN-forgiving. There is so much I could say about this game to try and convince you to play the demo at the very least - but the demo is FREE, so just try it and decide for yourself. If you like tactical gameplay, turn-based, on a squad level, do not go past this game without trying it. If you find small-unit manoeuvring a pain, then walk on, old son. I don't want to splash hyberbole all over my praise of this game --- believe me, this incarnation has faults --- but when a tactical wargame actually induces a sense of nervousness and hesitation at the "hit end-turn to continue" moment then you know you've been gripped. So let's look at the basics. The Troop (current incarnation) is obviously a developmental platform starter release. It's created by Brits (who, lmao, have decently addressed the age-old misconception that the USA alone, and only, won WW2 in Europe). This version (the initial starter version, that is) starts in Normandy following the 1944 D-Day invasion and features British, Canadian and German forces only. Fine. DO NOT BE DISCOURAGED based on your personal nationalistic outrage!! The Brits covered the Northern European front perfectly well, thank you very much. Using three game modes - Skirmish: one-off battles between chosen sides with customised forces; Battlegroup: Creating a fictional battalion composed of your choice of units to fight a series of randomised encounters; and Campaign: Putting together a battalion to play through a series of historically based scenarios. Keep your soldiers alive and they'll come back experienced and eager. Get your soldiers killed, each successive scenario in the Campaign or Battlegroup becomes harder as your vets are in the hospital and you face the next round with reduced forces. Pretty standard stuff, right? Move, fire - or remain concealed - where to attack, HOW to attack, these are all nuances as you direct your forces. Armour has obvious advantages, but this game ably demonstrates why armour NEEDS infantry support. Achieve scenario objectives to reduce your enemy's morale and move closer to victory. Morale plays a big part in this game. Every loss accumulates heavily upon your collective drive - at the same time, knocking out an enemy armoured vehicle rates as a rousing battlecry to your men. Lose too much fighting spirit (morale) and your force will surrender the battlefield - same goes for your enemies. I happily accepted DL'ing the demo to give it a whirl, and the demo is an excellent tryout. It has the elements of the game, gives you a tryout of all the basics, and trains you for the ordeal you're about to become addicted to. Highly recommended as "demo's" go. Okay, so that's my rousing endorsement of The Troop. And here are my so-so niggles... * This is obviously a try-out release, limiting players to German and British Commonwealth forces opponents: no real problem with that - I am ABSOLUTELY CERTAIN that the creators are waiting on feedback before investing too much time on other force-DLC - notably American, Russian, Japanese, French, yadda yadda... PLUS, maps that take us out of Normandy and into different country terrain. I'm dead-set certain of it. This would naturally include equipment, unit, and weapons additions (but, damn, this game already has flame throwers, mortars and panzerfaust units!) * I desperately WANT to see better battlefield dynamics: Buildings hit by shells to become rubbled, explosives in wheat fields or forests to create spreading fires (forcing your troops to relocate or be BURNED ALIVE - Ahhhhhhhhhhhhhh!!!) * Indicators on your troops to see who exactly is in your LOS before action. *** Goddamn OVERWATCH !!!! Plus a dial (for this game, it is SERIOUSLY required) that you can use to tell WHEN your overwatching troops to open fire on enemies passing your observation point. "The Troop" won't be for everyone, but, what game is? Compared to convoluted messes like Europa Universalis or Hearts of Iron, or simplistic tragedies like War And Peace and the Strategic Command series, or the mangled, generalised disappointments of Napoleon Total War or Civil War Total War, "The Troop" is a rough diamond in the making. I hate the title - it should be called something like "Fracking Intense WW2 squad level Nail-Biter", but what do I know?
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Dec. 2023
This game keeps me up at night. Playing. I should sleep but there's a Panther lurking out there, I need to find it, and I need to ambush it. Otherwise it'll chew through my carriers and troops. This game continually delivers a sense of trepidation. Leave a flank exposed and the AI will exploit it. Move too fast, you'll be spotted and unable to defend yourself. Move too slowly and you lose key cover points. This game forces continual difficult decisions on you, and gives you a strong sense of accomplishment when you get it right. While more use of terrain would've been appreciated, and I hope for a map editor, there isn't a shortage of content. 36 (so far) 'story' scenarios have consumed most of my game time so far, and I'm less than a third of the way through them. Then there are four campaigns, a randomised dynamic campaign system and skirmish mode which lets you pick your own forces and map. The real strength of the game is though the tremendous balance between realism and ease of play. Armour values are modelled, cover matters, vehicles can be immobilised or their guns disabled. Different infantry weapons have different ranges, fast moving vehicles are harder to hit and even turret turn rates vary for each tank. Yet controls are all straightforward, it's simple to instruct your troops, and although it's micro-management the turn based nature of the game makes it all relaxed. Popping smoke is a deliberate choice, not a frantic panic. The line-of-sight tool allows intelligent movement, to avoid or get into position to cause damage. There are almost always choices, a constructive route through any situation, even if sometimes that choice is to run away. The game is technically proficient too. Graphically it looks nice enough, the camera cutting to a behind the barrel view of a tank firing at its opponent a nice touch, but more importantly, everything is clear. You know where your troops are, where the enemies you've spotted are, everything you need feels available with no fuss, no silliness. The AI has some flaws, sometimes refusing to commit to a fight (three Panthers continually dodging out of sight actually kept my AT gun operational long after they should've destroyed it) or going gung-ho and leaving units vulnerable. I'm only playing on 'default' though, and still struggling to win many battles. None of them require you to kill everybody, enough attrition on either side and the battle is won, the opposition withdrawing from the field. That also means that I've seldom achieved the explicit objectives; rather than rushing headlong to capture a village the game lets me slowly work my way across the fields and through woodland, spotting and eliminating threats before I lose too many units. Is this a good game? It's an excellent one. It's just gone past 1am and I'm thinking of taking on another fight. Oh well, I can sleep another time..
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Last Updates

Steam data 28 November 2024 00:48
SteamSpy data 22 December 2024 14:26
Steam price 23 December 2024 12:37
Steam reviews 22 December 2024 09:47
The Troop
8.1
492
76
Online players
56
Developer
Giant Flame
Publisher
PLA Studios
Release 18 Oct 2023
Platforms