The Park® on Steam - User reviews, Price & Information

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Set in a creepy amusement park hiding a dark and sinister secret, The Park is a first-person psychological horror experience focused on exploration and storytelling.

The Park® is a horror, psychological horror and walking simulator game developed and published by Funcom.
Released on October 27th 2015 is available only on Windows in 9 languages: English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian and Simplified Chinese.

It has received 3,111 reviews of which 2,177 were positive and 934 were negative resulting in a rating of 6.8 out of 10. 😐

The game is currently priced at 3.89€ on Steam with a 70% discount.


The Steam community has classified The Park® into these genres:

Media & Screenshots

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System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 64 Bit/ Windows 8 64 Bit/ Windows 10 64 Bit
  • Processor: Core i5 processor or equivalent
  • Memory: 4 GB RAM
  • Graphics: Intel HD4400 / AMD Radeon 5750 1Gb VRAM / NVidia Geforce 640 1Gb VRAM
  • DirectX: Version 11
  • Storage: 4 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2026
The Park is a first-person psychological horror game developed and published by Funcom. Released as a compact narrative experience, the game focuses less on traditional gameplay mechanics and more on immersive storytelling and emotional tension. Rather than presenting a long survival horror campaign filled with puzzles and combat, The Park delivers a tightly focused narrative journey that explores the darker sides of childhood memories, parental anxiety, and psychological trauma. The result is a short but atmospheric horror experience that aims to unsettle players through mood, symbolism, and storytelling rather than action. The story follows Lorraine, a single mother who brings her young son Callum to a seaside amusement park known as Atlantic Island Park. What begins as a normal outing quickly spirals into a nightmare when Callum runs into the park after forgetting his teddy bear just as the park is about to close. Lorraine chases after him, but once inside, something feels wrong. Darkness falls unusually quickly, the once vibrant amusement park appears deserted, and the rides creak to life despite the absence of staff or visitors. Lorraine hears Callum calling out somewhere deeper inside the park, and the desperate search for her child becomes the central motivation driving the entire experience. As she ventures further into the abandoned attractions, the environment begins to distort, and the line between reality and hallucination grows increasingly uncertain. Gameplay in The Park is deliberately simple, emphasizing exploration and narrative discovery. Players move through the park in a first-person perspective, examining objects, reading notes, and interacting with the various attractions scattered throughout the area. The rides themselves play a significant role in storytelling, as each one reveals disturbing fragments of the park’s history. By boarding certain rides or activating them, players trigger scripted sequences that expose dark events connected to the location, including accidents, corporate greed, and sinister experiments tied to the park’s origins. Lorraine’s internal monologue accompanies much of the exploration, offering insight into her thoughts and emotional state as the situation becomes increasingly frightening. One of the game’s most effective elements is its use of contrast between childhood nostalgia and creeping horror. Amusement parks are traditionally associated with happiness, laughter, and carefree fun, yet The Park transforms this familiar setting into something deeply unsettling. Brightly colored mascots appear distorted and threatening in the darkness, cheerful music becomes warped and eerie, and the mechanical sounds of rides echo through the empty park like ghostly reminders of happier times. This inversion of childhood imagery plays a major role in establishing the game’s psychological tone. The park itself feels like a corrupted memory, a place where innocence has been replaced by fear and regret. As Lorraine continues searching for Callum, the narrative gradually reveals fragments of her past and the difficulties she has faced as a mother. Through dialogue and environmental storytelling, players learn about her struggles with grief, the death of Callum’s father, and the overwhelming pressure of raising a child alone. These emotional revelations add depth to the horror, suggesting that some of the terrifying experiences within the park may reflect Lorraine’s own internal turmoil. The story intentionally leaves certain elements ambiguous, allowing players to interpret whether the supernatural forces encountered in the park are real or manifestations of Lorraine’s psychological breakdown. Visually, the game uses lighting and environmental design to create a persistent sense of dread. The park is filled with flickering lights, thick fog, broken attractions, and unsettling statues that appear to watch the player from every direction. The once cheerful environment slowly deteriorates as the story progresses, becoming increasingly surreal and grotesque. Sound design further strengthens the atmosphere, with distant laughter, creaking metal, and haunting music