As an armchair field commander looking for games of tactical intensity, this game snuck up on me. Having been an avid boardgamer of titles such as Squad Commander, when this was suggested to me I tried the demo straight away. NOT disappointed. "The Troop" is a gripping tactical game - NOT simulation, as the developers will flat-out tell us. Representing platoon, squad and individual combat on the (so far) post-Normandy western front, this game had me hooked and on the edge of my seat from the get go. Displayed on battlefields lifted from actual aerial photographs rendered crisply and realistically, The Troop takes your battalion into battle through your direct orders to each and every unit formation. Manoeuvre and fire, concealment and exposure, every decision you make is a tenterhook moment. The moment you move a squad into a revealed position is a heart-stopping one, and if you've been reckless and gung-ho, kiss your troops goodbye, because the AI in this game is UN-forgiving. There is so much I could say about this game to try and convince you to play the demo at the very least - but the demo is FREE, so just try it and decide for yourself. If you like tactical gameplay, turn-based, on a squad level, do not go past this game without trying it. If you find small-unit manoeuvring a pain, then walk on, old son. I don't want to splash hyberbole all over my praise of this game --- believe me, this incarnation has faults --- but when a tactical wargame actually induces a sense of nervousness and hesitation at the "hit end-turn to continue" moment then you know you've been gripped. So let's look at the basics. The Troop (current incarnation) is obviously a developmental platform starter release. It's created by Brits (who, lmao, have decently addressed the age-old misconception that the USA alone, and only, won WW2 in Europe). This version (the initial starter version, that is) starts in Normandy following the 1944 D-Day invasion and features British, Canadian and German forces only. Fine. DO NOT BE DISCOURAGED based on your personal nationalistic outrage!! The Brits covered the Northern European front perfectly well, thank you very much. Using three game modes - Skirmish: one-off battles between chosen sides with customised forces; Battlegroup: Creating a fictional battalion composed of your choice of units to fight a series of randomised encounters; and Campaign: Putting together a battalion to play through a series of historically based scenarios. Keep your soldiers alive and they'll come back experienced and eager. Get your soldiers killed, each successive scenario in the Campaign or Battlegroup becomes harder as your vets are in the hospital and you face the next round with reduced forces. Pretty standard stuff, right? Move, fire - or remain concealed - where to attack, HOW to attack, these are all nuances as you direct your forces. Armour has obvious advantages, but this game ably demonstrates why armour NEEDS infantry support. Achieve scenario objectives to reduce your enemy's morale and move closer to victory. Morale plays a big part in this game. Every loss accumulates heavily upon your collective drive - at the same time, knocking out an enemy armoured vehicle rates as a rousing battlecry to your men. Lose too much fighting spirit (morale) and your force will surrender the battlefield - same goes for your enemies. I happily accepted DL'ing the demo to give it a whirl, and the demo is an excellent tryout. It has the elements of the game, gives you a tryout of all the basics, and trains you for the ordeal you're about to become addicted to. Highly recommended as "demo's" go. Okay, so that's my rousing endorsement of The Troop. And here are my so-so niggles... * This is obviously a try-out release, limiting players to German and British Commonwealth forces opponents: no real problem with that - I am ABSOLUTELY CERTAIN that the creators are waiting on feedback before investing too much time on other force-DLC - notably American, Russian, Japanese, French, yadda yadda... PLUS, maps that take us out of Normandy and into different country terrain. I'm dead-set certain of it. This would naturally include equipment, unit, and weapons additions (but, damn, this game already has flame throwers, mortars and panzerfaust units!) * I desperately WANT to see better battlefield dynamics: Buildings hit by shells to become rubbled, explosives in wheat fields or forests to create spreading fires (forcing your troops to relocate or be BURNED ALIVE - Ahhhhhhhhhhhhhh!!!) * Indicators on your troops to see who exactly is in your LOS before action. *** Goddamn OVERWATCH !!!! Plus a dial (for this game, it is SERIOUSLY required) that you can use to tell WHEN your overwatching troops to open fire on enemies passing your observation point. "The Troop" won't be for everyone, but, what game is? Compared to convoluted messes like Europa Universalis or Hearts of Iron, or simplistic tragedies like War And Peace and the Strategic Command series, or the mangled, generalised disappointments of Napoleon Total War or Civil War Total War, "The Troop" is a rough diamond in the making. I hate the title - it should be called something like "Fracking Intense WW2 squad level Nail-Biter", but what do I know?
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