The Solus Project on Steam - User reviews, Price & Information

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The Solus Project is a single player exploration adventure with survival elements. The adventure is set on a mysterious planet and is the spiritual successor to The Ball - 2010 PC Gamer Action/Adventure Game Of The Year...

The Solus Project is a survival, adventure and exploration game developed by Hourences and Grip Games and published by Teotl Studios.
Released on June 07th 2016 is available only on Windows in 10 languages: English, Danish, Swedish, French, German, Spanish - Spain, Russian, Italian, Polish and Czech.

It has received 2,594 reviews of which 2,074 were positive and 520 were negative resulting in a rating of 7.7 out of 10. 😊

The game is currently priced at 18.99€ on Steam.


The Steam community has classified The Solus Project into these genres:

Media & Screenshots

Get an in-depth look at The Solus Project through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 64 bit and newer
  • Processor: Dual Core 2GHZ+
  • Memory: 4 GB RAM
  • Graphics: DirectX10 Compatible 3D Card - Minimum GeForce 460 or equivalent - Integrated graphics (Intel) may not work well and have not been tested. For use with Intel integrated graphics please run the game in DirectX10 compatibility mode.
  • DirectX: Version 10
  • Storage: 11 GB available space
  • Sound Card: Any Windows compatible card
  • VR Support: SteamVR or Oculus PC
  • Additional Notes: Supports Tobii Eye Tracking. Vive and Oculus VR supported but still partially in development. Playing the game in VR requires a powerful computer.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2024
Loved this game so much I wanted to get it on console as well, but game is no longer available on PSN. It's not a perfect game, but for me it got a lot right. Large open areas to explore, despite being an overall linear game. Fantastic weather effects, an interesting survival mechanic that borders on walking simulator, and just overall impressive visuals for an alien planet. The VR experience is purely optional - you don't have to have VR to be able to play it. I've never had VR, and probably never will. I still loved the game. The weather effects in particular helped to immerse me in the experience. Like the store page explains - there is full day and night cycling, temperatures, winds, tides, quakes and tornadoes. And the ambient music changes in response to changing weather conditions. When you see a tornado approaching, you really, REALLY want to be running for the caves. It's good to see the game is still available on PC - I'm not completely sure on the reasons why it got pulled from the PSN store page, but this is just another point in favour of the PC Masterrace.
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Oct. 2024
I'd give this a neutral review if it were possible. The TL:DR is that this is a well made, atmospheric game with a real sense of exploration, that is let down and marred by poor story telling and an underestimation of the average players intelligence. Graphically, this game is not going to be winning any awards in 2024 but it's decent enough to look at. Most importantly in this title, is the lighting, which they nail pretty well. The underground depths are pitch black and the darkness beyond your torch is suitably oppressive. Creepy lighting and emotive flashes during midnight storms, all work well to build tension and set the atmospheric stage. The sound and music also do some heavy lifting here too, really setting the mood of the game at any given time. Equally, the story telling paints a sinister mystery that you want to and feel drawn to unlock and if you are like me and enjoy checking every nook and cranny, you'll be well entertained for an average 30-50hrs. Money well spent. Unfortunately, the narrative falls down halfway through, as the devs have your character make periodic "logs" of his/her findings. These don't always match your own progress in terms of uncovering the mysteries of this planet. So you find your character not grasping the plot as well as you have and this can be quite jarring. The ending is also notably predictable and I feel that they could have done a better job with the ending in this respect. Ultimately it felt a poor finish to an otherwise well told story. This is largely due to the same aforementioned habit of portraying your character as having only a partial understanding of events on this world, whilst you as the player likely know and understand much more of what is going on. You can see the trap your character is walking into but are powerless to affect the outcome because ultimately, you aren't the driving will in this story, you are just a passenger in the head of the character you are playing. It really robs you of the sense of achievement in uncovering the mysteries of the Solus Project.
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July 2024
This game was a fun experience when I first played it, but over the years, tech changes, and older games & software break. The Solus Project has issues created by time. If you're on Windows 11 and can't get audio anywhere besides UI, then you've gotta set your audio device via Windows Volume Mixer.
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July 2024
There is a moment that happens 15-1 hour into the game (depending how long it takes you to trigger a couple of events in the game) that changed my life. One of the most terrifying moments I've ever experienced in a video game.
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June 2024
Finally got around to playing this through in 2024. Still holds up well, it's a very solid exploration/survival game, with major emphasis on exploration. Survival elements are mainly there to spice things up somewhat. Rather strong Myst vibes, except the game isn't as puzzle-centric, and the few puzzles which are there are nowhere near as convoluted as the ones in Myst games or Obduction. Solus is mainly about finding a way to navigate from A to B, collecting things and trying to learn as much about the story as you can. Speaking of story, a few of the reviewers here mentioned that they were underwhelmed by the ending, but I honestly have to say I found it quite fitting. Great setting and immersion, a few genuinely creepy moments (kind of happy I didn't play this in VR). Not much replayability, since the game is linear, but I enjoyed the few evenings it took me to play this through.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 07 April 2025 18:16
SteamSpy data 09 April 2025 18:01
Steam price 15 April 2025 04:43
Steam reviews 13 April 2025 21:59

If you'd like to dive deeper into the details about The Solus Project, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about The Solus Project
  • SteamCharts - Analysis of The Solus Project concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck The Solus Project compatibility
The Solus Project
7.7
2,074
520
Online players
1
Developer
Hourences, Grip Games
Publisher
Teotl Studios
Release 07 Jun 2016
VR VR Supported
Platforms