reinforcing the feeling that the park itself has become a living nightmare. Lorraine’s increasingly panicked narration adds emotional weight to the experience, making the player feel her desperation as she searches for her missing child. Despite its strong atmosphere and narrative themes, The Park has certain limitations that some players may find disappointing. The game is quite short, typically lasting around one to two hours from beginning to end. Because the gameplay is limited primarily to walking and interacting with objects, it sometimes feels closer to an interactive story than a traditional game. Players expecting complex puzzles or survival mechanics may find the experience somewhat lacking in mechanical depth. However, the developers clearly intended the game to function as a focused narrative horror piece rather than a lengthy gameplay challenge. Even with its brief runtime, The Park succeeds in delivering a memorable psychological horror story. Its greatest strength lies in its ability to create unease through atmosphere and emotional storytelling. By blending the innocence of childhood imagery with disturbing themes of loss, guilt, and mental instability, the game creates a haunting experience that lingers long after the final scene. The connection to the broader universe of The Secret World also adds subtle lore elements for players familiar with that world, though prior knowledge is not required to understand the story. Ultimately, The Park stands as a compelling example of how horror games can focus on mood and narrative rather than traditional gameplay mechanics. While its short length and minimal interactivity may not appeal to everyone, players who appreciate story-driven horror experiences will likely find its unsettling atmosphere and emotional themes engaging. The game offers a brief but disturbing journey into a world where childhood wonder has been twisted into something far darker. Rating: 7/10
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March 2026
It's more of a drama about those families where everything went wrong. There are elements of horror, but they're not the main focus. Overall, it's a good game, and it's worth playing if you enjoy getting emotional satisfaction from the story rather than the success of your spinal cord.
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Oct. 2025
Much shorter than I was expecting, but I was pleased with it overall and despite the game being short, the walking made it feel really slow in a bad way. I was a bit disappointed with the ending however, I would still recommend getting this game when it’s on sale. 6.5/10
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March 2025
A quick game that satisfied my appetite for atmospheric horror. It's not the scariest game out there, but the beautiful yet grim and gritty visuals and the ability to interact with certain objects make for an immersive, visually pleasing experience. I like that it wasn't purely a walking sim (you can ride the rides and interact with switches and objects). The story is decent and not too predictable (you'll be able to figure out the twist in maybe the last third of the game). For a short, relatively cheap game, it's more than adequate to add depth to the game. My only complaint is that the gameplay at the end was a bit repetitive. I appreciate how it worked in details that changed progressively in order to tell the story through objects and documents, but it did not need to have the player loop around that many times.
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March 2025
Not really a horror game per say. It's a nice continuation of the Secret World franchise. So, if you're into that it wont be a bad game. Game play is really minimal. You basically walk around on rails and don't get to really explore what could have been a cool atmosphere. Also, it only took a hour to complete. However, if you just want to hope in a watch a "kinda" creepy story with a neat atmosphere. It's worth the purchase especially when on sale.
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Frequently Asked Questions

The Park® is currently priced at 3.89€ on Steam.

The Park® is currently available at a 70% discount. You can purchase it for 3.89€ on Steam.

The Park® received 2,177 positive votes out of a total of 3,111 achieving a rating of 6.82.
😐

The Park® was developed and published by Funcom.

The Park® is playable and fully supported on Windows.

The Park® is not playable on MacOS.

The Park® is not playable on Linux.

The Park® is a single-player game.

The Park® does not currently offer any DLC.

The Park® does not support mods via Steam Workshop.

The Park® supports Remote Play on TV. Discover more about Steam Remote Play.

The Park® is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for The Park®.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 14 March 2026 06:16
SteamSpy data 20 March 2026 03:10
Steam price 20 March 2026 20:46
Steam reviews 18 March 2026 23:51

If you'd like to dive deeper into the details about The Park®, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about The Park®
  • SteamCharts - Analysis of The Park® concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck The Park® compatibility
The Park®
Rating
6.8
2,177
934
Game modes
Features
Online players
2
Developer
Funcom
Publisher
Funcom
Release 27 Oct 2015
Platforms
Remote Play